summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
Diffstat (limited to 'src/core')
-rw-r--r--src/core/frontend/applets/controller.cpp3
-rw-r--r--src/core/frontend/framebuffer_layout.cpp3
-rw-r--r--src/core/hle/service/am/am.cpp5
-rw-r--r--src/core/hle/service/apm/apm_controller.cpp4
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp2
-rw-r--r--src/core/telemetry_session.cpp3
8 files changed, 10 insertions, 14 deletions
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
index 4c0c5434c..27755cb58 100644
--- a/src/core/frontend/applets/controller.cpp
+++ b/src/core/frontend/applets/controller.cpp
@@ -3,6 +3,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/frontend/applets/controller.h"
#include "core/hid/emulated_controller.h"
@@ -63,7 +64,7 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
controller->Connect(true);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
- Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Handheld) {
+ !Settings::IsDockedMode()) {
// We should *never* reach here under any normal circumstances.
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->Connect(true);
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index ae0a44f12..2590b20da 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -50,8 +50,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
}
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
- const bool is_docked =
- Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
+ const bool is_docked = Settings::IsDockedMode();
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 81df91a2d..da33f0e44 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -834,7 +834,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
@@ -922,8 +922,7 @@ void IStorage::Open(HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) {
- const bool use_docked_mode{Settings::values.use_docked_mode.GetValue() ==
- Settings::ConsoleMode::Docked};
+ const bool use_docked_mode{Settings::IsDockedMode()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
diff --git a/src/core/hle/service/apm/apm_controller.cpp b/src/core/hle/service/apm/apm_controller.cpp
index 1656b2e73..4f1aa5cc2 100644
--- a/src/core/hle/service/apm/apm_controller.cpp
+++ b/src/core/hle/service/apm/apm_controller.cpp
@@ -68,9 +68,7 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
- return Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked
- ? PerformanceMode::Boost
- : PerformanceMode::Normal;
+ return Settings::IsDockedMode() ? PerformanceMode::Boost : PerformanceMode::Normal;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 47d4c08fc..63eecd42b 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
};
// Hack: There is no touch in docked but games still allow it
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index ba752d472..3b349b4c4 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
return false;
}
// Handheld shouldn't be supported in docked mode
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
return false;
}
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 6b5f3a17a..2eb978379 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -217,7 +217,7 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
- if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) {
+ if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 8a1cd24b0..c26179e03 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -276,8 +276,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
static_cast<u32>(Settings::values.shader_backend.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
- AddField(field_type, "System_UseDockedMode",
- Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked);
+ AddField(field_type, "System_UseDockedMode", Settings::IsDockedMode());
}
bool TelemetrySession::SubmitTestcase() {