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-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h4
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp5
-rw-r--r--src/video_core/surface.cpp7
-rw-r--r--src/video_core/surface.h14
-rw-r--r--src/video_core/texture_cache/formatter.h2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp10
10 files changed, 64 insertions, 9 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 05e5c94f3..c89a5d693 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -83,6 +83,7 @@ enum class DepthFormat : u32 {
S8_UINT_Z24_UNORM = 0x14,
D24X8_UNORM = 0x15,
D24S8_UNORM = 0x16,
+ S8_UINT = 0x17,
D24C8_UNORM = 0x18,
D32_FLOAT_S8X24_UINT = 0x19,
};
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 6956535e5..9e7850428 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -148,6 +148,8 @@ GLenum AttachmentType(PixelFormat format) {
switch (const SurfaceType type = VideoCore::Surface::GetFormatType(format); type) {
case SurfaceType::Depth:
return GL_DEPTH_ATTACHMENT;
+ case SurfaceType::Stencil:
+ return GL_STENCIL_ATTACHMENT;
case SurfaceType::DepthStencil:
return GL_DEPTH_STENCIL_ATTACHMENT;
default:
@@ -907,6 +909,8 @@ void Image::Scale(bool up_scale) {
return GL_COLOR_ATTACHMENT0;
case SurfaceType::Depth:
return GL_DEPTH_ATTACHMENT;
+ case SurfaceType::Stencil:
+ return GL_STENCIL_ATTACHMENT;
case SurfaceType::DepthStencil:
return GL_DEPTH_STENCIL_ATTACHMENT;
default:
@@ -920,8 +924,10 @@ void Image::Scale(bool up_scale) {
return GL_COLOR_BUFFER_BIT;
case SurfaceType::Depth:
return GL_DEPTH_BUFFER_BIT;
+ case SurfaceType::Stencil:
+ return GL_STENCIL_BUFFER_BIT;
case SurfaceType::DepthStencil:
- return GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
+ return GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
default:
UNREACHABLE();
return GL_COLOR_BUFFER_BIT;
@@ -933,8 +939,10 @@ void Image::Scale(bool up_scale) {
return 0;
case SurfaceType::Depth:
return 1;
- case SurfaceType::DepthStencil:
+ case SurfaceType::Stencil:
return 2;
+ case SurfaceType::DepthStencil:
+ return 3;
default:
UNREACHABLE();
return 0;
@@ -1264,10 +1272,20 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
}
if (const ImageView* const image_view = depth_buffer; image_view) {
- if (GetFormatType(image_view->format) == SurfaceType::DepthStencil) {
+ switch (GetFormatType(image_view->format)) {
+ case SurfaceType::Depth:
+ buffer_bits |= GL_DEPTH_BUFFER_BIT;
+ break;
+ case SurfaceType::Stencil:
+ buffer_bits |= GL_STENCIL_BUFFER_BIT;
+ break;
+ case SurfaceType::DepthStencil:
buffer_bits |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
- } else {
+ break;
+ default:
+ UNREACHABLE();
buffer_bits |= GL_DEPTH_BUFFER_BIT;
+ break;
}
const GLenum attachment = AttachmentType(image_view->format);
AttachTexture(handle, attachment, image_view);
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 578f8d523..40acc8fad 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -164,8 +164,8 @@ private:
std::array<GLuint, Shader::NUM_TEXTURE_TYPES> null_image_views{};
- std::array<OGLFramebuffer, 3> rescale_draw_fbos;
- std::array<OGLFramebuffer, 3> rescale_read_fbos;
+ std::array<OGLFramebuffer, 4> rescale_draw_fbos;
+ std::array<OGLFramebuffer, 4> rescale_read_fbos;
const Settings::ResolutionScalingInfo& resolution;
};
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 39158aa3e..daba42ed9 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -108,6 +108,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
+ {GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 68a23b602..31adada56 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -208,6 +208,9 @@ struct FormatTuple {
{VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
{VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
+ // Stencil formats
+ {VK_FORMAT_S8_UINT, Attachable}, // S8_UINT
+
// DepthStencil formats
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // D24_UNORM_S8_UINT
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // S8_UINT_D24_UNORM (emulated)
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 407fd2a15..9bc846b94 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -102,6 +102,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
break;
