diff options
author | bunnei <bunneidev@gmail.com> | 2019-04-29 04:24:58 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-29 04:24:58 +0200 |
commit | c52233ec8b26d5dc8cdca746fc181191c99fb33b (patch) | |
tree | 9d56a04c21f541570426042e74c7befe6b279317 /src/video_core/shader | |
parent | Merge pull request #2423 from FernandoS27/half-correct (diff) | |
parent | video_core: Silent -Wswitch warnings (diff) | |
download | yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar.gz yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar.bz2 yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar.lz yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar.xz yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.tar.zst yuzu-c52233ec8b26d5dc8cdca746fc181191c99fb33b.zip |
Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/decode.cpp | 4 | ||||
-rw-r--r-- | src/video_core/shader/decode/conversion.cpp | 7 | ||||
-rw-r--r-- | src/video_core/shader/decode/xmad.cpp | 5 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 9 |
4 files changed, 16 insertions, 9 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index e4c438792..2da595c0d 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -116,6 +116,8 @@ ExitMethod ShaderIR::Scan(u32 begin, u32 end, std::set<u32>& labels) { // Continue scanning for an exit method. break; } + default: + break; } } return exit_method = ExitMethod::AlwaysReturn; @@ -206,4 +208,4 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { return pc + 1; } -} // namespace VideoCommon::Shader
\ No newline at end of file +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index ba15b1115..b5ec9a6f5 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp @@ -120,10 +120,11 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { return Operation(OperationCode::FCeil, PRECISE, value); case Tegra::Shader::F2fRoundingOp::Trunc: return Operation(OperationCode::FTrunc, PRECISE, value); + default: + UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}", + static_cast<u32>(instr.conversion.f2f.rounding.Value())); + return Immediate(0); } - UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}", - static_cast<u32>(instr.conversion.f2f.rounding.Value())); - return Immediate(0); }(); value = GetSaturatedFloat(value, instr.alu.saturate_d); diff --git a/src/video_core/shader/decode/xmad.cpp b/src/video_core/shader/decode/xmad.cpp index db15c0718..04a776398 100644 --- a/src/video_core/shader/decode/xmad.cpp +++ b/src/video_core/shader/decode/xmad.cpp @@ -56,9 +56,10 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) { instr.xmad.mode, Immediate(static_cast<u32>(instr.xmad.imm20_16)), GetRegister(instr.gpr39)}; + default: + UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName()); + return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)}; } - UNIMPLEMENTED_MSG("Unhandled XMAD instruction: {}", opcode->get().GetName()); - return {false, false, false, Tegra::Shader::XmadMode::None, Immediate(0), Immediate(0)}; }(); op_a = BitfieldExtract(op_a, instr.xmad.high_a ? 16 : 0, 16); diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 17f2f711c..e4eb0dfd9 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -439,11 +439,14 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) { return OperationCode::LogicalUGreaterEqual; case OperationCode::INegate: UNREACHABLE_MSG("Can't negate an unsigned integer"); + return {}; case OperationCode::IAbsolute: UNREACHABLE_MSG("Can't apply absolute to an unsigned integer"); + return {}; + default: + UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code)); + return {}; } - UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code)); - return {}; } -} // namespace VideoCommon::Shader
\ No newline at end of file +} // namespace VideoCommon::Shader |