diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | 51 |
1 files changed, 25 insertions, 26 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index a22313141..016bccd39 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp @@ -1,4 +1,3 @@ - // Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. @@ -48,7 +47,7 @@ void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view value) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=abs({});", inst, value); } void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -59,52 +58,52 @@ void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}={}<<{};", inst, base, shift); } void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU64("{}={}<<{};", inst, base, shift); } void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}={}>>{};", inst, base, shift); } void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU64("{}={}>>{};", inst, base, shift); } void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddS32("{}=int({})>>{};", inst, base, shift); } void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view base, [[maybe_unused]] std::string_view shift) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU64("{}=int64_t({})>>{};", inst, base, shift); } void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}={}&{};", inst, a, b); } void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}={}|{};", inst, a, b); } void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}={}^{};", inst, a, b); } void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -141,7 +140,7 @@ void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view value) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=~{};", inst, value); } void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -156,22 +155,22 @@ void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=min(int({}), int({}));", inst, a, b); } void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=min(uint({}), uint({}));", inst, a, b); } void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=max(int({}), int({}));", inst, a, b); } void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU32("{}=max(uint({}), uint({}));", inst, a, b); } void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, @@ -188,57 +187,57 @@ void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=int({})<int({});", inst, lhs, rhs); } void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=uint({})<uint({)};", inst, lhs, rhs); } void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}={}=={};", inst, lhs, rhs); } void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=int({})<=int({});", inst, lhs, rhs); } void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=uint({})<=uint({});", inst, lhs, rhs); } void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=int({})>int({});", inst, lhs, rhs); } void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=uint({})>uint({});", inst, lhs, rhs); } void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}={}!={};", inst, lhs, rhs); } void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=int({})>=int({});", inst, lhs, rhs); } void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) { - throw NotImplementedException("GLSL Instruction"); + ctx.AddU1("{}=uint({})>=uint({});", inst, lhs, rhs); } } // namespace Shader::Backend::GLSL |