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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp22
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp22
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.h2
3 files changed, 31 insertions, 15 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 22ceca19c..800754554 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -214,16 +214,16 @@ Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& ind
}
}
-Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
+std::pair<Id, bool> Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
if (!index.IsImmediate() || index.U32() != 0) {
throw NotImplementedException("Indirect image indexing");
}
if (info.type == TextureType::Buffer) {
const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
- return ctx.OpLoad(def.image_type, def.id);
+ return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
} else {
const ImageDefinition def{ctx.images.at(info.descriptor_index)};
- return ctx.OpLoad(def.image_type, def.id);
+ return {ctx.OpLoad(def.image_type, def.id), def.is_integer};
}
}
@@ -566,13 +566,23 @@ Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id co
LOG_WARNING(Shader_SPIRV, "Typeless image read not supported by host");
return ctx.ConstantNull(ctx.U32[4]);
}
- return Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst, ctx.U32[4],
- Image(ctx, index, info), coords, std::nullopt, std::span<const Id>{});
+ const auto [image, is_integer] = Image(ctx, index, info);
+ const Id result_type{is_integer ? ctx.U32[4] : ctx.F32[4]};
+ Id color{Emit(&EmitContext::OpImageSparseRead, &EmitContext::OpImageRead, ctx, inst,
+ result_type, image, coords, std::nullopt, std::span<const Id>{})};
+ if (!is_integer) {
+ color = ctx.OpBitcast(ctx.U32[4], color);
+ }
+ return color;
}
void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color) {
const auto info{inst->Flags<IR::TextureInstInfo>()};
- ctx.OpImageWrite(Image(ctx, index, info), coords, color);
+ const auto [image, is_integer] = Image(ctx, index, info);
+ if (!is_integer) {
+ color = ctx.OpBitcast(ctx.F32[4], color);
+ }
+ ctx.OpImageWrite(image, coords, color);
}
Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index) {
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 2abc21a17..ed023fcfe 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -74,20 +74,19 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
throw InvalidArgument("Invalid image format {}", format);
}
-Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
+Id ImageType(EmitContext& ctx, const ImageDescriptor& desc, Id sampled_type) {
const spv::ImageFormat format{GetImageFormat(desc.format)};
- const Id type{ctx.U32[1]};
switch (desc.type) {
case TextureType::Color1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, false, false, false, 2, format);
+ return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, false, false, 2, format);
case TextureType::ColorArray1D:
- return ctx.TypeImage(type, spv::Dim::Dim1D, false, true, false, 2, format);
+ return ctx.TypeImage(sampled_type, spv::Dim::Dim1D, false, true, false, 2, format);
case TextureType::Color2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, false, false, false, 2, format);
+ return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, false, false, 2, format);
case TextureType::ColorArray2D:
- return ctx.TypeImage(type, spv::Dim::Dim2D, false, true, false, 2, format);
+ return ctx.TypeImage(sampled_type, spv::Dim::Dim2D, false, true, false, 2, format);
case TextureType::Color3D:
- return ctx.TypeImage(type, spv::Dim::Dim3D, false, false, false, 2, format);
+ return ctx.TypeImage(sampled_type, spv::Dim::Dim3D, false, false, false, 2, format);
case TextureType::Buffer:
throw NotImplementedException("Image buffer");
default:
@@ -1273,7 +1272,9 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
throw NotImplementedException("Array of image buffers");
}
const spv::ImageFormat format{GetImageFormat(desc.format)};
- const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
+ const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
+ const Id image_type{
+ TypeImage(sampled_type, spv::Dim::Buffer, false, false, false, 2, format)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
Decorate(id, spv::Decoration::Binding, binding);
@@ -1283,6 +1284,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
.id = id,
.image_type = image_type,
.count = desc.count,
+ .is_integer = desc.is_integer,
});
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
@@ -1327,7 +1329,8 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
if (desc.count != 1) {
throw NotImplementedException("Array of images");
}
- const Id image_type{ImageType(*this, desc)};
+ const Id sampled_type{desc.is_integer ? U32[1] : F32[1]};
+ const Id image_type{ImageType(*this, desc, sampled_type)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
Decorate(id, spv::Decoration::Binding, binding);
@@ -1337,6 +1340,7 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
.id = id,
.image_type = image_type,
.count = desc.count,
+ .is_integer = desc.is_integer,
});
if (profile.supported_spirv >= 0x00010400) {
interfaces.push_back(id);
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
index 1aa79863d..56019ad89 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h
@@ -47,12 +47,14 @@ struct ImageBufferDefinition {
Id id;
Id image_type;
u32 count;
+ bool is_integer;
};
struct ImageDefinition {
Id id;
Id image_type;
u32 count;
+ bool is_integer;
};
struct UniformDefinitions {