diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/structured_control_flow.cpp')
-rw-r--r-- | src/shader_recompiler/frontend/ir/structured_control_flow.cpp | 742 |
1 files changed, 742 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/structured_control_flow.cpp b/src/shader_recompiler/frontend/ir/structured_control_flow.cpp new file mode 100644 index 000000000..2e9ce2525 --- /dev/null +++ b/src/shader_recompiler/frontend/ir/structured_control_flow.cpp @@ -0,0 +1,742 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <ranges> +#include <string> +#include <unordered_map> +#include <utility> +#include <vector> + +#include <fmt/format.h> + +#include <boost/intrusive/list.hpp> + +#include "shader_recompiler/frontend/ir/basic_block.h" +#include "shader_recompiler/frontend/ir/ir_emitter.h" +#include "shader_recompiler/object_pool.h" + +namespace Shader::IR { +namespace { +struct Statement; + +// Use normal_link because we are not guaranteed to destroy the tree in order +using ListBaseHook = + boost::intrusive::list_base_hook<boost::intrusive::link_mode<boost::intrusive::normal_link>>; + +using Tree = boost::intrusive::list<Statement, + // Allow using Statement without a definition + boost::intrusive::base_hook<ListBaseHook>, + // Avoid linear complexity on splice, size is never called + boost::intrusive::constant_time_size<false>>; +using Node = Tree::iterator; +using ConstNode = Tree::const_iterator; + +enum class StatementType { + Code, + Goto, + Label, + If, + Loop, + Break, + Return, + Function, + Identity, + Not, + Or, + SetVariable, + Variable, +}; + +bool HasChildren(StatementType type) { + switch (type) { + case StatementType::If: + case StatementType::Loop: + case StatementType::Function: + return true; + default: + return false; + } +} + +struct Goto {}; +struct Label {}; +struct If {}; +struct Loop {}; +struct Break {}; +struct Return {}; +struct FunctionTag {}; +struct Identity {}; +struct Not {}; +struct Or {}; +struct SetVariable {}; +struct Variable {}; + +#ifdef _MSC_VER +#pragma warning(push) +#pragma warning(disable : 26495) // Always initialize a member variable, expected in Statement +#endif +struct Statement : ListBaseHook { + Statement(Block* code_, Statement* up_) : code{code_}, up{up_}, type{StatementType::Code} {} + Statement(Goto, Statement* cond_, Node label_, Statement* up_) + : label{label_}, cond{cond_}, up{up_}, type{StatementType::Goto} {} + Statement(Label, u32 id_, Statement* up_) : id{id_}, up{up_}, type{StatementType::Label} {} + Statement(If, Statement* cond_, Tree&& children_, Statement* up_) + : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::If} {} + Statement(Loop, Statement* cond_, Tree&& children_, Statement* up_) + : children{std::move(children_)}, cond{cond_}, up{up_}, type{StatementType::Loop} {} + Statement(Break, Statement* cond_, Statement* up_) + : cond{cond_}, up{up_}, type{StatementType::Break} {} + Statement(Return) : type{StatementType::Return} {} + Statement(FunctionTag) : children{}, type{StatementType::Function} {} + Statement(Identity, Condition cond_) : guest_cond{cond_}, type{StatementType::Identity} {} + Statement(Not, Statement* op_) : op{op_}, type{StatementType::Not} {} + Statement(Or, Statement* op_a_, Statement* op_b_) + : op_a{op_a_}, op_b{op_b_}, type{StatementType::Or} {} + Statement(SetVariable, u32 id_, Statement* op_, Statement* up_) + : op{op_}, id{id_}, up{up_}, type{StatementType::SetVariable} {} + Statement(Variable, u32 id_) : id{id_}, type{StatementType::Variable} {} + + ~Statement() { + if (HasChildren(type)) { + std::destroy_at(&children); + } + } + + union { + Block* code; + Node label; + Tree children; + Condition guest_cond; + Statement* op; + Statement* op_a; + }; + union { + Statement* cond; + Statement* op_b; + u32 id; + }; + Statement* up{}; + StatementType type; +}; +#ifdef _MSC_VER +#pragma warning(pop) +#endif + +std::string DumpExpr(const Statement* stmt) { + switch (stmt->type) { + case StatementType::Identity: + return fmt::format("{}", stmt->guest_cond); + case StatementType::Not: + return fmt::format("!