diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | 188 |
1 files changed, 185 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index f022c5f30..e3a69e3a5 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -45,7 +45,7 @@ std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info case TextureType::ColorArrayCube: return fmt::format("ivec4({})", value); default: - throw NotImplementedException("Offset type {}", info.type.Value()); + throw NotImplementedException("Integer cast for TextureType {}", info.type.Value()); } } @@ -64,7 +64,7 @@ std::string TexelFetchCastToInt(std::string_view value, const IR::TextureInstInf case TextureType::ColorArrayCube: return fmt::format("ivec4({})", value); default: - throw NotImplementedException("Offset type {}", info.type.Value()); + throw NotImplementedException("TexelFetchCast type {}", info.type.Value()); } } @@ -98,7 +98,19 @@ std::string GetOffsetVec(EmitContext& ctx, const IR::Value& offset) { break; } } - return ctx.var_alloc.Consume(offset); + const auto offset_str{ctx.var_alloc.Consume(offset)}; + switch (offset.Type()) { + case IR::Type::U32: + return fmt::format("int({})", offset_str); + case IR::Type::U32x2: + return fmt::format("ivec2({})", offset_str); + case IR::Type::U32x3: + return fmt::format("ivec3({})", offset_str); + case IR::Type::U32x4: + return fmt::format("ivec4({})", offset_str); + default: + throw NotImplementedException("Offset type {}", offset.Type()); + } } std::string PtpOffsets(const IR::Value& offset, const IR::Value& offset2) { @@ -528,6 +540,88 @@ void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color); } +void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicInc32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view, + std::string_view) { + NotImplemented(); +} + +void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string_view, + std::string_view) { + NotImplemented(); +} + +void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info), + value); +} + +void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, + std::string_view coords, std::string_view value) { + const auto info{inst.Flags<IR::TextureInstInfo>()}; + const auto image{Image(ctx, info, index)}; + ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info), + value); +} + void EmitBindlessImageSampleImplicitLod(EmitContext&) { NotImplemented(); } @@ -624,4 +718,92 @@ void EmitBoundImageWrite(EmitContext&) { NotImplemented(); } +void EmitBindlessImageAtomicIAdd32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicSMin32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicUMin32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicSMax32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicUMax32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicInc32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicDec32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicAnd32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicOr32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicXor32(EmitContext&) { + NotImplemented(); +} + +void EmitBindlessImageAtomicExchange32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicIAdd32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicSMin32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicUMin32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicSMax32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicUMax32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicInc32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicDec32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicAnd32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicOr32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicXor32(EmitContext&) { + NotImplemented(); +} + +void EmitBoundImageAtomicExchange32(EmitContext&) { + NotImplemented(); +} + } // namespace Shader::Backend::GLSL |