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authorBilly Laws <blaws05@gmail.com>2022-08-02 18:41:41 +0200
committerBilly Laws <blaws05@gmail.com>2023-01-05 23:13:07 +0100
commitbbfad79c89f9b7886005d39b51129bcfd94830b8 (patch)
tree70450b224d32ae1302010248590caff84ea200b7 /src/shader_recompiler
parentMerge pull request #9527 from Wollnashorn/amd-cache-fix (diff)
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Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp7
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp42
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h1
-rw-r--r--src/shader_recompiler/profile.h2
4 files changed, 41 insertions, 11 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index db9c94ce8..1590debc4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -321,8 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionY:
case IR::Attribute::PositionZ:
case IR::Attribute::PositionW:
- return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
- ctx.Const(element)));
+ return ctx.OpLoad(ctx.F32[1], ctx.need_input_position_indirect ?
+ AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
+ ctx.u32_zero_value, ctx.Const(element))
+ : AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
+ ctx.Const(element)));
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index ecb2db494..eb1e3e0b6 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -721,9 +721,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
size_t label_index{0};
if (info.loads.AnyComponent(IR::Attribute::PositionX)) {
AddLabel(labels[label_index]);
- const Id pointer{is_array
- ? OpAccessChain(input_f32, input_position, vertex, masked_index)
- : OpAccessChain(input_f32, input_position, masked_index)};
+ const Id pointer{[&]() {
+ if (need_input_position_indirect) {
+ if (is_array)
+ return OpAccessChain(input_f32, input_position, vertex, u32_zero_value,
+ masked_index);
+ else
+ return OpAccessChain(input_f32, input_position, u32_zero_value,
+ masked_index);
+ } else {
+ if (is_array)
+ return OpAccessChain(input_f32, input_position, vertex, masked_index);
+ else
+ return OpAccessChain(input_f32, input_position, masked_index);
+ }
+ }()};
const Id result{OpLoad(F32[1], pointer)};
OpReturnValue(result);
++label_index;
@@ -1367,12 +1379,24 @@ void EmitContext::DefineInputs(const IR::Program& program) {
Decorate(layer, spv::Decoration::Flat);
}
if (loads.AnyComponent(IR::Attribute::PositionX)) {
- const bool is_fragment{stage != Stage::Fragment};
- const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};
- input_position = DefineInput(*this, F32[4], true, built_in);
- if (profile.support_geometry_shader_passthrough) {
- if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
- Decorate(input_position, spv::Decoration::PassthroughNV);
+ const bool is_fragment{stage == Stage::Fragment};
+ if (!is_fragment && profile.has_broken_spirv_position_input) {
+ need_input_position_indirect = true;
+
+ const Id input_position_struct = TypeStruct(F32[4]);
+ input_position = DefineInput(*this, input_position_struct, true);
+
+ MemberDecorate(input_position_struct, 0, spv::Decoration::BuiltIn,
+ static_cast<unsigned>(spv::BuiltIn::Position));
+ Decorate(input_position_struct, spv::Decoration::Block);
+ } else {
+ const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::FragCoord : spv::BuiltIn::Position};
+ input_position = DefineInput(*this, F32[4], true, built_in);
+
+ if (profile.support_geometry_shader_passthrough) {
+ if (info.passthrough.AnyComponent(IR::Attribute::PositionX)) {
+ Decorate(input_position, spv::Decoration::PassthroughNV);
+ }
}
}
}
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index 4414a5169..dbc5c55b9 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -280,6 +280,7 @@ public:
Id write_global_func_u32x2{};
Id write_global_func_u32x4{};
+ bool need_input_position_indirect{};
Id input_position{};
std::array<Id, 32> input_generics{};
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index b8841a536..253e0d0bd 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -55,6 +55,8 @@ struct Profile {
/// OpFClamp is broken and OpFMax + OpFMin should be used instead
bool has_broken_spirv_clamp{};
+ /// The Position builtin needs to be wrapped in a struct when used as an input
+ bool has_broken_spirv_position_input{};
/// Offset image operands with an unsigned type do not work
bool has_broken_unsigned_image_offsets{};
/// Signed instructions with unsigned data types are misinterpreted