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authorgerman77 <juangerman-13@hotmail.com>2021-09-21 00:33:19 +0200
committerNarr the Reg <juangerman-13@hotmail.com>2021-11-25 03:30:22 +0100
commit10241886ddbead1a24a5924debf83a4fad0ade0d (patch)
tree6ae225005be45394225533ff2a45f1aae660ab59 /src
parentinput_common: Rewrite tas input (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/input_common/CMakeLists.txt6
-rw-r--r--src/input_common/drivers/udp_client.cpp (renamed from src/input_common/udp/client.cpp)242
-rw-r--r--src/input_common/drivers/udp_client.h (renamed from src/input_common/udp/client.h)80
-rw-r--r--src/input_common/udp/udp.cpp110
-rw-r--r--src/input_common/udp/udp.h57
5 files changed, 54 insertions, 441 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 19270dc84..9c0c82138 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -9,6 +9,8 @@ add_library(input_common STATIC
drivers/tas_input.h
drivers/touch_screen.cpp
drivers/touch_screen.h
+ drivers/udp_client.cpp
+ drivers/udp_client.h
helpers/stick_from_buttons.cpp
helpers/stick_from_buttons.h
helpers/touch_from_buttons.cpp
@@ -29,10 +31,6 @@ add_library(input_common STATIC
motion_input.h
sdl/sdl.cpp
sdl/sdl.h
- udp/client.cpp
- udp/client.h
- udp/udp.cpp
- udp/udp.h
)
if (MSVC)
diff --git a/src/input_common/udp/client.cpp b/src/input_common/drivers/udp_client.cpp
index bcc29c4e0..6fcc3a01b 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -2,15 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <chrono>
-#include <cstring>
-#include <functional>
#include <random>
-#include <thread>
#include <boost/asio.hpp>
+
#include "common/logging/log.h"
+#include "common/param_package.h"
#include "common/settings.h"
-#include "input_common/udp/client.h"
+#include "input_common/drivers/udp_client.h"
#include "input_common/helpers/udp_protocol.h"
using boost::asio::ip::udp;
@@ -86,7 +84,6 @@ private:
case Type::PadData: {
Response::PadData pad_data;
std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
- SanitizeMotion(pad_data);
callback.pad_data(std::move(pad_data));
break;
}
@@ -115,28 +112,6 @@ private:
StartSend(timer.expiry());
}
- void SanitizeMotion(Response::PadData& data) {
- // Zero out any non number value
- if (!std::isnormal(data.gyro.pitch)) {
- data.gyro.pitch = 0;
- }
- if (!std::isnormal(data.gyro.roll)) {
- data.gyro.roll = 0;
- }
- if (!std::isnormal(data.gyro.yaw)) {
- data.gyro.yaw = 0;
- }
- if (!std::isnormal(data.accel.x)) {
- data.accel.x = 0;
- }
- if (!std::isnormal(data.accel.y)) {
- data.accel.y = 0;
- }
- if (!std::isnormal(data.accel.z)) {
- data.accel.z = 0;
- }
- }
-
SocketCallback callback;
boost::asio::io_service io_service;
boost::asio::basic_waitable_timer<clock> timer;
@@ -160,48 +135,23 @@ static void SocketLoop(Socket* socket) {
socket->Loop();
}
-Client::Client() {
+UDPClient::UDPClient(const std::string& input_engine_) : InputEngine(input_engine_) {
LOG_INFO(Input, "Udp Initialization started");
- finger_id.fill(MAX_TOUCH_FINGERS);
ReloadSockets();
}
-Client::~Client() {
+UDPClient::~UDPClient() {
Reset();
}
-Client::ClientConnection::ClientConnection() = default;
+UDPClient::ClientConnection::ClientConnection() = default;
-Client::ClientConnection::~ClientConnection() = default;
-
-std::vector<Common::ParamPackage> Client::GetInputDevices() const {
- std::vector<Common::ParamPackage> devices;
- for (std::size_t pad = 0; pad < pads.size(); pad++) {
- if (!DeviceConnected(pad)) {
- continue;
- }
- std::string name = fmt::format("UDP Controller {}", pad);
- devices.emplace_back(Common::ParamPackage{
- {"class", "cemuhookudp"},
- {"display", std::move(name)},
- {"port", std::to_string(pad)},
- });
- }
- return devices;
-}
-
-bool Client::DeviceConnected(std::size_t pad) const {
- // Use last timestamp to detect if the socket has stopped sending data
- const auto now = std::chrono::steady_clock::now();
- const auto time_difference = static_cast<u64>(
