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authorbunnei <bunneidev@gmail.com>2018-06-05 01:04:20 +0200
committerGitHub <noreply@github.com>2018-06-05 01:04:20 +0200
commit37fd4e6d9b553f9c5c8f4a8b30d0dd2a66f5f89d (patch)
tree84f08ea733d291fef4b12e03498d6d818f7698a8 /src/video_core/engines/shader_bytecode.h
parentMerge pull request #501 from Subv/shader_bra (diff)
parentGPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. (diff)
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r--src/video_core/engines/shader_bytecode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index a57b90632..e7ef7e71f 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -245,9 +245,9 @@ union Instruction {
BitField<44, 1, u64> abs_b;
BitField<45, 2, PredOperation> op;
BitField<48, 4, PredCondition> cond;
+ BitField<52, 1, u64> bf;
BitField<53, 1, u64> neg_b;
BitField<54, 1, u64> abs_a;
- BitField<52, 1, u64> bf;
BitField<55, 1, u64> ftz;
BitField<56, 1, u64> neg_imm;
} fset;