diff options
author | Jannik Vogel <email@jannikvogel.de> | 2016-12-25 20:56:42 +0100 |
---|---|---|
committer | Jannik Vogel <email@jannikvogel.de> | 2016-12-25 21:38:10 +0100 |
commit | 6ed4206f878da69bbd71e018eb6c82872a1f328b (patch) | |
tree | 67f4d248d80e59002a751cf40c50cbdd395e31c3 /src | |
parent | Offset lighting LUT samples correctly (diff) | |
download | yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar.gz yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar.bz2 yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar.lz yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar.xz yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.tar.zst yuzu-6ed4206f878da69bbd71e018eb6c82872a1f328b.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index d485ddacf..4c4f98ac9 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -293,7 +293,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) { case CompareFunc::GreaterThanOrEqual: { static const char* op[] = {"!=", "==", ">=", ">", "<=", "<"}; unsigned index = (unsigned)func - (unsigned)CompareFunc::Equal; - out += "int(last_tex_env_out.a * 255.0f) " + std::string(op[index]) + " alphatest_ref"; + out += "int(last_tex_env_out.a * 255.0) " + std::string(op[index]) + " alphatest_ref"; break; } @@ -422,7 +422,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) { if (abs) { // LUT index is in the range of (0.0, 1.0) index = lighting.light[light_num].two_sided_diffuse ? "abs(" + index + ")" - : "max(" + index + ", 0.f)"; + : "max(" + index + ", 0.0)"; } else { // LUT index is in the range of (-1.0, 1.0) index = "((" + index + " < 0) ? " + index + " + 2.0 : " + index + ") / 2.0"; @@ -577,7 +577,6 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) { #version 330 core #define NUM_TEV_STAGES 6 #define NUM_LIGHTS 8 -#define LIGHTING_LUT_SIZE 256 // Texture coordinate offsets and scales #define OFFSET_256 (0.5 / 256.0) |