- std::chrono::duration_cast<std::chrono::milliseconds>(now - pads[pad].last_update).count());
- return time_difference < 1000 && pads[pad].connected;
-}
+UDPClient::ClientConnection::~ClientConnection() = default;
-void Client::ReloadSockets() {
+void UDPClient::ReloadSockets() {
Reset();
- std::stringstream servers_ss(static_cast<std::string>(Settings::values.udp_input_servers));
+ std::stringstream servers_ss(Settings::values.udp_input_servers.GetValue());
std::string server_token;
std::size_t client = 0;
while (std::getline(servers_ss, server_token, ',')) {
@@ -229,7 +179,7 @@ void Client::ReloadSockets() {
}
}
-std::size_t Client::GetClientNumber(std::string_view host, u16 port) const {
+std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
for (std::size_t client = 0; client < clients.size(); client++) {
if (clients[client].active == -1) {
continue;
@@ -241,15 +191,15 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port) const {
return MAX_UDP_CLIENTS;
}
-void Client::OnVersion([[maybe_unused]] Response::Version data) {
+void UDPClient::OnVersion([[maybe_unused]] Response::Version data) {
LOG_TRACE(Input, "Version packet received: {}", data.version);
}
-void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
+void UDPClient::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
}
-void Client::OnPadData(Response::PadData data, std::size_t client) {
+void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
const std::size_t pad_index = (client * PADS_PER_CLIENT) + data.info.id;
if (pad_index >= pads.size()) {
@@ -277,32 +227,25 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
.count());
pads[pad_index].last_update = now;
- const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
- pads[pad_index].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
// Gyroscope values are not it the correct scale from better joy.
// Dividing by 312 allows us to make one full turn = 1 turn
// This must be a configurable valued called sensitivity
- pads[pad_index].motion.SetGyroscope(raw_gyroscope / 312.0f);
- pads[pad_index].motion.UpdateRotation(time_difference);
- pads[pad_index].motion.UpdateOrientation(time_difference);
-
- {
- std::lock_guard guard(pads[pad_index].status.update_mutex);
- pads[pad_index].status.motion_status = pads[pad_index].motion.GetMotion();
-
- for (std::size_t id = 0; id < data.touch.size(); ++id) {
- UpdateTouchInput(data.touch[id], client, id);
- }
-
- if (configuring) {
- const Common::Vec3f gyroscope = pads[pad_index].motion.GetGyroscope();
- const Common::Vec3f accelerometer = pads[pad_index].motion.GetAcceleration();
- UpdateYuzuSettings(client, data.info.id, accelerometer, gyroscope);
- }
- }
+ const float gyro_scale = 1.0f / 312.0f;
+
+ const BasicMotion motion{
+ .gyro_x = data.gyro.pitch * gyro_scale,
+ .gyro_y = data.gyro.roll * gyro_scale,
+ .gyro_z = -data.gyro.yaw * gyro_scale,
+ .accel_x = data.accel.x,
+ .accel_y = -data.accel.z,
+ .accel_z = data.accel.y,
+ .delta_timestamp = time_difference,
+ };
+ const PadIdentifier identifier = GetPadIdentifier(pad_index);
+ SetMotion(identifier, 0, motion);
}
-void Client::StartCommunication(std::size_t client, const std::string& host, u16 port) {
+void UDPClient::StartCommunication(std::size_t client, const std::string& host, u16 port) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
[this, client](Response::PadData data) { OnPadData(data, client); }};
@@ -312,16 +255,22 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
clients[client].active = 0;
clients[client].socket = std::make_unique<Socket>(host, port, callback);
clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
-
- // Set motion parameters
- // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
- // Real HW values are unknown, 0.0001 is an approximate to Standard
- for (std::size_t pad = 0; pad < PADS_PER_CLIENT; pad++) {
- pads[client * PADS_PER_CLIENT + pad].motion.SetGyroThreshold(0.0001f);