{}", DumpExpr(stmt->op)); + case StatementType::Or: + return fmt::format("{} || {}", DumpExpr(stmt->op_a), DumpExpr(stmt->op_b)); + case StatementType::Variable: + return fmt::format("goto_L{}", stmt->id); + default: + return "<invalid type>"; + } +} + +std::string DumpTree(const Tree& tree, u32 indentation = 0) { + std::string ret; + std::string indent(indentation, ' '); + for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) { + switch (stmt->type) { + case StatementType::Code: + ret += fmt::format("{} Block {:04x};\n", indent, stmt->code->LocationBegin()); + break; + case StatementType::Goto: + ret += fmt::format("{} if ({}) goto L{};\n", indent, DumpExpr(stmt->cond), + stmt->label->id); + break; + case StatementType::Label: + ret += fmt::format("{}L{}:\n", indent, stmt->id); + break; + case StatementType::If: + ret += fmt::format("{} if ({}) {{\n", indent, DumpExpr(stmt->cond)); + ret += DumpTree(stmt->children, indentation + 4); + ret += fmt::format("{} }}\n", indent); + break; + case StatementType::Loop: + ret += fmt::format("{} do {{\n", indent); + ret += DumpTree(stmt->children, indentation + 4); + ret += fmt::format("{} }} while ({});\n", indent, DumpExpr(stmt->cond)); + break; + case StatementType::Break: + ret += fmt::format("{} if ({}) break;\n", indent, DumpExpr(stmt->cond)); + break; + case StatementType::Return: + ret += fmt::format("{} return;\n", indent); + break; + case StatementType::SetVariable: + ret += fmt::format("{} goto_L{} = {};\n", indent, stmt->id, DumpExpr(stmt->op)); + break; + case StatementType::Function: + case StatementType::Identity: + case StatementType::Not: + case StatementType::Or: + case StatementType::Variable: + throw LogicError("Statement can't be printed"); + } + } + return ret; +} + +bool HasNode(const Tree& tree, ConstNode stmt) { + const auto end{tree.end()}; + for (auto it = tree.begin(); it != end; ++it) { + if (it == stmt || (HasChildren(it->type) && HasNode(it->children, stmt))) { + return true; + } + } + return false; +} + +Node FindStatementWithLabel(Tree& tree, ConstNode goto_stmt) { + const ConstNode label_stmt{goto_stmt->label}; + const ConstNode end{tree.end()}; + for (auto it = tree.begin(); it != end; ++it) { + if (it == label_stmt || (HasChildren(it->type) && HasNode(it->children, label_stmt))) { + return it; + } + } + throw LogicError("Lift label not in tree"); +} + +void SanitizeNoBreaks(const Tree& tree) { + if (std::ranges::find(tree, StatementType::Break, &Statement::type) != tree.end()) { + throw NotImplementedException("Capturing statement with break nodes"); + } +} + +size_t Level(Node stmt) { + size_t level{0}; + Statement* node{stmt->up}; + while (node) { + ++level; + node = node->up; + } + return level; +} + +bool IsDirectlyRelated(Node goto_stmt, Node label_stmt) { + const size_t goto_level{Level(goto_stmt)}; + const size_t label_level{Level(label_stmt)}; + size_t min_level; + size_t max_level; + Node min; + Node max; + if (label_level < goto_level) { + min_level = label_level; + max_level = goto_level; + min = label_stmt; + max = goto_stmt; + } else { // goto_level < label_level + min_level = goto_level; + max_level = label_level; + min = goto_stmt; + max = label_stmt; + } + while (max_level > min_level) { + --max_level; + max = max->up; + } + return min->up == max->up; +} + +bool IsIndirectlyRelated(Node goto_stmt, Node label_stmt) { + return goto_stmt->up != label_stmt->up && !IsDirectlyRelated(goto_stmt, label_stmt); +} + +bool SearchNode(const Tree& tree, ConstNode