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-rw-r--r--CMakeLists.txt86
1 files changed, 41 insertions, 45 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 967e7ff24..f7844eb38 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2,6 +2,20 @@
# dependent libraries.
cmake_minimum_required(VERSION 2.8.11)
+function(download_bundled_external remote_path lib_name prefix_var)
+ set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
+ if (NOT EXISTS "${prefix}")
+ message(STATUS "Downloading binaries for ${lib_name}...")
+ file(DOWNLOAD
+ https://github.com/yuriks/citra-depends/raw/master/${remote_path}${lib_name}.7z
+ "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
+ execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
+ WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
+ endif()
+ message(STATUS "Using bundled binaries at ${prefix}")
+ set(${prefix_var} "${prefix}" PARENT_SCOPE)
+endfunction()
+
include(CheckSymbolExists)
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
@@ -116,59 +130,29 @@ find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIR})
option(ENABLE_GLFW "Enable the GLFW frontend" ON)
+option(CITRA_USE_BUNDLED_GLFW "Download bundled GLFW binaries" OFF)
if (ENABLE_GLFW)
- if (WIN32)
+ if (CITRA_USE_BUNDLED_GLFW)
# Detect toolchain and platform
- if (MSVC)
- if (CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(TMP_ARCH "x64")
- elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(TMP_ARCH "Win32")
- else()
- set(TMP_ARCH "UNKNOWN")
- message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use. (Try checking CMakeOutput.log to find out why.)")
- endif()
-
- if (MSVC11) # Visual C++ 2012
- set(TMP_TOOLSET "v110")
- elseif (MSVC12) # Visual C++ 2013
- set(TMP_TOOLSET "v120")
- else()
- set(TMP_TOOLSET "UNSUPPORTED")
- message(SEND_ERROR "We don't supply GLFW binaries for your version of MSVC, you might have to provide them yourself.")
- endif()
-
- set(TMP_TOOLSET "msvc_${TMP_TOOLSET}-${TMP_ARCH}")
+ if (MSVC14 AND ARCHITECTURE_x86_64)
+ set(GLFW_VER "glfw-3.1.1-msvc2015_64")
+ elseif (MSVC12 AND ARCHITECTURE_x86_64)
+ set(GLFW_VER "glfw-3.1.1-msvc2013_64")
else()
- # Assume mingw
- if (CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(TMP_ARCH "x86_64")
- elseif (CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(TMP_ARCH "i686")
- else()
- set(TMP_ARCH "UNKNOWN")
- message(SEND_ERROR "Couldn't detect your compiler's architecture, you'll have to manually specify the GLFW library to use.")
- endif()
-
- set(TMP_TOOLSET "mingw-${TMP_ARCH}")
+ message(FATAL_ERROR "No bundled GLFW binaries for your toolchain. Disable CITRA_USE_BUNDLED_GLFW and provide your own.")
endif()
- set(GLFW_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/glfw-3.1.1.bin")
- set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
- set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib-${TMP_TOOLSET}" CACHE PATH "Path to GLFW3 libraries")
-
- # Clean up after ourselves
- unset(TMP_TOOLSET)
- unset(TMP_ARCH)
+ if (DEFINED GLFW_VER)
+ download_bundled_external("glfw/" ${GLFW_VER} GLFW_PREFIX)
+ endif()
+ set(GLFW_INCLUDE_DIRS "${GLFW_PREFIX}/include" CACHE PATH "Path to GLFW3 headers")
+ set(GLFW_LIBRARY_DIRS "${GLFW_PREFIX}/lib" CACHE PATH "Path to GLFW3 libraries")
set(GLFW_LIBRARIES glfw3)
else()
find_package(PkgConfig REQUIRED)
pkg_search_module(GLFW REQUIRED glfw3)
endif()
-
- include_directories(${GLFW_INCLUDE_DIRS})
- link_directories(${GLFW_LIBRARY_DIRS})
endif()
IF (APPLE)
@@ -193,11 +177,23 @@ ELSE()
ENDIF (APPLE)
option(ENABLE_QT "Enable the Qt frontend" ON)
+option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
option(CITRA_FORCE_QT4 "Use Qt4 even if Qt5 is available." OFF)
if (ENABLE_QT)
- # Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
- # automatically find the Qt packages on Windows
- if (DEFINED ENV{QTDIR})
+ if (CITRA_USE_BUNDLED_QT)
+ if (MSVC14 AND ARCHITECTURE_x86_64)
+ set(QT_VER qt-5.5-msvc2015_64)
+ else()
+ message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable CITRA_USE_BUNDLED_QT and provide your own.")
+ endif()
+
+ if (DEFINED QT_VER)
+ download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
+ list(APPEND CMAKE_PREFIX_PATH "${QT_PREFIX}")
+ endif()
+ elseif (DEFINED ENV{QTDIR})
+ # Set CMAKE_PREFIX_PATH if QTDIR is defined in the environment This allows CMake to
+ # automatically find the Qt packages on Windows
list(APPEND CMAKE_PREFIX_PATH "$ENV{QTDIR}")
endif()