case VideoCore::Surface::SurfaceType::Depth:
+ case VideoCore::Surface::SurfaceType::Stencil:
case VideoCore::Surface::SurfaceType::DepthStencil:
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
break;
@@ -173,6 +174,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return VK_IMAGE_ASPECT_COLOR_BIT;
case VideoCore::Surface::SurfaceType::Depth:
return VK_IMAGE_ASPECT_DEPTH_BIT;
+ case VideoCore::Surface::SurfaceType::Stencil:
+ return VK_IMAGE_ASPECT_STENCIL_BIT;
case VideoCore::Surface::SurfaceType::DepthStencil:
return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
default:
@@ -195,6 +198,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
case PixelFormat::D16_UNORM:
case PixelFormat::D32_FLOAT:
return VK_IMAGE_ASPECT_DEPTH_BIT;
+ case PixelFormat::S8_UINT:
+ return VK_IMAGE_ASPECT_STENCIL_BIT;
default:
return VK_IMAGE_ASPECT_COLOR_BIT;
}
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 58d262446..a36015c8c 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -82,6 +82,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
return PixelFormat::D32_FLOAT;
case Tegra::DepthFormat::D16_UNORM:
return PixelFormat::D16_UNORM;
+ case Tegra::DepthFormat::S8_UINT:
+ return PixelFormat::S8_UINT;
case Tegra::DepthFormat::D32_FLOAT_S8X24_UINT:
return PixelFormat::D32_FLOAT_S8_UINT;
default:
@@ -214,6 +216,11 @@ SurfaceType GetFormatType(PixelFormat pixel_format) {
}
if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxStencilFormat)) {
+ return SurfaceType::Stencil;
+ }
+
+ if (static_cast<std::size_t>(pixel_format) <
static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
return SurfaceType::DepthStencil;
}
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 2ce7c7d33..33e8d24ab 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -110,8 +110,12 @@ enum class PixelFormat {
MaxDepthFormat,
+ // Stencil formats
+ S8_UINT = MaxDepthFormat,
+ MaxStencilFormat,
+
// DepthStencil formats
- D24_UNORM_S8_UINT = MaxDepthFormat,
+ D24_UNORM_S8_UINT = MaxStencilFormat,
S8_UINT_D24_UNORM,
D32_FLOAT_S8_UINT,
@@ -125,8 +129,9 @@ constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max
enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
- DepthStencil = 2,
- Invalid = 3,
+ Stencil = 2,
+ DepthStencil = 3,
+ Invalid = 4,
};
enum class SurfaceTarget {
@@ -229,6 +234,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
+ 1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
1, // D32_FLOAT_S8_UINT
@@ -328,6 +334,7 @@ constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
+ 1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
1, // D32_FLOAT_S8_UINT
@@ -427,6 +434,7 @@ constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // E5B9G9R9_FLOAT
32, // D32_FLOAT
16, // D16_UNORM
+ 8, // S8_UINT
32, // D24_UNORM_S8_UINT
32, // S8_UINT_D24_UNORM
64, // D32_FLOAT_S8_UINT
diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h
index c6cf0583f..b2c81057b 100644
--- a/src/video_core/texture_cache/formatter.h
+++ b/src/video_core/texture_cache/formatter.h
@@ -194,6 +194,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "D32_FLOAT";
case PixelFormat::D16_UNORM:
return "D16_UNORM";
+ case PixelFormat::S8_UINT:
+ return "S8_UINT";
case PixelFormat::D24_UNORM_S8_UINT:
return "D24_UNORM_S8_UINT";
case PixelFormat::S8_UINT_D24_UNORM:
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 95106f88f..70c52aaac 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -21,6 +21,13 @@
namespace Vulkan {
namespace {
namespace Alternatives {
+constexpr std::array STENCIL8_UINT{
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_UNDEFINED,
+};
+
constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{
VK_FORMAT_D32_SFLOAT_S8_UINT,
VK_FORMAT_D16_UNORM_S8_UINT,
@@ -74,6 +81,8 @@ void SetNext(void**& next, T& data) {
constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
switch (format) {
+ case VK_FORMAT_S8_UINT:
+ return Alternatives::STENCIL8_UINT.data();
case VK_FORMAT_D24_UNORM_S8_UINT:
return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_D16_UNORM_S8_UINT:
@@ -145,6 +154,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D16_UNORM,
+ VK_FORMAT_S8_UINT,
VK_FORMAT_D16_UNORM_S8_UINT,
VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D32_SFLOAT_S8_UINT,