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-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/lz4_compression.cpp78
-rw-r--r--src/common/lz4_compression.h55
3 files changed, 136 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 850ce8006..5639021d3 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -91,6 +91,8 @@ add_library(common STATIC
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
+ lz4_compression.cpp
+ lz4_compression.h
math_util.h
memory_hook.cpp
memory_hook.h
@@ -136,3 +138,4 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
+target_link_libraries(common PRIVATE lz4_static)
diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
new file mode 100644
index 000000000..dc9b4a916
--- /dev/null
+++ b/src/common/lz4_compression.cpp
@@ -0,0 +1,78 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <lz4hc.h>
+
+#include "common/assert.h"
+#include "common/lz4_compression.h"
+
+namespace Common::Compression {
+
+std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
+ ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+
+ const auto source_size_int = static_cast<int>(source_size);
+ const int max_compressed_size = LZ4_compressBound(source_size_int);
+ std::vector<u8> compressed(max_compressed_size);
+
+ const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
+ reinterpret_cast<char*>(compressed.data()),
+ source_size_int, max_compressed_size);
+
+ if (compressed_size <= 0) {
+ // Compression failed
+ return {};
+ }
+
+ compressed.resize(compressed_size);
+
+ return compressed;
+}
+
+std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
+ s32 compression_level) {
+ ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
+
+ compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
+
+ const auto source_size_int = static_cast<int>(source_size);
+ const int max_compressed_size = LZ4_compressBound(source_size_int);
+ std::vector<u8> compressed(max_compressed_size);
+
+ const int compressed_size = LZ4_compress_HC(
+ reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
+ source_size_int, max_compressed_size, compression_level);
+
+ if (compressed_size <= 0) {
+ // Compression failed
+ return {};
+ }
+
+ compressed.resize(compressed_size);
+
+ return compressed;
+}
+
+std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
+ return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
+}
+
+std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
+ std::size_t uncompressed_size) {
+ std::vector<u8> uncompressed(uncompressed_size);
+ const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
+ reinterpret_cast<char*>(uncompressed.data()),
+ static_cast<int>(compressed.size()),
+ static_cast<int>(uncompressed.size()));
+ if (static_cast<int>(uncompressed_size) != size_check) {
+ // Decompression failed
+ return {};
+ }
+ return uncompressed;
+}
+
+} // namespace Common::Compression
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
new file mode 100644
index 000000000..fe2231a6c
--- /dev/null
+++ b/src/common/lz4_compression.h
@@ -0,0 +1,55 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Common::Compression {
+
+/**
+ * Compresses a source memory region with LZ4 and returns the compressed data in a vector.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
+
+/**
+ * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
+ * levels result in a smaller compressed size, but require more CPU time for compression. The
+ * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
+ * also be decompressed with the default LZ4 decompression.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ * @param compression_level the used compression level. Should be between 3 and 12.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
+
+/**
+ * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
+ *
+ * @param source the uncompressed source memory region.
+ * @param source_size the size in bytes of the uncompressed source memory region.
+ *
+ * @return the compressed data.
+ */
+std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
+
+/**
+ * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
+ *
+ * @param compressed the compressed source memory region.
+ * @param uncompressed_size the size in bytes of the uncompressed data.
+ *
+ * @return the decompressed data.
+ */
+std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
+
+} // namespace Common::Compression \ No newline at end of file