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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-03-29 22:37:37 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-03-30 06:55:18 +0100
commite8abe4b77c51cded78b3637296547e0d96b2e36a (patch)
tree8e2986a6687b9b5d82f6e161e5648eca8e86d335 /src/video_core
parentshader_ir/decode: Implement AOFFI for TEX and TLD4 (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp123
1 files changed, 85 insertions, 38 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 11d1169f0..df00ea85d 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -34,14 +34,20 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
using Operation = const OperationNode&;
+enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
+
+namespace {
+struct TextureAoffi {};
+using TextureArgument = std::pair<Type, Node>;
+using TextureIR = std::variant<TextureAoffi, TextureArgument>;
+} // namespace
+
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float));
constexpr u32 MAX_GLOBALMEMORY_ELEMENTS =
static_cast<u32>(RasterizerOpenGL::MaxGlobalMemorySize) / sizeof(float);
-enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
-
class ShaderWriter {
public:
void AddExpression(std::string_view text) {
@@ -718,8 +724,8 @@ private:
result_type));
}
- std::string GenerateTexture(Operation operation, const std::string& func,
- const std::vector<std::pair<Type, Node>>& extras) {
+ std::string GenerateTexture(Operation operation, const std::string& function_suffix,
+ const std::vector<TextureIR>& extras) {
constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
@@ -729,11 +735,11 @@ private:
const bool has_array = meta->sampler.IsArray();
const bool has_shadow = meta->sampler.IsShadow();
- std::string expr = func;
- expr += '(';
- expr += GetSampler(meta->sampler);
- expr += ", ";
-
+ std::string expr = "texture" + function_suffix;
+ if (!meta->aoffi.empty()) {
+ expr += "Offset";
+ }
+ expr += '(' + GetSampler(meta->sampler) + ", ";
expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
expr += '(';
for (std::size_t i = 0; i < count; ++i) {
@@ -751,36 +757,74 @@ private:
}
expr += ')';
- for (const auto& extra_pair : extras) {
- const auto [type, operand] = extra_pair;
- if (operand == nullptr) {
- continue;
+ for (const auto& variant : extras) {
+ if (const auto argument = std::get_if<TextureArgument>(&variant)) {
+ expr += GenerateTextureArgument(*argument);
+ } else if (std::get_if<TextureAoffi>(&variant)) {
+ expr += GenerateTextureAoffi(meta->aoffi);
+ } else {
+ UNREACHABLE();
}
- expr += ", ";
+ }
- switch (type) {
- case Type::Int:
- if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
- // Inline the string as an immediate integer in GLSL (some extra arguments are
- // required to be constant)
- expr += std::to_string(static_cast<s32>(immediate->GetValue()));
- } else {
- expr += "ftoi(" + Visit(operand) + ')';
- }
- break;
- case Type::Float:
- expr += Visit(operand);
- break;
- default: {
- const auto type_int = static_cast<u32>(type);
- UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
- expr += '0';
- break;
+ return expr + ')';
+ }
+
+ std::string GenerateTextureArgument(TextureArgument argument) {
+ const auto [type, operand] = argument;
+ if (operand == nullptr) {
+ return {};
+ }
+
+ std::string expr = ", ";
+ switch (type) {
+ case Type::Int:
+ if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ // Inline the string as an immediate integer in GLSL (some extra arguments are
+ // required to be constant)
+ expr += std::to_string(static_cast<s32>(immediate->GetValue()));
+ } else {
+ expr += "ftoi(" + Visit(operand) + ')';
}
+ break;
+ case Type::Float:
+ expr += Visit(operand);
+ break;
+ default: {
+ const auto type_int = static_cast<u32>(type);
+ UNIMPLEMENTED_MSG("Unimplemented extra type={}", type_int);
+ expr += '0';
+ break;
+ }
+ }
+ return expr;
+ }
+
+ std::string GenerateTextureAoffi(const std::vector<Node>& aoffi) {
+ if (aoffi.empty()) {
+ return {};
+ }
+ constexpr std::array<const char*, 3> coord_constructors = {"int", "ivec2", "ivec3"};
+ std::string expr = ", ";
+ expr += coord_constructors.at(aoffi.size() - 1);
+ expr += '(';
+
+ for (std::size_t index = 0; index < aoffi.size(); ++index) {
+ const auto operand{aoffi.at(index)};
+ if (const auto immediate = std::get_if<ImmediateNode>(operand)) {
+ // Inline the string as an immediate integer in GLSL (AOFFI arguments are required
+ // to be constant by the standard).
+ expr += std::to_string(static_cast<s32>(immediate->GetValue()));
+ } else {
+ expr += "ftoi(" + Visit(operand) + ')';
+ }
+ if (index + 1 < aoffi.size()) {
+ expr += ", ";
}
}
+ expr += ')';
- return expr + ')';
+ return expr;
}
std::string Assign(Operation operation) {
@@ -1159,7 +1203,8 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
- std::string expr = GenerateTexture(operation, "texture", {{Type::Float, meta->bias}});
+ std::string expr = GenerateTexture(
+ operation, "", {TextureAoffi{}, TextureArgument{Type::Float, meta->bias}});
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
@@ -1170,7 +1215,8 @@ private:
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
ASSERT(meta);
- std::string expr = GenerateTexture(operation, "textureLod", {{Type::Float, meta->lod}});
+ std::string expr = GenerateTexture(
+ operation, "Lod", {TextureArgument{Type::Float, meta->lod}, TextureAoffi{}});
if (meta->sampler.IsShadow()) {
expr = "vec4(" + expr + ')';
}
@@ -1182,7 +1228,8 @@ private:
ASSERT(meta);
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
- return GenerateTexture(operation, "textureGather", {{type, meta->component}}) +
+ return GenerateTexture(operation, "Gather",
+ {TextureArgument{type, meta->component}, TextureAoffi{}}) +
GetSwizzle(meta->element);
}
@@ -1211,8 +1258,8 @@ private:
ASSERT(meta);
if (meta->element < 2) {
- return "itof(int((" + GenerateTexture(operation, "textureQueryLod", {}) +
- " * vec2(256))" + GetSwizzle(meta->element) + "))";
+ return "itof(int((" + GenerateTexture(operation, "QueryLod", {}) + " * vec2(256))" +
+ GetSwizzle(meta->element) + "))";
}
return "0";
}