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author | bunnei <bunneidev@gmail.com> | 2018-04-01 06:12:07 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-04-01 06:12:07 +0200 |
commit | 72b90494e7e2f4926928a2c6dc81a56e49452ed7 (patch) | |
tree | 00a54840afef170839ea5a8c362d0157f4b2a199 /src | |
parent | Merge pull request #293 from N00byKing/drkthm (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 26 |
1 files changed, 21 insertions, 5 deletions
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index a0b8c6243..d8a802dae 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -65,13 +65,14 @@ private: } void UpdatePadCallback(u64 userdata, int cycles_late) { - SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer()); + SharedMemory mem{}; + std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory)); if (is_device_reload_pending.exchange(false)) LoadInputDevices(); // Set up controllers as neon red+blue Joy-Con attached to console - ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header; + ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header; controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair; controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent; controller_header.right_color_body = JOYCON_BODY_NEON_RED; @@ -79,8 +80,8 @@ private: controller_header.left_color_body = JOYCON_BODY_NEON_BLUE; controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE; - for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) { - ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx]; + for (int index = 0; index < HID_NUM_LAYOUTS; index++) { + ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index]; layout.header.num_entries = HID_NUM_ENTRIES; layout.header.max_entry_index = HID_NUM_ENTRIES - 1; @@ -136,10 +137,25 @@ private: // layouts) } - // TODO(shinyquagsire23): Update touch info + // TODO(bunnei): Properly implement the touch screen, the below will just write empty data + + TouchScreen& touchscreen = mem.touchscreen; + const u64 last_entry = touchscreen.header.latest_entry; + const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size(); + const u64 timestamp = CoreTiming::GetTicks(); + const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1; + touchscreen.header.timestamp_ticks = timestamp; + touchscreen.header.num_entries = touchscreen.entries.size(); + touchscreen.header.latest_entry = curr_entry; + touchscreen.header.max_entry_index = touchscreen.entries.size(); + touchscreen.header.timestamp = timestamp; + touchscreen.entries[curr_entry].header.timestamp = sample_counter; + touchscreen.entries[curr_entry].header.num_touches = 0; // TODO(shinyquagsire23): Signal events + std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory)); + // Reschedule recurrent event CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event); } |