diff options
-rw-r--r-- | src/citra_qt/game_list.cpp | 11 | ||||
-rw-r--r-- | src/citra_qt/game_list_p.h | 2 | ||||
-rw-r--r-- | src/common/file_util.cpp | 48 | ||||
-rw-r--r-- | src/common/file_util.h | 12 |
4 files changed, 43 insertions, 30 deletions
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index d4ac9c96e..adbcf24e8 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -118,19 +118,20 @@ void GameList::LoadInterfaceLayout() item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); } -void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan) +void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto callback = [&](unsigned* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { + const std::string& virtual_name, + unsigned int recursion) -> bool { std::string physical_name = directory + DIR_SEP + virtual_name; if (stop_processing) return false; // Breaks the callback loop. - if (deep_scan && FileUtil::IsDirectory(physical_name)) { - AddFstEntriesToGameList(physical_name, true); + if (recursion > 0 && FileUtil::IsDirectory(physical_name)) { + AddFstEntriesToGameList(physical_name, recursion - 1); } else { std::string filename_filename, filename_extension; Common::SplitPath(physical_name, nullptr, &filename_filename, &filename_extension); @@ -169,7 +170,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d void GameListWorker::run() { stop_processing = false; - AddFstEntriesToGameList(dir_path.toStdString(), deep_scan); + AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); emit Finished(); } diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index 284f5da81..2d6b8aae0 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -212,5 +212,5 @@ private: bool deep_scan; std::atomic_bool stop_processing; - void AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan); + void AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion = 0); }; diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 6e2867658..17af7c385 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -434,7 +434,7 @@ bool CreateEmptyFile(const std::string &filename) } -bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback) +bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion) { LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str()); @@ -472,7 +472,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo continue; unsigned ret_entries = 0; - if (!callback(&ret_entries, directory, virtual_name)) { + if (!callback(&ret_entries, directory, virtual_name, recursion)) { callback_error = true; break; } @@ -486,30 +486,34 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo closedir(dirp); #endif - if (!callback_error) { - // num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it - if (num_entries_out != nullptr) - *num_entries_out = found_entries; - return true; - } else { + if (callback_error) return false; - } + + // num_entries_out is allowed to be specified nullptr, in which case we shouldn't try to set it + if (num_entries_out != nullptr) + *num_entries_out = found_entries; + return true; } -unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry) +unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion) { const auto callback = [&parent_entry](unsigned* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { + const std::string& virtual_name, + unsigned int recursion) -> bool { FSTEntry entry; entry.virtualName = virtual_name; entry.physicalName = directory + DIR_SEP + virtual_name; if (IsDirectory(entry.physicalName)) { entry.isDirectory = true; - // is a directory, lets go inside - entry.size = ScanDirectoryTree(entry.physicalName, entry); - *num_entries_out += (int)entry.size; + // is a directory, lets go inside if we didn't recurse to often + if (recursion > 0) { + entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1); + *num_entries_out += (int)entry.size; + } else { + entry.size = 0; + } } else { // is a file entry.isDirectory = false; entry.size = GetSize(entry.physicalName); @@ -522,23 +526,27 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry) }; unsigned num_entries; - return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0; + return ForeachDirectoryEntry(&num_entries, directory, callback, recursion) ? num_entries : 0; } -bool DeleteDirRecursively(const std::string &directory) +bool DeleteDirRecursively(const std::string &directory, unsigned int recursion) { const static auto callback = [](unsigned* num_entries_out, const std::string& directory, - const std::string& virtual_name) -> bool { + const std::string& virtual_name, + unsigned int recursion) -> bool { std::string new_path = directory + DIR_SEP_CHR + virtual_name; - if (IsDirectory(new_path)) - return DeleteDirRecursively(new_path); + if (IsDirectory(new_path)) { + if (recursion == 0) + return false; + return DeleteDirRecursively(new_path, recursion - 1); + } return Delete(new_path); }; - if (!ForeachDirectoryEntry(nullptr, directory, callback)) + if (!ForeachDirectoryEntry(nullptr, directory, callback, recursion)) return false; // Delete the outermost directory diff --git a/src/common/file_util.h b/src/common/file_util.h index c6a8694ce..32ae2dc57 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -105,11 +105,13 @@ bool CreateEmptyFile(const std::string &filename); * @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null * @param directory the path to the enclosing directory * @param virtual_name the entry name, without any preceding directory info + * @param recursion Number of children directory to read before giving up * @return whether handling the entry succeeded */ using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out, const std::string& directory, - const std::string& virtual_name)>; + const std::string& virtual_name, + unsigned int recursion)>; /** * Scans a directory, calling the callback for each file/directory contained within. @@ -117,20 +119,22 @@ using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out, * @param num_entries_out assigned by the function with the number of iterated directory entries, can be null * @param directory the directory to scan * @param callback The callback which will be called for each entry + * @param recursion Number of children directories to read before giving up * @return whether scanning the directory succeeded */ -bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback); +bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion = 0); /** * Scans the directory tree, storing the results. * @param directory the parent directory to start scanning from * @param parent_entry FSTEntry where the filesystem tree results will be stored. + * @param recursion Number of children directories to read before giving up. * @return the total number of files/directories found */ -unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry); +unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion = 0); // deletes the given directory and anything under it. Returns true on success. -bool DeleteDirRecursively(const std::string &directory); +bool DeleteDirRecursively(const std::string &directory, unsigned int recursion = 256); // Returns the current directory std::string GetCurrentDir(); |