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author | Lioncash <mathew1800@gmail.com> | 2020-04-15 21:59:23 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-04-16 03:33:46 +0200 |
commit | 1c340c6efad903580904297730d708ce8b947eb6 (patch) | |
tree | a79ad11775373ecf31912a7a50fcfbcc08d6e8b3 /src/video_core | |
parent | Merge pull request #3612 from ReinUsesLisp/red (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 3 | ||||
-rw-r--r-- | src/video_core/shader/decode/image.cpp | 11 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.cpp | 7 | ||||
-rw-r--r-- | src/video_core/shader/track.cpp | 7 | ||||
-rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 1 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 3 |
7 files changed, 20 insertions, 14 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 5e9cfba22..7231597d4 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1507,7 +1507,7 @@ union Instruction { TextureType GetTextureType() const { // The TLDS instruction has a weird encoding for the texture type. - if (texture_info >= 0 && texture_info <= 1) { + if (texture_info <= 1) { return TextureType::Texture1D; } if (texture_info == 2 || texture_info == 8 || texture_info == 12 || diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b1804e9ea..9495f48a2 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -835,7 +835,8 @@ private: void DeclareConstantBuffers() { u32 binding = device.GetBaseBindings(stage).uniform_buffer; - for (const auto& [index, cbuf] : ir.GetConstantBuffers()) { + for (const auto& buffers : ir.GetConstantBuffers()) { + const auto index = buffers.first; code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++, GetConstBufferBlock(index)); code.AddLine(" uvec4 {}[{}];", GetConstBuffer(index), MAX_CONSTBUFFER_ELEMENTS); diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp index 0dd7a1196..85ee9aa5e 100644 --- a/src/video_core/shader/decode/image.cpp +++ b/src/video_core/shader/decode/image.cpp @@ -352,8 +352,10 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) { registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value())); } else { const Node image_register = GetRegister(instr.gpr39); - const auto [base_image, buffer, offset] = TrackCbuf( - image_register, global_code, static_cast<s64>(global_code.size())); + const auto result = TrackCbuf(image_register, global_code, + static_cast<s64>(global_code.size())); + const auto buffer = std::get<1>(result); + const auto offset = std::get<2>(result); descriptor = registry.ObtainBindlessSampler(buffer, offset); } if (!descriptor) { @@ -497,9 +499,12 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) { const Node image_register = GetRegister(reg); - const auto [base_image, buffer, offset] = + const auto result = TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size())); + const auto buffer = std::get<1>(result); + const auto offset = std::get<2>(result); + const auto it = std::find_if(std::begin(used_images), std::end(used_images), [buffer = buffer, offset = offset](const Image& entry) { diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp index 8852c8a1b..822674926 100644 --- a/src/video_core/shader/shader_ir.cpp +++ b/src/video_core/shader/shader_ir.cpp @@ -56,8 +56,7 @@ Node ShaderIR::GetConstBuffer(u64 index_, u64 offset_) { const auto index = static_cast<u32>(index_); const auto offset = static_cast<u32>(offset_); - const auto [entry, is_new] = used_cbufs.try_emplace(index); - entry->second.MarkAsUsed(offset); + used_cbufs.try_emplace(index).first->second.MarkAsUsed(offset); return MakeNode<CbufNode>(index, Immediate(offset)); } @@ -66,8 +65,7 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) { const auto index = static_cast<u32>(index_); const auto offset = static_cast<u32>(offset_); - const auto [entry, is_new] = used_cbufs.try_emplace(index); - entry->second.MarkAsUsedIndirect(); + used_cbufs.try_emplace(index).first->second.MarkAsUsedIndirect(); Node final_offset = [&] { // Attempt to inline constant buffer without a variable offset. This is done to allow @@ -166,6 +164,7 @@ Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signe std::move(value), Immediate(16)); value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE, std::move(value), Immediate(16)); + return value; case Register::Size::Word: // Default - do nothing return value; diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp index 10739b37d..224943ad9 100644 --- a/src/video_core/shader/track.cpp +++ b/src/video_core/shader/track.cpp @@ -27,8 +27,9 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor, if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { const auto& conditional_code = conditional->GetCode(); - auto [found, internal_cursor] = FindOperation( + auto result = FindOperation( conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code); + auto& found = result.first; if (found) { return {std::move(found), cursor}; } @@ -186,8 +187,8 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const { // Reduce the cursor in one to avoid infinite loops when the instruction sets the same register // that it uses as operand - const auto [found, found_cursor] = - TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1); + const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1); + const auto& found = result.first; if (!found) { return {}; } diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 6f3ef45be..0de499946 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -167,7 +167,6 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) { const auto& regs = system.GPU().Maxwell3D().regs; - regs.zeta_width, regs.zeta_height, regs.zeta.format, regs.zeta.memory_layout.type; SurfaceParams params; params.is_tiled = regs.zeta.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 4edd4313b..47881d527 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -647,7 +647,8 @@ private: break; } const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr); - const auto [x, y, z] = params.GetBlockOffsetXYZ(offset); + const auto offsets = params.GetBlockOffsetXYZ(offset); + const auto z = std::get<2>(offsets); modified |= surface->IsModified(); const CopyParams copy_params(0, 0, 0, 0, 0, z, 0, 0, params.width, params.height, 1); |