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authorZach Hilman <zachhilman@gmail.com>2019-05-31 01:35:52 +0200
committerZach Hilman <zachhilman@gmail.com>2019-09-22 03:45:05 +0200
commita0055192fed8748e6ef3f001adc36f771909de31 (patch)
tree60c39f1130f217f715b27ce4893ef84b7113db90 /src
parentnso: Pass build ID directly (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/file_sys/patch_manager.cpp29
-rw-r--r--src/core/file_sys/patch_manager.h6
2 files changed, 20 insertions, 15 deletions
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index c1dd0c6d7..90b537834 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -22,6 +22,7 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
+#include "core/memory/cheat_engine.h"
#include "core/settings.h"
namespace FileSys {
@@ -247,9 +248,10 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
-static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
- const std::array<u8, 0x20>& build_id_,
- const VirtualDir& base_path, bool upper) {
+namespace {
+std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
+ const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexToString(build_id_, upper);
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
@@ -267,12 +269,15 @@ static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& syst
return std::nullopt;
}
- TextCheatParser parser;
- return parser.Parse(system, data);
+ Memory::TextCheatParser parser;
+ return parser.Parse(
+ system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
}
-std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
- const std::array<u8, 32>& build_id_) const {
+} // Anonymous namespace
+
+std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
+ const Core::System& system, const std::array<u8, 32>& build_id_) const {
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
@@ -284,20 +289,20 @@ std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
- std::vector<CheatList> out;
- out.reserve(patch_dirs.size());
+ std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
- out.push_back(std::move(*res));
+ std::copy(res->begin(), res->end(), std::back_inserter(out));
continue;
}
res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
- if (res.has_value())
- out.push_back(std::move(*res));
+ if (res.has_value()) {
+ std::copy(res->begin(), res->end(), std::back_inserter(out));
+ }
}
}
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index a363c6577..e857e6e82 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,9 +8,9 @@
#include <memory>
#include <string>
#include "common/common_types.h"
-#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
+#include "core/memory/dmnt_cheat_types.h"
namespace Core {
class System;
@@ -51,8 +51,8 @@ public:
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
- std::vector<CheatList> CreateCheatList(const Core::System& system,
- const std::array<u8, 0x20>& build_id) const;
+ std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
+ const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates