diff options
11 files changed, 272 insertions, 23 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index df53e58a8..74c42233d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -135,6 +135,45 @@ Id DefineOutput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = return DefineVariable(ctx, type, builtin, spv::StorageClass::Output); } +void DefineGenericOutput(EmitContext& ctx, size_t index) { + static constexpr std::string_view swizzle{"xyzw"}; + const size_t base_attr_index{static_cast<size_t>(IR::Attribute::Generic0X) + index * 4}; + u32 element{0}; + while (element < 4) { + const u32 remainder{4 - element}; + const TransformFeedbackVarying* xfb_varying{}; + if (!ctx.profile.xfb_varyings.empty()) { + xfb_varying = &ctx.profile.xfb_varyings[base_attr_index + element]; + xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr; + } + const u32 num_components{xfb_varying ? xfb_varying->components : remainder}; + + const Id id{DefineOutput(ctx, ctx.F32[num_components])}; + ctx.Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); + if (element > 0) { + ctx.Decorate(id, spv::Decoration::Component, element); + } + if (xfb_varying) { + ctx.Decorate(id, spv::Decoration::XfbBuffer, xfb_varying->buffer); + ctx.Decorate(id, spv::Decoration::XfbStride, xfb_varying->stride); + ctx.Decorate(id, spv::Decoration::Offset, xfb_varying->offset); + } + if (num_components < 4 || element > 0) { + ctx.Name(id, fmt::format("out_attr{}", index)); + } else { + const std::string_view subswizzle{swizzle.substr(element, num_components)}; + ctx.Name(id, fmt::format("out_attr{}_{}", index, subswizzle)); + } + const GenericElementInfo info{ + .id = id, + .first_element = element, + .num_components = num_components, + }; + std::fill_n(ctx.output_generics[index].begin(), num_components, info); + element += num_components; + } +} + Id GetAttributeType(EmitContext& ctx, AttributeType type) { switch (type) { case AttributeType::Float: @@ -663,12 +702,15 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) { OpReturn(); ++label_index; } - for (size_t i = 0; i < info.stores_generics.size(); i++) { + for (size_t i = 0; i < info.stores_generics.size(); ++i) { if (!info.stores_generics[i]) { continue; } + if (output_generics[i][0].num_components != 4) { + throw NotImplementedException("Physical stores and transform feedbacks"); + } AddLabel(labels[label_index]); - const Id generic_id{output_generics.at(i)}; + const Id generic_id{output_generics[i][0].id}; const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)}; OpStore(pointer, store_value); OpReturn(); @@ -1015,11 +1057,9 @@ void EmitContext::DefineOutputs(const Info& info) { } viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex); } - for (size_t i = 0; i < info.stores_generics.size(); ++i) { - if (info.stores_generics[i]) { - output_generics[i] = DefineOutput(*this, F32[4]); - Decorate(output_generics[i], spv::Decoration::Location, static_cast<u32>(i)); - Name(output_generics[i], fmt::format("out_attr{}", i)); + for (size_t index = 0; index < info.stores_generics.size(); ++index) { + if (info.stores_generics[index]) { + DefineGenericOutput(*this, index); } } if (stage == Stage::Fragment) { diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index cade1fa0d..b27e5540c 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -79,6 +79,12 @@ struct StorageDefinitions { Id U32x4{}; }; +struct GenericElementInfo { + Id id{}; + u32 first_element{}; + u32 num_components{}; +}; + class EmitContext final : public Sirit::Module { public: explicit EmitContext(const Profile& profile, IR::Program& program, u32& binding); @@ -189,7 +195,7 @@ public: Id output_point_size{}; Id output_position{}; - std::array<Id, 32> output_generics{}; + std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; std::array<Id, 8> frag_color{}; Id frag_depth{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 7ad00c434..444ba276f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -288,6 +288,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct if (info.uses_typeless_image_writes) { ctx.AddCapability(spv::Capability::StorageImageWriteWithoutFormat); } + if (!ctx.profile.xfb_varyings.empty()) { + ctx.AddCapability(spv::Capability::TransformFeedback); + } // TODO: Track this usage ctx.AddCapability(spv::Capability::ImageGatherExtended); ctx.AddCapability(spv::Capability::ImageQuery); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index a91b4c212..f9c151a5c 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -40,11 +40,17 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... } std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { - const u32 element{static_cast<u32>(attr) % 4}; - const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }}; if (IR::IsGeneric(attr)) { const u32 index{IR::GenericAttributeIndex(attr)}; - return ctx.OpAccessChain(ctx.output_f32, ctx.output_generics.at(index), element_id()); + const u32 element{IR::GenericAttributeElement(attr)}; + const GenericElementInfo& info{ctx.output_generics.at(index).at(element)}; + if (info.num_components == 1) { + return info.id; + } else { + const u32 index_element{element - info.first_element}; + const Id index_id{ctx.Constant(ctx.U32[1], index_element)}; + return ctx.OpAccessChain(ctx.output_f32, info.id, index_id); + } } switch (attr) { case IR::Attribute::PointSize: @@ -52,8 +58,11 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { case IR::Attribute::PositionX: case IR::Attribute::PositionY: case IR::Attribute::PositionZ: - case IR::Attribute::PositionW: - return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id()); + case IR::Attribute::PositionW: { + const u32 element{static_cast<u32>(attr) % 4}; + const Id element_id{ctx.Constant(ctx.U32[1], element)}; + return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id); + } case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp index fee740c08..7af29e4dd 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp @@ -22,6 +22,21 @@ void SetFixedPipelinePointSize(EmitContext& ctx) { ctx.OpStore(ctx.output_point_size, ctx.Constant(ctx.F32[1], point_size)); } } + +Id DefaultVarying(EmitContext& ctx, u32 num_components, u32 element, Id zero, Id one, + Id default_vector) { + switch (num_components) { + case 1: + return element == 3 ? one : zero; + case 2: + return ctx.ConstantComposite(ctx.F32[2], zero, element + 1 == 3 ? one : zero); + case 3: + return ctx.ConstantComposite(ctx.F32[3], zero, zero, element + 2 == 3 ? one : zero); + case 4: + return default_vector; + } + throw InvalidArgument("Bad element"); +} } // Anonymous namespace void EmitPrologue(EmitContext& ctx) { @@ -30,9 +45,17 @@ void EmitPrologue(EmitContext& ctx) { const Id one{ctx.Constant(ctx.F32[1], 1.0f)}; const Id default_vector{ctx.ConstantComposite(ctx.F32[4], zero, zero, zero, one)}; ctx.OpStore(ctx.output_position, default_vector); - for (const Id generic_id : ctx.output_generics) { - if (Sirit::ValidId(generic_id)) { - ctx.OpStore(generic_id, default_vector); + for (const auto& info : ctx.output_generics) { + if (info[0].num_components == 0) { + continue; + } + u32 element{0}; + while (element < 4) { + const auto& element_info{info[element]}; + const u32 num{element_info.num_components}; + const Id value{DefaultVarying(ctx, num, element, zero, one, default_vector)}; + ctx.OpStore(element_info.id, value); + element += num; } } } diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 7993e5c43..4d0b8b8e5 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -20,6 +20,13 @@ u32 GenericAttributeIndex(Attribute attribute) { return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u; } +u32 GenericAttributeElement(Attribute attribute) { + if (!IsGeneric(attribute)) { + throw InvalidArgument("Attribute is not generic {}", attribute); + } + return static_cast<u32>(attribute) % 4; +} + std::string NameOf(Attribute attribute) { switch (attribute) { case Attribute::PrimitiveId: diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 34ec7e0cd..8bf2ddf30 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -226,6 +226,8 @@ enum class Attribute : u64 { [[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); +[[nodiscard]] u32 GenericAttributeElement(Attribute attribute); + [[nodiscard]] std::string NameOf(Attribute attribute); } // namespace Shader::IR diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 919bec4e2..5ecae71b9 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -5,6 +5,7 @@ #pragma once #include <array> +#include <vector> #include <optional> #include "common/common_types.h" @@ -26,6 +27,13 @@ enum class InputTopology { TrianglesAdjacency, }; +struct TransformFeedbackVarying { + u32 buffer{}; + u32 stride{}; + u32 offset{}; + u32 components{}; +}; + struct Profile { u32 supported_spirv{0x00010000}; @@ -58,6 +66,8 @@ struct Profile { InputTopology input_topology{}; std::optional<float> fixed_state_point_size; + + std::vector<TransformFeedbackVarying> xfb_varyings; }; } // namespace Shader diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp index d8f683907..6a3baf837 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -52,6 +52,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, const u32 topology_index = static_cast<u32>(regs.draw.topology.Value()); raw1 = 0; + no_extended_dynamic_state.Assign(has_extended_dynamic_state ? 