diff options
Diffstat (limited to 'src/audio_core/hle/source.h')
-rw-r--r-- | src/audio_core/hle/source.h | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/audio_core/hle/source.h b/src/audio_core/hle/source.h index 7ee08d424..a1ab15520 100644 --- a/src/audio_core/hle/source.h +++ b/src/audio_core/hle/source.h @@ -40,13 +40,17 @@ public: /** * This is called once every audio frame. This performs per-source processing every frame. * @param config The new configuration we've got for this Source from the application. - * @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain invalid values otherwise). - * @return The current status of this Source. This is given back to the emulated application via SharedMemory. + * @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain + * invalid values otherwise). + * @return The current status of this Source. This is given back to the emulated application via + * SharedMemory. */ - SourceStatus::Status Tick(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]); + SourceStatus::Status Tick(SourceConfiguration::Configuration& config, + const s16_le (&adpcm_coeffs)[16]); /** - * Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th intermediate mixer. + * Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th + * intermediate mixer. * @param dest The QuadFrame32 to mix into. * @param intermediate_mix_id The id of the intermediate mix whose gains we are using. */ @@ -77,7 +81,7 @@ private: }; struct BufferOrder { - bool operator() (const Buffer& a, const Buffer& b) const { + bool operator()(const Buffer& a, const Buffer& b) const { // Lower buffer_id comes first. return a.buffer_id > b.buffer_id; } @@ -134,7 +138,8 @@ private: void ParseConfig(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]); /// INTERNAL: Generate the current audio output for this frame based on our internal state. void GenerateFrame(); - /// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it into current_buffer. + /// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it + /// into current_buffer. bool DequeueBuffer(); /// INTERNAL: Generates a SourceStatus::Status based on our internal state. SourceStatus::Status GetCurrentStatus(); |