diff options
author | FernandoS27 <fsahmkow27@gmail.com> | 2018-11-18 01:28:14 +0100 |
---|---|---|
committer | FernandoS27 <fsahmkow27@gmail.com> | 2018-11-21 16:43:17 +0100 |
commit | 0368260c997f9c03aa280367c5cfd6e0e82b8c88 (patch) | |
tree | e6f13fc30ece1a7db3eac22cb990a20815c6c14f /src | |
parent | Update OpenGL's backend version from 3.3 to 4.3 (diff) | |
download | yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar.gz yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar.bz2 yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar.lz yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar.xz yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.tar.zst yuzu-0368260c997f9c03aa280367c5cfd6e0e82b8c88.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 14 | ||||
-rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 14 |
7 files changed, 13 insertions, 48 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index ae6aaee4c..8e5ca298f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -98,14 +98,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo has_ARB_direct_state_access = true; } else if (extension == "GL_ARB_multi_bind") { has_ARB_multi_bind = true; - } else if (extension == "GL_ARB_separate_shader_objects") { - has_ARB_separate_shader_objects = true; - } else if (extension == "GL_ARB_vertex_attrib_binding") { - has_ARB_vertex_attrib_binding = true; } } - ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported"); OpenGLState::ApplyDefaultState(); // Create render framebuffer diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 6e78ab4cd..fd6c8c3c5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -187,8 +187,6 @@ private: bool has_ARB_direct_state_access = false; bool has_ARB_multi_bind = false; - bool has_ARB_separate_shader_objects = false; - bool has_ARB_vertex_attrib_binding = false; OpenGLState state; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 9ca82c06c..83e6a4b50 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -265,11 +265,11 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2UNORM {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM - {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // BC7U - {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::Float, true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, + true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, true}, // BC6H_SF16 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8U @@ -306,8 +306,8 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex true}, // DXT23_SRGB {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXT45_SRGB - {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, - ComponentType::UNorm, true}, // BC7U_SRGB + {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // BC7U_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB @@ -346,7 +346,7 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) { case SurfaceTarget::TextureCubemap: return GL_TEXTURE_CUBE_MAP; case SurfaceTarget::TextureCubeArray: - return GL_TEXTURE_CUBE_MAP_ARRAY_ARB; + return GL_TEXTURE_CUBE_MAP_ARRAY; } LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target)); UNREACHABLE(); @@ -726,7 +726,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, const std::size_t buffer_size = std::max(src_params.size_in_bytes, dst_params.size_in_bytes); glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle); - glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW_ARB); + glBufferData(GL_PIXEL_PACK_BUFFER, buffer_size, nullptr, GL_STREAM_DRAW); if (source_format.compressed) { glGetCompressedTextureImage(src_surface->Texture().handle, src_attachment, static_cast<GLsizei>(src_params.size_in_bytes), nullptr); diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index d9910c6e8..9f96b2745 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -339,14 +339,14 @@ void OpenGLState::ApplyTargetBlending(std::size_t target, bool force) const { if (blend_changed || updated.src_rgb_func != current.src_rgb_func || updated.dst_rgb_func != current.dst_rgb_func || updated.src_a_func != current.src_a_func || updated.dst_a_func != current.dst_a_func) { - glBlendFuncSeparateiARB(static_cast<GLuint>(target), updated.src_rgb_func, - updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); + glBlendFuncSeparatei(static_cast<GLuint>(target), updated.src_rgb_func, + updated.dst_rgb_func, updated.src_a_func, updated.dst_a_func); } if (blend_changed || updated.rgb_equation != current.rgb_equation || updated.a_equation != current.a_equation) { - glBlendEquationSeparateiARB(static_cast<GLuint>(target), updated.rgb_equation, - updated.a_equation); + glBlendEquationSeparatei(static_cast<GLuint>(target), updated.rgb_equation, + updated.a_equation); } } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index ea38da932..aad0b07ca 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -484,7 +484,7 @@ bool RendererOpenGL::Init() { Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); - if (!GLAD_GL_VERSION_3_3) { + if (!GLAD_GL_VERSION_4_3) { return false; } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 451a3fafd..9c6d150a5 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -518,32 +518,18 @@ void GMainWindow::OnDisplayTitleBars(bool show) { QStringList GMainWindow::GetUnsupportedGLExtensions() { QStringList unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.append("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.append("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.append("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.append("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.append("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.append("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.append("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.append("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.append("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.append("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.append("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.append("ARB_depth_buffer_float"); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index d53d2e3ce..2d6f8cced 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -111,32 +111,18 @@ void EmuWindow_SDL2::Fullscreen() { bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { std::vector<std::string> unsupported_ext; - if (!GLAD_GL_ARB_program_interface_query) - unsupported_ext.push_back("ARB_program_interface_query"); - if (!GLAD_GL_ARB_separate_shader_objects) - unsupported_ext.push_back("ARB_separate_shader_objects"); - if (!GLAD_GL_ARB_vertex_attrib_binding) - unsupported_ext.push_back("ARB_vertex_attrib_binding"); if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev) unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev"); if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge) unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge"); - if (!GLAD_GL_ARB_base_instance) - unsupported_ext.push_back("ARB_base_instance"); - if (!GLAD_GL_ARB_texture_storage) - unsupported_ext.push_back("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.push_back("ARB_multi_bind"); - if (!GLAD_GL_ARB_copy_image) - unsupported_ext.push_back("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) unsupported_ext.push_back("EXT_texture_compression_s3tc"); if (!GLAD_GL_ARB_texture_compression_rgtc) unsupported_ext.push_back("ARB_texture_compression_rgtc"); - if (!GLAD_GL_ARB_texture_compression_bptc) - unsupported_ext.push_back("ARB_texture_compression_bptc"); if (!GLAD_GL_ARB_depth_buffer_float) unsupported_ext.push_back("ARB_depth_buffer_float"); |