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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-11 04:02:14 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-21 02:36:12 +0200 |
commit | 2131f715730580dfeb692acdf3ae3e62ffd455c1 (patch) | |
tree | fd567bf0f803fec889822f1a4101f141891a7391 /src/video_core | |
parent | gl_texture_cache: Make main views be proxy textures instead of a full view. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/surface.h | 142 | ||||
-rw-r--r-- | src/video_core/texture_cache/surface_params.cpp | 6 |
2 files changed, 76 insertions, 72 deletions
diff --git a/src/video_core/surface.h b/src/video_core/surface.h index b783e4b27..8e98033f3 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -122,71 +122,71 @@ enum class SurfaceTarget { TextureCubeArray, }; -constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 4, // ASTC_2D_8X8 - 4, // ASTC_2D_8X5 - 4, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 4, // ASTC_2D_8X8_SRGB - 4, // ASTC_2D_8X5_SRGB - 4, // ASTC_2D_5X4_SRGB - 4, // ASTC_2D_5X5 - 4, // ASTC_2D_5X5_SRGB - 4, // ASTC_2D_10X8 - 4, // ASTC_2D_10X8_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 +inline constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{ + 0, // ABGR8U + 0, // ABGR8S + 0, // ABGR8UI + 0, // B5G6R5U + 0, // A2B10G10R10U + 0, // A1B5G5R5U + 0, // R8U + 0, // R8UI + 0, // RGBA16F + 0, // RGBA16U + 0, // RGBA16UI + 0, // R11FG11FB10F + 0, // RGBA32UI + 2, // DXT1 + 2, // DXT23 + 2, // DXT45 + 2, // DXN1 + 2, // DXN2UNORM + 2, // DXN2SNORM + 2, // BC7U + 2, // BC6H_UF16 + 2, // BC6H_SF16 + 2, // ASTC_2D_4X4 + 0, // BGRA8 + 0, // RGBA32F + 0, // RG32F + 0, // R32F + 0, // R16F + 0, // R16U + 0, // R16S + 0, // R16UI + 0, // R16I + 0, // RG16 + 0, // RG16F + 0, // RG16UI + 0, // RG16I + 0, // RG16S + 0, // RGB32F + 0, // RGBA8_SRGB + 0, // RG8U + 0, // RG8S + 0, // RG32UI + 0, // R32UI + 2, // ASTC_2D_8X8 + 2, // ASTC_2D_8X5 + 2, // ASTC_2D_5X4 + 0, // BGRA8_SRGB + 2, // DXT1_SRGB + 2, // DXT23_SRGB + 2, // DXT45_SRGB + 2, // BC7U_SRGB + 2, // ASTC_2D_4X4_SRGB + 2, // ASTC_2D_8X8_SRGB + 2, // ASTC_2D_8X5_SRGB + 2, // ASTC_2D_5X4_SRGB + 2, // ASTC_2D_5X5 + 2, // ASTC_2D_5X5_SRGB + 2, // ASTC_2D_10X8 + 2, // ASTC_2D_10X8_SRGB + 0, // Z32F + 0, // Z16 + 0, // Z24S8 + 0, // S8Z24 + 0, // Z32FS8 }}; /** @@ -195,12 +195,14 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ * compressed image. This is used for maintaining proper surface sizes for compressed * texture formats. */ -static constexpr u32 GetCompressionFactor(PixelFormat format) { - if (format == PixelFormat::Invalid) - return 0; +inline constexpr u32 GetCompressionFactorShift(PixelFormat format) { + DEBUG_ASSERT(format != PixelFormat::Invalid); + DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size()); + return compression_factor_shift_table[static_cast<std::size_t>(format)]; +} - ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size()); - return compression_factor_table[static_cast<std::size_t>(format)]; +inline constexpr u32 GetCompressionFactor(PixelFormat format) { + return 1U << GetCompressionFactorShift(format); } constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index e7e671d8c..6f39f8468 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -76,8 +76,10 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system, params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. params.target = TextureType2SurfaceTarget(entry.GetType(), entry.IsArray()); - params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); - params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); + params.width = + Common::AlignBits(config.tic.Width(), GetCompressionFactorShift(params.pixel_format)); + params.height = + Common::AlignBits(config.tic.Height(), GetCompressionFactorShift(params.pixel_format)); params.depth = config.tic.Depth(); if (params.target == SurfaceTarget::TextureCubemap || params.target == SurfaceTarget::TextureCubeArray) { |