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author | bunnei <bunneidev@gmail.com> | 2019-02-28 02:50:08 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-02-28 02:50:08 +0100 |
commit | f15e2dd88112ef6927845f6685c87adf38dccf41 (patch) | |
tree | 474b03803432e2824233b368664f2b53ca783ef4 /src/video_core/engines | |
parent | Speed up memory page mapping (#2141) (diff) | |
parent | maxwell_3d: Use std::bitset to manage dirty flags (diff) | |
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Diffstat (limited to 'src/video_core/engines')
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 66 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 15 |
2 files changed, 40 insertions, 41 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 2d2136067..144e7fa82 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -107,21 +107,23 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { auto debug_context = system.GetGPUDebugContext(); + const u32 method = method_call.method; + // It is an error to write to a register other than the current macro's ARG register before it // has finished execution. if (executing_macro != 0) { - ASSERT(method_call.method == executing_macro + 1); + ASSERT(method == executing_macro + 1); } // Methods after 0xE00 are special, they're actually triggers for some microcode that was // uploaded to the GPU during initialization. - if (method_call.method >= MacroRegistersStart) { + if (method >= MacroRegistersStart) { // We're trying to execute a macro if (executing_macro == 0) { // A macro call must begin by writing the macro method's register, not its argument. - ASSERT_MSG((method_call.method % 2) == 0, + ASSERT_MSG((method % 2) == 0, "Can't start macro execution by writing to the ARGS register"); - executing_macro = method_call.method; + executing_macro = method; } macro_params.push_back(method_call.argument); @@ -133,66 +135,62 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { return; } - ASSERT_MSG(method_call.method < Regs::NUM_REGS, + ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register, increase the size of the Regs structure"); if (debug_context) { debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); } - if (regs.reg_array[method_call.method] != method_call.argument) { - regs.reg_array[method_call.method] = method_call.argument; + if (regs.reg_array[method] != method_call.argument) { + regs.reg_array[method] = method_call.argument; // Color buffers constexpr u32 first_rt_reg = MAXWELL3D_REG_INDEX(rt); constexpr u32 registers_per_rt = sizeof(regs.rt[0]) / sizeof(u32); - if (method_call.method >= first_rt_reg && - method_call.method < first_rt_reg + registers_per_rt * Regs::NumRenderTargets) { - const std::size_t rt_index = (method_call.method - first_rt_reg) / registers_per_rt; - dirty_flags.color_buffer |= 1u << static_cast<u32>(rt_index); + if (method >= first_rt_reg && + method < first_rt_reg + registers_per_rt * Regs::NumRenderTargets) { + const std::size_t rt_index = (method - first_rt_reg) / registers_per_rt; + dirty_flags.color_buffer.set(rt_index); } // Zeta buffer constexpr u32 registers_in_zeta = sizeof(regs.zeta) / sizeof(u32); - if (method_call.method == MAXWELL3D_REG_INDEX(zeta_enable) || - method_call.method == MAXWELL3D_REG_INDEX(zeta_width) || - method_call.method == MAXWELL3D_REG_INDEX(zeta_height) || - (method_call.method >= MAXWELL3D_REG_INDEX(zeta) && - method_call.method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) { + if (method == MAXWELL3D_REG_INDEX(zeta_enable) || + method == MAXWELL3D_REG_INDEX(zeta_width) || + method == MAXWELL3D_REG_INDEX(zeta_height) || + (method >= MAXWELL3D_REG_INDEX(zeta) && + method < MAXWELL3D_REG_INDEX(zeta) + registers_in_zeta)) { dirty_flags.zeta_buffer = true; } // Shader constexpr u32 shader_registers_count = sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); - if (method_call.method >= MAXWELL3D_REG_INDEX(shader_config[0]) && - method_call.method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) { + if (method >= MAXWELL3D_REG_INDEX(shader_config[0]) && + method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) { dirty_flags.shaders = true; } // Vertex format - if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && - method_call.method < - MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) { + if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && + method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) { dirty_flags.vertex_attrib_format = true; } // Vertex buffer - if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array) && - method_call.method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) { - dirty_flags.vertex_array |= - 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2); - } else if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array_limit) && - method_call.method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) { - dirty_flags.vertex_array |= - 1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1); - } else if (method_call.method >= MAXWELL3D_REG_INDEX(instanced_arrays) && - method_call.method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) { - dirty_flags.vertex_array |= - 1u << (method_call.method - MAXWELL3D_REG_INDEX(instanced_arrays)); + if (method >= MAXWELL3D_REG_INDEX(vertex_array) && + method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) { + dirty_flags.vertex_array.set((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2); + } else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) && + method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) { + dirty_flags.vertex_array.set((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1); + } else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) && + method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) { + dirty_flags.vertex_array.set(method - MAXWELL3D_REG_INDEX(instanced_arrays)); } } - switch (method_call.method) { + switch (method) { case MAXWELL3D_REG_INDEX(macros.data): { ProcessMacroUpload(method_call.argument); break; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 584f51c48..7fbf1026e 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -5,8 +5,10 @@ #pragma once #include <array> +#include <bitset> #include <unordered_map> #include <vector> + #include "common/assert.h" #include "common/bit_field.h" #include "common/common_funcs.h" @@ -1094,19 +1096,18 @@ public: MemoryManager& memory_manager; struct DirtyFlags { - u8 color_buffer = 0xFF; - bool zeta_buffer = true; - - bool shaders = true; + std::bitset<8> color_buffer{0xFF}; + std::bitset<32> vertex_array{0xFFFFFFFF}; bool vertex_attrib_format = true; - u32 vertex_array = 0xFFFFFFFF; + bool zeta_buffer = true; + bool shaders = true; void OnMemoryWrite() { - color_buffer = 0xFF; zeta_buffer = true; shaders = true; - vertex_array = 0xFFFFFFFF; + color_buffer.set(); + vertex_array.set(); } }; |