stmt, size_t& offset) { + ++offset; + + const auto end = tree.end(); + for (ConstNode it = tree.begin(); it != end; ++it) { + ++offset; + if (stmt == it) { + return true; + } + if (HasChildren(it->type) && SearchNode(it->children, stmt, offset)) { + return true; + } + } + return false; +} + +class GotoPass { +public: + explicit GotoPass(std::span<Block* const> blocks, ObjectPool<Statement, 64>& stmt_pool) + : pool{stmt_pool} { + std::vector gotos{BuildUnorderedTreeGetGotos(blocks)}; + fmt::print(stdout, "BEFORE\n{}\n", DumpTree(root_stmt.children)); + for (const Node& goto_stmt : gotos | std::views::reverse) { + RemoveGoto(goto_stmt); + } + fmt::print(stdout, "AFTER\n{}\n", DumpTree(root_stmt.children)); + } + + Statement& RootStatement() noexcept { + return root_stmt; + } + +private: + void RemoveGoto(Node goto_stmt) { + // Force goto_stmt and label_stmt to be directly related + const Node label_stmt{goto_stmt->label}; + if (IsIndirectlyRelated(goto_stmt, label_stmt)) { + // Move goto_stmt out using outward-movement transformation until it becomes + // directly related to label_stmt + while (!IsDirectlyRelated(goto_stmt, label_stmt)) { + goto_stmt = MoveOutward(goto_stmt); + } + } + // Force goto_stmt and label_stmt to be siblings + if (IsDirectlyRelated(goto_stmt, label_stmt)) { + const size_t label_level{Level(label_stmt)}; + size_t goto_level{Level(goto_stmt)}; + if (goto_level > label_level) { + // Move goto_stmt out of its level using outward-movement transformations + while (goto_level > label_level) { + goto_stmt = MoveOutward(goto_stmt); + --goto_level; + } + } else { // Level(goto_stmt) < Level(label_stmt) + if (Offset(goto_stmt) > Offset(label_stmt)) { + // Lift goto_stmt to above stmt containing label_stmt using goto-lifting + // transformations + goto_stmt = Lift(goto_stmt); + } + // Move goto_stmt into label_stmt's level using inward-movement transformation + while (goto_level < label_level) { + goto_stmt = MoveInward(goto_stmt); + ++goto_level; + } + } + } + // TODO: Remove this + Node it{goto_stmt}; + bool sibling{false}; + do { + sibling |= it == label_stmt; + --it; + } while (it != goto_stmt->up->children.begin()); + while (it != goto_stmt->up->children.end()) { + sibling |= it == label_stmt; + ++it; + } + if (!sibling) { + throw LogicError("Not siblings"); + } + + // goto_stmt and label_stmt are guaranteed to be siblings, eliminate + if (std::next(goto_stmt) == label_stmt) { + // Simply eliminate the goto if the label is next to it + goto_stmt->up->children.erase(goto_stmt); + } else if (Offset(goto_stmt) < Offset(label_stmt)) { + // Eliminate goto_stmt with a conditional + EliminateAsConditional(goto_stmt, label_stmt); + } else { + // Eliminate goto_stmt with a loop + EliminateAsLoop(goto_stmt, label_stmt); + } + } + + std::vector<Node> BuildUnorderedTreeGetGotos(std::span<Block* const> blocks) { + // Assume all blocks have two branches + std::vector<Node> gotos; + gotos.reserve(blocks.size() * 2); + + const std::unordered_map labels_map{BuildLabels(blocks)}; + Tree& root{root_stmt.children}; + auto insert_point{root.begin()}; + for (Block* const block : blocks) { + ++insert_point; // Skip label + ++insert_point; // Skip set variable + root.insert(insert_point, *pool.Create(block, &root_stmt)); + + if (block->IsTerminationBlock()) { + root.insert(insert_point, *pool.Create(Return{})); + continue; + } + const Condition cond{block->BranchCondition()}; + Statement* const true_cond{pool.Create(Identity{}, Condition{true})}; + if (cond == Condition{true} || cond == Condition{false}) { + const bool is_true{cond == Condition{true}}; + const Block* const branch{is_true ? block->TrueBranch() : block->FalseBranch()}; + const Node label{labels_map.at(branch)}; + Statement* const