+ for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
+ const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
+ PreSetController(identifier);
}
}
-void Client::Reset() {
+const PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
+ const std::size_t client = pad_index / PADS_PER_CLIENT;
+ return {
+ .guid = Common::UUID{clients[client].host},
+ .port = static_cast<std::size_t>(clients[client].port),
+ .pad = pad_index,
+ };
+}
+
+void UDPClient::Reset() {
for (auto& client : clients) {
if (client.thread.joinable()) {
client.active = -1;
@@ -331,117 +280,6 @@ void Client::Reset() {
}
}
-void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
- const Common::Vec3<float>& acc, const Common::Vec3<float>& gyro) {
- if (gyro.Length() > 0.2f) {
- LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
- gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
- }
- UDPPadStatus pad{
- .host = clients[client].host,
- .port = clients[client].port,
- .pad_index = pad_index,
- };
- for (std::size_t i = 0; i < 3; ++i) {
- if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
- pad.motion = static_cast<PadMotion>(i);
- pad.motion_value = gyro[i];
- pad_queue.Push(pad);
- }
- if (acc[i] > 1.75f || acc[i] < -1.75f) {
- pad.motion = static_cast<PadMotion>(i + 3);
- pad.motion_value = acc[i];
- pad_queue.Push(pad);
- }
- }
-}
-
-std::optional<std::size_t> Client::GetUnusedFingerID() const {
- std::size_t first_free_id = 0;
- while (first_free_id < MAX_TOUCH_FINGERS) {
- if (!std::get<2>(touch_status[first_free_id])) {
- return first_free_id;
- } else {
- first_free_id++;
- }
- }
- return std::nullopt;
-}
-
-void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
- // TODO: Use custom calibration per device
- const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
- const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
- const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
- const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
- const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
- const std::size_t touch_id = client * 2 + id;
- if (touch_pad.is_active) {
- if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
- const auto first_free_id = GetUnusedFingerID();
- if (!first_free_id) {
- // Invalid finger id skip to next input
- return;
- }
- finger_id[touch_id] = *first_free_id;
- }
- auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
- x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
- static_cast<float>(max_x - min_x);
- y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
- static_cast<float>(max_y - min_y);
- pressed = true;
- return;
- }
-
- if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
- touch_status[finger_id[touch_id]] = {};
- finger_id[touch_id] = MAX_TOUCH_FINGERS;
- }
-}
-
-void Client::BeginConfiguration() {
- pad_queue.Clear();
- configuring = true;
-}
-
-void Client::EndConfiguration() {
- pad_queue.Clear();
- configuring = false;
-}
-
-DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
- const std::size_t client_number = GetClientNumber(host, port);
- if (client_number == MAX_UDP_CLIENTS || pad >= PADS_PER_CLIENT) {
- return pads[0].status;
- }
- return pads[(client_number * PADS_PER_CLIENT) + pad].status;
-}
-
-const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
- const std::size_t client_number = GetClientNumber(host, port);
- if (client_number == MAX_UDP_CLIENTS || pad >= PADS_PER_CLIENT) {
- return pads[0].status;
- }
- return pads[(client_number * PADS_PER_CLIENT) + pad].status;
-}
-
-Input::TouchStatus& Client::GetTouchState() {
- return touch_status;
-}
-
-const Input::TouchStatus& Client::GetTouchState() const {
- return touch_status;
-}
-
-Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
- return pad_queue;
-}
-
-const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
- return pad_queue;
-}
-
void TestCommunication(const std::string& host, u16 port,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
