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author | bunnei <bunneidev@gmail.com> | 2019-03-13 16:46:57 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-03-13 16:46:57 +0100 |
commit | 0a923b4ab3838e3560bcebf31e5bf6578a24dbcb (patch) | |
tree | 35c472ea24733da9e12dc4aaa83db5b7ba7bc28a /src/yuzu_cmd | |
parent | Merge pull request #2166 from lioncash/vi-init-service (diff) | |
parent | fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog (diff) | |
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Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 7df8eff53..de7a26e14 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -135,16 +135,16 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { } EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { - InputCommon::Init(); - - SDL_SetMainReady(); - // Initialize the window if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } + InputCommon::Init(); + + SDL_SetMainReady(); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); @@ -201,11 +201,9 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { } EmuWindow_SDL2::~EmuWindow_SDL2() { - InputCommon::SDL::CloseSDLJoysticks(); + InputCommon::Shutdown(); SDL_GL_DeleteContext(gl_context); SDL_Quit(); - - InputCommon::Shutdown(); } void EmuWindow_SDL2::SwapBuffers() { @@ -262,7 +260,6 @@ void EmuWindow_SDL2::PollEvents() { is_open = false; break; default: - InputCommon::SDL::HandleGameControllerEvent(event); break; } } |