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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-07-15 14:40:41 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-07-17 23:29:54 +0200 |
commit | 7826f0afd934cd24310778dabc5211872def2cd3 (patch) | |
tree | d7595acb92565326957f048337b5b1c16e1ecf19 /src/video_core/texture_cache | |
parent | GL_Rasterizer: Corrections to Clearing. (diff) | |
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Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 8225022a9..a3a3770a7 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -272,15 +272,9 @@ protected: void ManageRenderTargetUnregister(TSurface& surface) { auto& maxwell3d = system.GPU().Maxwell3D(); -<<<<<<< HEAD const u32 index = surface->GetRenderTarget(); if (index == DEPTH_RT) { - maxwell3d.dirty_flags.zeta_buffer = true; -======= - u32 index = surface->GetRenderTarget(); - if (index == 8) { maxwell3d.dirty.depth_buffer = true; ->>>>>>> Maxwell3D: Rework the dirty system to be more consistant and scaleable } else { maxwell3d.dirty.render_target[index] = true; } |