diff --git a/src/input_common/udp/client.h b/src/input_common/drivers/udp_client.h
index 380f9bb76..58b2e921d 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -1,23 +1,14 @@
-// Copyright 2018 Citra Emulator Project
+// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// Refer to the license.txt file included
#pragma once
-#include <functional>
-#include <memory>
-#include <mutex>
#include <optional>
-#include <string>
-#include <thread>
-#include <tuple>
+
#include "common/common_types.h"
-#include "common/param_package.h"
#include "common/thread.h"
-#include "common/threadsafe_queue.h"
-#include "common/vector_math.h"
-#include "core/frontend/input.h"
-#include "input_common/motion_input.h"
+#include "input_common/input_engine.h"
namespace InputCommon::CemuhookUDP {
@@ -30,16 +21,6 @@ struct TouchPad;
struct Version;
} // namespace Response
-enum class PadMotion {
- GyroX,
- GyroY,
- GyroZ,
- AccX,
- AccY,
- AccZ,
- Undefined,
-};
-
enum class PadTouch {
Click,
Undefined,
@@ -49,14 +30,10 @@ struct UDPPadStatus {
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
- PadMotion motion{PadMotion::Undefined};
- f32 motion_value{0.0f};
};
struct DeviceStatus {
std::mutex update_mutex;
- Input::MotionStatus motion_status;
- std::tuple<float, float, bool> touch_status;
// calibration data for scaling the device's touch area to 3ds
struct CalibrationData {
@@ -68,32 +45,17 @@ struct DeviceStatus {
std::optional<CalibrationData> touch_calibration;
};
-class Client {
+/**
+ * A button device factory representing a keyboard. It receives keyboard events and forward them
+ * to all button devices it created.
+ */
+class UDPClient final : public InputCommon::InputEngine {
public:
- // Initialize the UDP client capture and read sequence
- Client();
-
- // Close and release the client
- ~Client();
-
- // Used for polling
- void BeginConfiguration();
- void EndConfiguration();
-
- std::vector<Common::ParamPackage> GetInputDevices() const;
+ explicit UDPClient(const std::string& input_engine_);
+ ~UDPClient();
- bool DeviceConnected(std::size_t pad) const;
void ReloadSockets();
- Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
- const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
-
- DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
- const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
-
- Input::TouchStatus& GetTouchState();
- const Input::TouchStatus& GetTouchState() const;
-
private:
struct PadData {
std::size_t pad_index{};
@@ -101,9 +63,6 @@ private:
DeviceStatus status;
u64 packet_sequence{};
- // Realtime values
- // motion is initalized with PID values for drift correction on joycons
- InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
@@ -127,28 +86,13 @@ private:
void OnPortInfo(Response::PortInfo);
void OnPadData(Response::PadData, std::size_t client);
void StartCommunication(std::size_t client, const std::string& host, u16 port);
- void UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
- const Common::Vec3<float>& acc, const Common::Vec3<float>& gyro);
-
- // Returns an unused finger id, if there is no fingers available std::nullopt will be
- // returned
- std::optional<std::size_t> GetUnusedFingerID() const;
-
- // Merges and updates all touch inputs into the touch_status array
- void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
-
- bool configuring = false;
+ const PadIdentifier GetPadIdentifier(std::size_t pad_index) const;
// Allocate clients for 8 udp servers
static constexpr std::size_t MAX_UDP_CLIENTS = 8;
static constexpr std::size_t PADS_PER_CLIENT = 4;
- // Each client can have up 2 touch inputs
- static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
- Common::SPSCQueue<UDPPadStatus> pad_queue{};
- Input::TouchStatus touch_status{};
- std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
};
/// An async job allowing configuration of the touchpad calibration.