0 : 1); + xfb_enabled.Assign(regs.tfb_enabled != 0); primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0); depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0); depth_clamp_disabled.Assign(regs.view_volume_clip_control.depth_clamp_disabled.Value()); @@ -113,10 +115,12 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, return static_cast<u16>(viewport.swizzle.raw); }); } - if (!has_extended_dynamic_state) { - no_extended_dynamic_state.Assign(1); + if (no_extended_dynamic_state != 0) { dynamic_state.Refresh(regs); } + if (xfb_enabled != 0) { + xfb_state.Refresh(regs); + } } void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t index) { @@ -158,6 +162,17 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t enable.Assign(1); } +void FixedPipelineState::TransformFeedbackState::Refresh(const Maxwell& regs) { + std::ranges::transform(regs.tfb_layouts, layouts.begin(), [](const auto& layout) { + return Layout{ + .stream = layout.stream, + .varying_count = layout.varying_count, + .stride = layout.stride, + }; + }); + varyings = regs.tfb_varying_locs; +} + void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) { u32 packed_front_face = PackFrontFace(regs.front_face); if (regs.screen_y_control.triangle_rast_flip != 0) { diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h index 348f1d6ce..5568c4f72 100644 --- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -130,6 +130,18 @@ struct FixedPipelineState { } }; + struct TransformFeedbackState { + struct Layout { + u32 stream; + u32 varying_count; + u32 stride; + }; + std::array<Layout, Maxwell::NumTransformFeedbackBuffers> layouts; + std::array<std::array<u8, 128>, Maxwell::NumTransformFeedbackBuffers> varyings; + + void Refresh(const Maxwell& regs); + }; + struct DynamicState { union { u32 raw1; @@ -168,6 +180,7 @@ struct FixedPipelineState { union { u32 raw1; BitField<0, 1, u32> no_extended_dynamic_state; + BitField<1, 1, u32> xfb_enabled; BitField<2, 1, u32> primitive_restart_enable; BitField<3, 1, u32> depth_bias_enable; BitField<4, 1, u32> depth_clamp_disabled; @@ -199,6 +212,7 @@ struct FixedPipelineState { std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments; std::array<u16, Maxwell::NumViewports> viewport_swizzles; DynamicState dynamic_state; + TransformFeedbackState xfb_state; void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state); @@ -211,8 +225,16 @@ struct FixedPipelineState { } size_t Size() const noexcept { - const size_t total_size = sizeof *this; - return total_size - (no_extended_dynamic_state != 0 ? 0 : sizeof(DynamicState)); + if (xfb_enabled != 0) { + // When transform feedback is enabled, use the whole struct + return sizeof(*this); + } else if (no_extended_dynamic_state != 0) { + // Dynamic state is enabled, we can enable more + return offsetof(FixedPipelineState, xfb_state); + } else { + // No XFB, extended dynamic state enabled + return offsetof(FixedPipelineState, dynamic_state); + } } }; static_assert(std::has_unique_object_representations_v<FixedPipelineState>); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 8a59a2611..de52d0f30 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -248,6 +248,10 @@ namespace { using Shader::Backend::SPIRV::EmitSPIRV; using Shader::Maxwell::TranslateProgram; +// TODO: Move this to a separate file +constexpr std::array<char, 8> MAGIC_NUMBER{'y', 'u', 'z', 'u', 'c', 'a', 'c', 'h'}; +constexpr u32 CACHE_VERSION{1}; + class GraphicsEnvironment final : public GenericEnvironment { public: explicit GraphicsEnvironment() = default; @@ -379,13 +383,14 @@ void SerializePipeline(const Key& key, const Envs& envs, const std::string& file try { std::ofstream file; file.exceptions(std::ifstream::failbit); - Common::FS::OpenFStream(file, filename, std::ios::binary | std::ios::app); + Common::FS::OpenFStream(file, filename, std::ios::binary | std::ios::ate | std::ios::app); if (!file.is_open()) { LOG_ERROR(Common_Filesystem, "Failed to open pipeline cache file {}", filename); return; } if (file.tellp() == 0) { - // Write