diff options
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 17 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 5 |
5 files changed, 39 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index f2d69814e..753aff57f 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -726,7 +726,12 @@ public: u32 zeta_enable; - INSERT_PADDING_WORDS(0x8); + union { + BitField<1, 1, u32> alpha_to_coverage; + BitField<2, 1, u32> alpha_to_one; + } multisample_control; + + INSERT_PADDING_WORDS(0x7); struct { u32 tsc_address_high; @@ -1149,6 +1154,7 @@ ASSERT_REG_POSITION(screen_y_control, 0x4EB); ASSERT_REG_POSITION(vb_element_base, 0x50D); ASSERT_REG_POSITION(point_size, 0x546); ASSERT_REG_POSITION(zeta_enable, 0x54E); +ASSERT_REG_POSITION(multisample_control, 0x54F); ASSERT_REG_POSITION(tsc, 0x557); ASSERT_REG_POSITION(tic, 0x55D); ASSERT_REG_POSITION(stencil_two_side_enable, 0x565); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 98799056c..d2e3fde65 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -583,6 +583,7 @@ void RasterizerOpenGL::DrawArrays() { ConfigureFramebuffers(state); SyncColorMask(); SyncFragmentColorClampState(); + SyncMultiSampleState(); SyncDepthTestState(); SyncStencilTestState(); SyncBlendState(); @@ -1033,6 +1034,12 @@ void RasterizerOpenGL::SyncColorMask() { } } +void RasterizerOpenGL::SyncMultiSampleState() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0; + state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0; +} + void RasterizerOpenGL::SyncFragmentColorClampState() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d3fa0b6fc..8994e134a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -163,6 +163,9 @@ private: /// Syncs the the color clamp state void SyncFragmentColorClampState(); + /// Syncs the alpha coverage and alpha to one + void SyncMultiSampleState(); + /// Syncs the scissor test state to match the guest state void SyncScissorTest(); diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 6998dd92b..f6d80614b 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -16,6 +16,8 @@ OpenGLState::OpenGLState() { // These all match default OpenGL values geometry_shaders.enabled = false; framebuffer_srgb.enabled = false; + multisample_control.alpha_to_coverage = false; + multisample_control.alpha_to_one = false; cull.enabled = false; cull.mode = GL_BACK; cull.front_face = GL_CCW; @@ -504,6 +506,21 @@ void OpenGLState::Apply() const { fragment_color_clamp.enabled ? GL_TRUE : GL_FALSE); } } + if (multisample_control.alpha_to_coverage != cur_state.multisample_control.alpha_to_coverage) { + if (multisample_control.alpha_to_coverage) { + glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE); + } + } + if (multisample_control.alpha_to_one != cur_state.multisample_control.alpha_to_one) { + if (multisample_control.alpha_to_one) { + glEnable(GL_SAMPLE_ALPHA_TO_ONE); + } else { + glDisable(GL_SAMPLE_ALPHA_TO_ONE); + } + } + ApplyColorMask(); ApplyViewport(); ApplyStencilTest(); diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 6079f6e0b..c8d951a7f 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -40,6 +40,11 @@ public: } framebuffer_srgb; struct { + bool alpha_to_coverage; // GL_ALPHA_TO_COVERAGE + bool alpha_to_one; // GL_ALPHA_TO_ONE + } multisample_control; + + struct { bool enabled; // GL_CLAMP_FRAGMENT_COLOR_ARB } fragment_color_clamp; |