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authorDavid Marcec <dmarcecguzman@gmail.com>2018-09-19 15:25:00 +0200
committerDavid Marcec <dmarcecguzman@gmail.com>2018-09-19 15:25:00 +0200
commitcbc7ad8f6d1c122797f016eba5bbf4898fbf20d3 (patch)
tree6e02225be2f9c3abdd69392a3aa0812a2f534da4 /src
parentMerge pull request #1348 from ogniK5377/GetImageSize (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/hle/service/acc/acc.cpp9
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp8
3 files changed, 12 insertions, 7 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 4d4eb542e..e61748ca3 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -130,11 +130,10 @@ private:
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
- // TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
- // now since we do not implement NNID. Returning a bogus id here will cause games to send
- // invalid IPC requests after ListOpenUsers is called.
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(-1));
+ // Should return a nintendo account ID
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<u64>(1);
}
};
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 5c4971724..d349ee686 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -197,7 +197,7 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
- return ResultCode(-1);
+ return FileSys::ERROR_PATH_NOT_FOUND;
}
return MakeResult(dir);
}
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 256c49bfc..7c6b0a4e6 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -338,7 +338,7 @@ public:
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle, "AcquireNpadStyleSetUpdateEventHandle"},
{107, &Hid::DisconnectNpad, "DisconnectNpad"},
{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
- {109, nullptr, "ActivateNpadWithRevision"},
+ {109, &Hid::ActivateNpadWithRevision, "ActivateNpadWithRevision"},
{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault, "SetNpadJoyAssignmentModeSingleByDefault"},
@@ -603,6 +603,12 @@ private:
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+
+ void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ }
};
class HidDbg final : public ServiceFramework<HidDbg> {