goto_stmt{pool.Create(Goto{}, true_cond, label, &root_stmt)}; + gotos.push_back(root.insert(insert_point, *goto_stmt)); + } else { + Statement* const ident_cond{pool.Create(Identity{}, cond)}; + const Node true_label{labels_map.at(block->TrueBranch())}; + const Node false_label{labels_map.at(block->FalseBranch())}; + Statement* goto_true{pool.Create(Goto{}, ident_cond, true_label, &root_stmt)}; + Statement* goto_false{pool.Create(Goto{}, true_cond, false_label, &root_stmt)}; + gotos.push_back(root.insert(insert_point, *goto_true)); + gotos.push_back(root.insert(insert_point, *goto_false)); + } + } + return gotos; + } + + std::unordered_map<const Block*, Node> BuildLabels(std::span<Block* const> blocks) { + // TODO: Consider storing labels intrusively inside the block + std::unordered_map<const Block*, Node> labels_map; + Tree& root{root_stmt.children}; + u32 label_id{0}; + for (const Block* const block : blocks) { + Statement* const label{pool.Create(Label{}, label_id, &root_stmt)}; + labels_map.emplace(block, root.insert(root.end(), *label)); + Statement* const false_stmt{pool.Create(Identity{}, Condition{false})}; + root.push_back(*pool.Create(SetVariable{}, label_id, false_stmt, &root_stmt)); + ++label_id; + } + return labels_map; + } + + void UpdateTreeUp(Statement* tree) { + for (Statement& stmt : tree->children) { + stmt.up = tree; + } + } + + void EliminateAsConditional(Node goto_stmt, Node label_stmt) { + Tree& body{goto_stmt->up->children}; + Tree if_body; + if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_stmt); + Statement* const cond{pool.Create(Not{}, goto_stmt->cond)}; + Statement* const if_stmt{pool.Create(If{}, cond, std::move(if_body), goto_stmt->up)}; + UpdateTreeUp(if_stmt); + body.insert(goto_stmt, *if_stmt); + body.erase(goto_stmt); + } + + void EliminateAsLoop(Node goto_stmt, Node label_stmt) { + Tree& body{goto_stmt->up->children}; + Tree loop_body; + loop_body.splice(loop_body.begin(), body, label_stmt, goto_stmt); + Statement* const cond{goto_stmt->cond}; + Statement* const loop{pool.Create(Loop{}, cond, std::move(loop_body), goto_stmt->up)}; + UpdateTreeUp(loop); + body.insert(goto_stmt, *loop); + body.erase(goto_stmt); + } + + [[nodiscard]] Node MoveOutward(Node goto_stmt) { + switch (goto_stmt->up->type) { + case StatementType::If: + return MoveOutwardIf(goto_stmt); + case StatementType::Loop: + return MoveOutwardLoop(goto_stmt); + default: + throw LogicError("Invalid outward movement"); + } + } + + [[nodiscard]] Node MoveInward(Node goto_stmt) { + Statement* const parent{goto_stmt->up}; + Tree& body{parent->children}; + const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)}; + const Node label{goto_stmt->label}; + const u32 label_id{label->id}; + + Statement* const goto_cond{goto_stmt->cond}; + Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)}; + body.insert(goto_stmt, *set_var); + + Tree if_body; + if_body.splice(if_body.begin(), body, std::next(goto_stmt), label_nested_stmt); + Statement* const variable{pool.Create(Variable{}, label_id)}; + Statement* const neg_var{pool.Create(Not{}, variable)}; + if (!if_body.empty()) { + Statement* const if_stmt{pool.Create(If{}, neg_var, std::move(if_body), parent)}; + UpdateTreeUp(if_stmt); + body.insert(goto_stmt, *if_stmt); + } + body.erase(goto_stmt); + + // Update nested if condition + switch (label_nested_stmt->type) { + case StatementType::If: + label_nested_stmt->cond = pool.Create(Or{}, neg_var, label_nested_stmt->cond); + break; + case StatementType::Loop: + break; + default: + throw LogicError("Invalid inward movement"); + } + Tree& nested_tree{label_nested_stmt->children}; + Statement* const new_goto{pool.Create(Goto{}, variable, label, &*label_nested_stmt)}; + return nested_tree.insert(nested_tree.begin(), *new_goto); + } + + [[nodiscard]] Node Lift(Node