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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-05 15:52:31 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:51 +0200 |
commit | 139ea93512aeead8a4aee3910a3de86eb109a838 (patch) | |
tree | 857643fc08617b7035656a51728c399f30c8c2cb /src/video_core/shader_cache.cpp | |
parent | NVASGPU: Fix Remap. (diff) | |
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Diffstat (limited to 'src/video_core/shader_cache.cpp')
-rw-r--r-- | src/video_core/shader_cache.cpp | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp index 164e4ee0e..f53066579 100644 --- a/src/video_core/shader_cache.cpp +++ b/src/video_core/shader_cache.cpp @@ -8,6 +8,7 @@ #include "common/assert.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" #include "shader_recompiler/object_pool.h" +#include "video_core/control/channel_state.h" #include "video_core/dirty_flags.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" @@ -33,29 +34,25 @@ void ShaderCache::SyncGuestHost() { RemovePendingShaders(); } -ShaderCache::ShaderCache(VideoCore::RasterizerInterface& rasterizer_, - Tegra::MemoryManager& gpu_memory_, Tegra::Engines::Maxwell3D& maxwell3d_, - Tegra::Engines::KeplerCompute& kepler_compute_) - : gpu_memory{gpu_memory_}, maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_}, - rasterizer{rasterizer_} {} +ShaderCache::ShaderCache(VideoCore::RasterizerInterface& rasterizer_) : rasterizer{rasterizer_} {} bool ShaderCache::RefreshStages(std::array<u64, 6>& unique_hashes) { - auto& dirty{maxwell3d.dirty.flags}; + auto& dirty{maxwell3d->dirty.flags}; if (!dirty[VideoCommon::Dirty::Shaders]) { return last_shaders_valid; } dirty[VideoCommon::Dirty::Shaders] = false; - const GPUVAddr base_addr{maxwell3d.regs.code_address.CodeAddress()}; + const GPUVAddr base_addr{maxwell3d->regs.code_address.CodeAddress()}; for (size_t index = 0; index < Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram; ++index) { - if (!maxwell3d.regs.IsShaderConfigEnabled(index)) { + if (!maxwell3d->regs.IsShaderConfigEnabled(index)) { unique_hashes[index] = 0; continue; } - const auto& shader_config{maxwell3d.regs.shader_config[index]}; + const auto& shader_config{maxwell3d->regs.shader_config[index]}; const auto program{static_cast<Tegra::Engines::Maxwell3D::Regs::ShaderProgram>(index)}; const GPUVAddr shader_addr{base_addr + shader_config.offset}; - const std::optional<VAddr> cpu_shader_addr{gpu_memory.GpuToCpuAddress(shader_addr)}; + const std::optional<VAddr> cpu_shader_addr{gpu_memory->GpuToCpuAddress(shader_addr)}; if (!cpu_shader_addr) { LOG_ERROR(HW_GPU, "Invalid GPU address for shader 0x{:016x}", shader_addr); last_shaders_valid = false; @@ -64,7 +61,7 @@ bool ShaderCache::RefreshStages(std::array<u64, 6>& unique_hashes) { const ShaderInfo* shader_info{TryGet(*cpu_shader_addr)}; if (!shader_info) { const u32 start_address{shader_config.offset}; - GraphicsEnvironment env{maxwell3d, gpu_memory, program, base_addr, start_address}; + GraphicsEnvironment env{*maxwell3d, *gpu_memory, program, base_addr, start_address}; shader_info = MakeShaderInfo(env, *cpu_shader_addr); } shader_infos[index] = shader_info; @@ -75,10 +72,10 @@ bool ShaderCache::RefreshStages(std::array<u64, 6>& unique_hashes) { } const ShaderInfo* ShaderCache::ComputeShader() { - const GPUVAddr program_base{kepler_compute.regs.code_loc.Address()}; - const auto& qmd{kepler_compute.launch_description}; + const GPUVAddr program_base{kepler_compute->regs.code_loc.Address()}; + const auto& qmd{kepler_compute->launch_description}; const GPUVAddr shader_addr{program_base + qmd.program_start}; - const std::optional<VAddr> cpu_shader_addr{gpu_memory.GpuToCpuAddress(shader_addr)}; + const std::optional<VAddr> cpu_shader_addr{gpu_memory->GpuToCpuAddress(shader_addr)}; if (!cpu_shader_addr) { LOG_ERROR(HW_GPU, "Invalid GPU address for shader 0x{:016x}", shader_addr); return nullptr; @@ -86,22 +83,22 @@ const ShaderInfo* ShaderCache::ComputeShader() { if (const ShaderInfo* const shader = TryGet(*cpu_shader_addr)) { return shader; } - ComputeEnvironment env{kepler_compute, gpu_memory, program_base, qmd.program_start}; + ComputeEnvironment env{*kepler_compute, *gpu_memory, program_base, qmd.program_start}; return MakeShaderInfo(env, *cpu_shader_addr); } void ShaderCache::GetGraphicsEnvironments(GraphicsEnvironments& result, const std::array<u64, NUM_PROGRAMS>& unique_hashes) { size_t env_index{}; - const GPUVAddr base_addr{maxwell3d.regs.code_address.CodeAddress()}; + const GPUVAddr base_addr{maxwell3d->regs.code_address.CodeAddress()}; for (size_t index = 0; index < NUM_PROGRAMS; ++index) { if (unique_hashes[index] == 0) { continue; } const auto program{static_cast<Tegra::Engines::Maxwell3D::Regs::ShaderProgram>(index)}; auto& env{result.envs[index]}; - const u32 start_address{maxwell3d.regs.shader_config[index].offset}; - env = GraphicsEnvironment{maxwell3d, gpu_memory, program, base_addr, start_address}; + const u32 start_address{maxwell3d->regs.shader_config[index].offset}; + env = GraphicsEnvironment{*maxwell3d, *gpu_memory, program, base_addr, start_address}; env.SetCachedSize(shader_infos[index]->size_bytes); result.env_ptrs[env_index++] = &env; } |