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-rw-r--r--src/input_common/udp/client.cpp19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 53648cb53..5e39fdce2 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -136,8 +136,8 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
- for (size_t id = 0; id < MAX_TOUCH_FINGERS; id++) {
- finger_id[id] = MAX_UDP_CLIENTS * 2;
+ for (std::size_t id = 0; id < MAX_TOUCH_FINGERS; ++id) {
+ finger_id[id] = MAX_TOUCH_FINGERS;
}
ReloadSockets();
}
@@ -262,7 +262,7 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
std::lock_guard guard(clients[client].status.update_mutex);
clients[client].status.motion_status = clients[client].motion.GetMotion();
- for (size_t id = 0; id < data.touch.size(); id++) {
+ for (std::size_t id = 0; id < data.touch.size(); ++id) {
UpdateTouchInput(data.touch[id], client, id);
}
@@ -314,7 +314,7 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
.port = clients[client].port,
.pad_index = clients[client].pad_index,
};
- for (size_t i = 0; i < 3; ++i) {
+ for (std::size_t i = 0; i < 3; ++i) {
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
@@ -328,8 +328,8 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
}
}
-std::optional<size_t> Client::GetUnusedFingerID() const {
- size_t first_free_id = 0;
+std::optional<std::size_t> Client::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
while (first_free_id < MAX_TOUCH_FINGERS) {
if (!std::get<2>(touch_status[first_free_id])) {
return first_free_id;
@@ -340,7 +340,7 @@ std::optional<size_t> Client::GetUnusedFingerID() const {
return std::nullopt;
}
-void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id) {
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
// TODO: Use custom calibration per device
const Common::ParamPackage touch_param(Settings::values.touch_device);
const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
@@ -367,10 +367,7 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size
}
if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) {
- auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]];
- x = 0;
- y = 0;
- pressed = false;
+ touch_status[finger_id[client * 2 + id]] = {};
finger_id[client * 2 + id] = MAX_TOUCH_FINGERS;
}
}