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author | Mai M <mathew1800@gmail.com> | 2021-12-08 00:28:16 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-08 00:28:16 +0100 |
commit | 5b2cb22a049f324dc59f47b032c5340974f72d84 (patch) | |
tree | 221dd8ebea5511615320d74d07e7fd82b472fe62 /src | |
parent | Merge pull request #7522 from ameerj/shader-recompiler-filenames (diff) | |
parent | Fixed #7502 (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/main.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5a9dec8f3..cc84ea11c 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1082,14 +1082,15 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) { state != Qt::ApplicationActive) { LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state); } - if (ui->action_Pause->isEnabled() && - (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { - auto_paused = true; - OnPauseGame(); - } else if (emulation_running && !emu_thread->IsRunning() && auto_paused && - state == Qt::ApplicationActive) { - auto_paused = false; - OnStartGame(); + if (emulation_running) { + if (emu_thread->IsRunning() && + (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { + auto_paused = true; + OnPauseGame(); + } else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) { + auto_paused = false; + OnStartGame(); + } } } |