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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 04:59:28 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | 85cce78583bc2232428a8fb39e43182877c8d5ad (patch) | |
tree | 308f4ef2d145652e08dff1da31c72c2f00dad2e1 /src/shader_recompiler/recompiler.cpp | |
parent | shader: Remove old shader management (diff) | |
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Diffstat (limited to 'src/shader_recompiler/recompiler.cpp')
-rw-r--r-- | src/shader_recompiler/recompiler.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/shader_recompiler/recompiler.cpp b/src/shader_recompiler/recompiler.cpp new file mode 100644 index 000000000..b25081e39 --- /dev/null +++ b/src/shader_recompiler/recompiler.cpp @@ -0,0 +1,27 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <vector> + +#include "common/common_types.h" +#include "shader_recompiler/backend/spirv/emit_spirv.h" +#include "shader_recompiler/environment.h" +#include "shader_recompiler/frontend/maxwell/control_flow.h" +#include "shader_recompiler/frontend/maxwell/program.h" +#include "shader_recompiler/object_pool.h" +#include "shader_recompiler/recompiler.h" + +namespace Shader { + +std::pair<Info, std::vector<u32>> RecompileSPIRV(Environment& env, u32 start_address) { + ObjectPool<Maxwell::Flow::Block> flow_block_pool; + ObjectPool<IR::Inst> inst_pool; + ObjectPool<IR::Block> block_pool; + + Maxwell::Flow::CFG cfg{env, flow_block_pool, start_address}; + IR::Program program{Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg)}; + return {std::move(program.info), Backend::SPIRV::EmitSPIRV(env, program)}; +} + +} // namespace Shader |