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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2021-02-15 06:26:28 +0100 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2021-02-15 06:26:28 +0100 |
commit | 9d8f793969b8d13e5312f92ff96fd80f142688a3 (patch) | |
tree | 67a08cf71135028e3b2eda4a6fa8785aa263ac15 /src/video_core/shader | |
parent | Implement texture offset support for TexelFetch and TextureGather and add offsets for Tlds (diff) | |
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 43087304d..c69681e8d 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -829,7 +829,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is // When lod is used always is in gpr20 const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0); - std::vector<Node> aoffi{}; + std::vector<Node> aoffi; if (aoffi_enabled) { aoffi = GetAoffiCoordinates(GetRegister(instr.gpr20), type_coord_count, false); } |