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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-08-03 13:18:35 +0200 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-08-03 16:30:27 +0200 |
commit | dfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883 (patch) | |
tree | faf1c9bce2d7159b0f9b7bb3cdd08be7f47f7847 /src/video_core/shader_environment.cpp | |
parent | Merge pull request #11202 from abouvier/vulkan-config (diff) | |
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Diffstat (limited to 'src/video_core/shader_environment.cpp')
-rw-r--r-- | src/video_core/shader_environment.cpp | 31 |
1 files changed, 19 insertions, 12 deletions
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index c7cb56243..4edbe5700 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp @@ -102,7 +102,8 @@ static std::string_view StageToPrefix(Shader::Stage stage) { } } -static void DumpImpl(u64 hash, const u64* code, u32 read_highest, u32 read_lowest, +static void DumpImpl(u64 pipeline_hash, u64 shader_hash, std::span<const u64> code, + [[maybe_unused]] u32 read_highest, [[maybe_unused]] u32 read_lowest, u32 initial_offset, Shader::Stage stage) { const auto shader_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)}; const auto base_dir{shader_dir / "shaders"}; @@ -111,13 +112,18 @@ static void DumpImpl(u64 hash, const u64* code, u32 read_highest, u32 read_lowes return; } const auto prefix = StageToPrefix(stage); - const auto name{base_dir / fmt::format("{}{:016x}.ash", prefix, hash)}; - const size_t real_size = read_highest - read_lowest + initial_offset; - const size_t padding_needed = ((32 - (real_size % 32)) % 32); + const auto name{base_dir / + fmt::format("{:016x}_{}_{:016x}.ash", pipeline_hash, prefix, shader_hash)}; std::fstream shader_file(name, std::ios::out | std::ios::binary); + ASSERT(initial_offset % sizeof(u64) == 0); const size_t jump_index = initial_offset / sizeof(u64); - shader_file.write(reinterpret_cast<const char*>(code + jump_index), real_size); - for (size_t i = 0; i < padding_needed; i++) { + const size_t code_size = code.size_bytes() - initial_offset; + shader_file.write(reinterpret_cast<const char*>(&code[jump_index]), code_size); + + // + 1 instruction, due to the fact that we skip the final self branch instruction in the code, + // but we need to consider it for padding, otherwise nvdisasm rages. + const size_t padding_needed = (32 - ((code_size + INST_SIZE) % 32)) % 32; + for (size_t i = 0; i < INST_SIZE + padding_needed; i++) { shader_file.put(0); } } @@ -197,8 +203,8 @@ u64 GenericEnvironment::CalculateHash() const { return Common::CityHash64(data.get(), size); } -void GenericEnvironment::Dump(u64 hash) { - DumpImpl(hash, code.data(), read_highest, read_lowest, initial_offset, stage); +void GenericEnvironment::Dump(u64 pipeline_hash, u64 shader_hash) { + DumpImpl(pipeline_hash, shader_hash, code, read_highest, read_lowest, initial_offset, stage); } void GenericEnvironment::Serialize(std::ofstream& file) const { @@ -282,6 +288,7 @@ std::optional<u64> GenericEnvironment::TryFindSize() { Tegra::Texture::TICEntry GenericEnvironment::ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index, u32 raw) { const auto handle{Tegra::Texture::TexturePair(raw, via_header_index)}; + ASSERT(handle.first <= tic_limit); const GPUVAddr descriptor_addr{tic_addr + handle.first * sizeof(Tegra::Texture::TICEntry)}; Tegra::Texture::TICEntry entry; gpu_memory->ReadBlock(descriptor_addr, &entry, sizeof(entry)); @@ -465,8 +472,8 @@ void FileEnvironment::Deserialize(std::ifstream& file) { .read(reinterpret_cast<char*>(&read_highest), sizeof(read_highest)) .read(reinterpret_cast<char*>(&viewport_transform_state), sizeof(viewport_transform_state)) .read(reinterpret_cast<char*>(&stage), sizeof(stage)); - code = std::make_unique<u64[]>(Common::DivCeil(code_size, sizeof(u64))); - file.read(reinterpret_cast<char*>(code.get()), code_size); + code.resize(Common::DivCeil(code_size, sizeof(u64))); + file.read(reinterpret_cast<char*>(code.data()), code_size); for (size_t i = 0; i < num_texture_types; ++i) { u32 key; Shader::TextureType type; @@ -509,8 +516,8 @@ void FileEnvironment::Deserialize(std::ifstream& file) { is_propietary_driver = texture_bound == 2; } -void FileEnvironment::Dump(u64 hash) { - DumpImpl(hash, code.get(), read_highest, read_lowest, initial_offset, stage); +void FileEnvironment::Dump(u64 pipeline_hash, u64 shader_hash) { + DumpImpl(pipeline_hash, shader_hash, code, read_highest, read_lowest, initial_offset, stage); } u64 FileEnvironment::ReadInstruction(u32 address) { |