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-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 5dc65f2df..ede5e20c2 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -10,15 +10,17 @@ OPCODE(Identity, Opaque, Opaq
// Control flow
OPCODE(Branch, Void, Label, )
OPCODE(BranchConditional, Void, U1, Label, Label, )
-OPCODE(Exit, Void, )
+OPCODE(LoopMerge, Void, Label, Label, )
+OPCODE(SelectionMerge, Void, Label, )
OPCODE(Return, Void, )
-OPCODE(Unreachable, Void, )
// Context getters/setters
OPCODE(GetRegister, U32, Reg, )
OPCODE(SetRegister, Void, Reg, U32, )
OPCODE(GetPred, U1, Pred, )
OPCODE(SetPred, Void, Pred, U1, )
+OPCODE(GetGotoVariable, U1, U32, )
+OPCODE(SetGotoVariable, Void, U32, U1, )
OPCODE(GetCbuf, U32, U32, U32, )
OPCODE(GetAttribute, U32, Attribute, )
OPCODE(SetAttribute, Void, Attribute, U32, )
@@ -36,11 +38,11 @@ OPCODE(WorkgroupId, U32x3,
OPCODE(LocalInvocationId, U32x3, )
// Undefined
-OPCODE(Undef1, U1, )
-OPCODE(Undef8, U8, )
-OPCODE(Undef16, U16, )
-OPCODE(Undef32, U32, )
-OPCODE(Undef64, U64, )
+OPCODE(UndefU1, U1, )
+OPCODE(UndefU8, U8, )
+OPCODE(UndefU16, U16, )
+OPCODE(UndefU32, U32, )
+OPCODE(UndefU64, U64, )
// Memory operations
OPCODE(LoadGlobalU8, U32, U64, )