header... + file.write(MAGIC_NUMBER.data(), MAGIC_NUMBER.size()) + .write(reinterpret_cast<const char*>(&CACHE_VERSION), sizeof(CACHE_VERSION)); } const std::span key_span(reinterpret_cast<const char*>(&key), sizeof(key)); SerializePipeline(key_span, MakeSpan(envs), file); @@ -520,8 +525,27 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading file.exceptions(std::ifstream::failbit); const auto end{file.tellg()}; file.seekg(0, std::ios::beg); - // Read header... + std::array<char, 8> magic_number; + u32 cache_version; + file.read(magic_number.data(), magic_number.size()) + .read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version)); + if (magic_number != MAGIC_NUMBER || cache_version != CACHE_VERSION) { + file.close(); + if (Common::FS::Delete(pipeline_cache_filename)) { + if (magic_number != MAGIC_NUMBER) { + LOG_ERROR(Render_Vulkan, "Invalid pipeline cache file"); + } + if (cache_version != CACHE_VERSION) { + LOG_INFO(Render_Vulkan, "Deleting old pipeline cache"); + } + } else { + LOG_ERROR(Render_Vulkan, + "Invalid pipeline cache file and failed to delete it in \"{}\"", + pipeline_cache_filename); + } + return; + } while (file.tellg() != end) { if (stop_loading) { return; @@ -879,6 +903,88 @@ static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexA return Shader::AttributeType::Float; } +static std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings( + const GraphicsPipelineCacheKey& key) { + static constexpr std::array VECTORS{ + 28, // gl_Position + 32, // Generic 0 + 36, // Generic 1 + 40, // Generic 2 + 44, // Generic 3 + 48, // Generic 4 + 52, // Generic 5 + 56, // Generic 6 + 60, // Generic 7 + 64, // Generic 8 + 68, // Generic 9 + 72, // Generic 10 + 76, // Generic 11 + 80, // Generic 12 + 84, // Generic 13 + 88, // Generic 14 + 92, // Generic 15 + 96, // Generic 16 + 100, // Generic 17 + 104, // Generic 18 + 108, // Generic 19 + 112, // Generic 20 + 116, // Generic 21 + 120, // Generic 22 + 124, // Generic 23 + 128, // Generic 24 + 132, // Generic 25 + 136, // Generic 26 + 140, // Generic 27 + 144, // Generic 28 + 148, // Generic 29 + 152, // Generic 30 + 156, // Generic 31 + 160, // gl_FrontColor + 164, // gl_FrontSecondaryColor + 160, // gl_BackColor + 164, // gl_BackSecondaryColor + 192, // gl_TexCoord[0] + 196, // gl_TexCoord[1] + 200, // gl_TexCoord[2] + 204, // gl_TexCoord[3] + 208, // gl_TexCoord[4] + 212, // gl_TexCoord[5] + 216, // gl_TexCoord[6] + 220, // gl_TexCoord[7] + }; + std::vector<Shader::TransformFeedbackVarying> xfb(256); + for (size_t buffer = 0; buffer < Maxwell::NumTransformFeedbackBuffers; ++buffer) { + const auto& locations = key.state.xfb_state.varyings[buffer]; + const auto& layout = key.state.xfb_state.layouts[buffer]; + const u32 varying_count = layout.varying_count; + u32 highest = 0; + for (u32 offset = 0; offset < varying_count; ++offset) { + const u32 base_offset = offset; + const u8 location = locations[offset]; + + Shader::TransformFeedbackVarying varying; + varying.buffer = layout.stream; + varying.stride = layout.stride; + varying.offset = offset * 4; + varying.components = 1; + + if (std::ranges::find(VECTORS, Common::AlignDown(location, 4)) != VECTORS.end()) { + UNIMPLEMENTED_IF_MSG(location % 4 != 0, "Unaligned TFB"); + + const u8 base_index = location / 4; + while (offset + 1 < varying_count && base_index == locations[offset + 1] / 4) { + ++offset; + ++varying.components; + } + } + xfb[location] = varying; + highest = std::max(highest, (base_offset + varying.components) * 4); + } + UNIMPLEMENTED_IF(highest != layout.stride); + } + return xfb; +} + Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key, const Shader::IR::Program& program) { Shader::Profile profile{base_profile}; @@ -893,6 +999,9 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key, if (key.state.topology == Maxwell::PrimitiveTopology::Points) { profile.fixed_state_point_size = point_size; } + if (key.state.xfb_enabled != 0) { + profile.xfb_varyings = MakeTransformFeedbackVaryings(key); + } profile.convert_depth_mode = gl_ndc; } std::ranges::transform(key.state.attributes, profile.generic_input_types.begin(), @@ -902,6 +1011,9 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key, if (program.output_topology == Shader::OutputTopology::PointList) { profile.fixed_state_point_size = point_size; } + if (key.state.xfb_enabled != 0) { + profile.xfb_varyings = MakeTransformFeedbackVaryings(key); + } profile.convert_depth_mode = gl_ndc; break; default: |