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
deleted file mode 100644
index 9829da6f0..000000000
--- a/src/input_common/udp/udp.cpp
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <mutex>
-#include <utility>
-#include "common/assert.h"
-#include "common/threadsafe_queue.h"
-#include "input_common/udp/client.h"
-#include "input_common/udp/udp.h"
-
-namespace InputCommon {
-
-class UDPMotion final : public Input::MotionDevice {
-public:
- explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
- : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
-
- Input::MotionStatus GetStatus() const override {
- return client->GetPadState(ip, port, pad).motion_status;
- }
-
-private:
- const std::string ip;
- const u16 port;
- const u16 pad;
- CemuhookUDP::Client* client;
- mutable std::mutex mutex;
-};
-
-/// A motion device factory that creates motion devices from a UDP client
-UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
- : client(std::move(client_)) {}
-
-/**
- * Creates motion device
- * @param params contains parameters for creating the device:
- * - "port": the UDP port number
- */
-std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
- auto ip = params.Get("ip", "127.0.0.1");
- const auto port = static_cast<u16>(params.Get("port", 26760));
- const auto pad = static_cast<u16>(params.Get("pad_index", 0));
-
- return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
-}
-
-void UDPMotionFactory::BeginConfiguration() {
- polling = true;
- client->BeginConfiguration();
-}
-
-void UDPMotionFactory::EndConfiguration() {
- polling = false;
- client->EndConfiguration();
-}
-
-Common::ParamPackage UDPMotionFactory::GetNextInput() {
- Common::ParamPackage params;
- CemuhookUDP::UDPPadStatus pad;
- auto& queue = client->GetPadQueue();
- while (queue.Pop(pad)) {
- if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
- continue;
- }
- params.Set("engine", "cemuhookudp");
- params.Set("ip", pad.host);
- params.Set("port", static_cast<u16>(pad.port));
- params.Set("pad_index", static_cast<u16>(pad.pad_index));
- params.Set("motion", static_cast<u16>(pad.motion));
- return params;
- }
- return params;
-}
-
-class UDPTouch final : public Input::TouchDevice {
-public:
- explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
- : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
-
- Input::TouchStatus GetStatus() const override {
- return client->GetTouchState();
- }
-
-private:
- const std::string ip;
- [[maybe_unused]] const u16 port;
- [[maybe_unused]] const u16 pad;
- CemuhookUDP::Client* client;
- mutable std::mutex mutex;
-};
-
-/// A motion device factory that creates motion devices from a UDP client
-UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
- : client(std::move(client_)) {}
-
-/**
- * Creates motion device
- * @param params contains parameters for creating the device:
- * - "port": the UDP port number
- */
-std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
- auto ip = params.Get("ip", "127.0.0.1");
- const auto port = static_cast<u16>(params.Get("port", 26760));
- const auto pad = static_cast<u16>(params.Get("pad_index", 0));
-
- return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
-}
-
-} // namespace InputCommon
diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h
deleted file mode 100644
index ea3fd4175..000000000
--- a/src/input_common/udp/udp.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include "core/frontend/input.h"
-#include "input_common/udp/client.h"
-
-namespace InputCommon {
-
-/// A motion device factory that creates motion devices from udp clients
-class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
-public:
- explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_);
-
- std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
-
- Common::ParamPackage GetNextInput();
-
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
-
- bool IsPolling() const {
- return polling;
- }
-
-private:
- std::shared_ptr<CemuhookUDP::Client> client;
- bool polling = false;
-};
-
-/// A touch device factory that creates touch devices from udp clients
-class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
-public:
- explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_);
-
- std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
-
- Common::ParamPackage GetNextInput();
-
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
-
- bool IsPolling() const {
- return polling;
- }
-
-private:
- std::shared_ptr<CemuhookUDP::Client> client;
- bool polling = false;
-};
-
-} // namespace InputCommon