goto_stmt) { + Statement* const parent{goto_stmt->up}; + Tree& body{parent->children}; + const Node label{goto_stmt->label}; + const u32 label_id{label->id}; + const Node label_nested_stmt{FindStatementWithLabel(body, goto_stmt)}; + const auto type{label_nested_stmt->type}; + + Tree loop_body; + loop_body.splice(loop_body.begin(), body, label_nested_stmt, goto_stmt); + SanitizeNoBreaks(loop_body); + Statement* const variable{pool.Create(Variable{}, label_id)}; + Statement* const loop_stmt{pool.Create(Loop{}, variable, std::move(loop_body), parent)}; + UpdateTreeUp(loop_stmt); + const Node loop_node{body.insert(goto_stmt, *loop_stmt)}; + + Statement* const new_goto{pool.Create(Goto{}, variable, label, loop_stmt)}; + loop_stmt->children.push_front(*new_goto); + const Node new_goto_node{loop_stmt->children.begin()}; + + Statement* const set_var{pool.Create(SetVariable{}, label_id, goto_stmt->cond, loop_stmt)}; + loop_stmt->children.push_back(*set_var); + + body.erase(goto_stmt); + return new_goto_node; + } + + Node MoveOutwardIf(Node goto_stmt) { + const Node parent{Tree::s_iterator_to(*goto_stmt->up)}; + Tree& body{parent->children}; + const u32 label_id{goto_stmt->label->id}; + Statement* const goto_cond{goto_stmt->cond}; + Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, &*parent)}; + body.insert(goto_stmt, *set_goto_var); + + Tree if_body; + if_body.splice(if_body.begin(), body, std::next(goto_stmt), body.end()); + if_body.pop_front(); + Statement* const cond{pool.Create(Variable{}, label_id)}; + Statement* const neg_cond{pool.Create(Not{}, cond)}; + Statement* const if_stmt{pool.Create(If{}, neg_cond, std::move(if_body), &*parent)}; + UpdateTreeUp(if_stmt); + body.insert(goto_stmt, *if_stmt); + + body.erase(goto_stmt); + + Statement* const new_cond{pool.Create(Variable{}, label_id)}; + Statement* const new_goto{pool.Create(Goto{}, new_cond, goto_stmt->label, parent->up)}; + Tree& parent_tree{parent->up->children}; + return parent_tree.insert(std::next(parent), *new_goto); + } + + Node MoveOutwardLoop(Node goto_stmt) { + Statement* const parent{goto_stmt->up}; + Tree& body{parent->children}; + const u32 label_id{goto_stmt->label->id}; + Statement* const goto_cond{goto_stmt->cond}; + Statement* const set_goto_var{pool.Create(SetVariable{}, label_id, goto_cond, parent)}; + Statement* const cond{pool.Create(Variable{}, label_id)}; + Statement* const break_stmt{pool.Create(Break{}, cond, parent)}; + body.insert(goto_stmt, *set_goto_var); + body.insert(goto_stmt, *break_stmt); + body.erase(goto_stmt); + + const Node loop{Tree::s_iterator_to(*goto_stmt->up)}; + Statement* const new_goto_cond{pool.Create(Variable{}, label_id)}; + Statement* const new_goto{pool.Create(Goto{}, new_goto_cond, goto_stmt->label, loop->up)}; + Tree& parent_tree{loop->up->children}; + return parent_tree.insert(std::next(loop), *new_goto); + } + + size_t Offset(ConstNode stmt) const { + size_t offset{0}; + if (!SearchNode(root_stmt.children, stmt, offset)) { + fmt::print(stdout, "{}\n", DumpTree(root_stmt.children)); + throw LogicError("Node not found in tree"); + } + return offset; + } + + ObjectPool<Statement, 64>& pool; + Statement root_stmt{FunctionTag{}}; +}; + +Block* TryFindForwardBlock(const Statement& stmt) { + const Tree& tree{stmt.up->children}; + const ConstNode end{tree.cend()}; + ConstNode forward_node{std::next(Tree::s_iterator_to(stmt))}; + while (forward_node != end && !HasChildren(forward_node->type)) { + if (forward_node->type == StatementType::Code) { + return forward_node->code; + } + ++forward_node; + } + return nullptr; +} + +[[nodiscard]] U1 VisitExpr(IREmitter& ir, const Statement& stmt) { + switch (stmt.type) { + case StatementType::Identity: + return ir.Condition(stmt.guest_cond); + case StatementType::Not: + return ir.LogicalNot(U1{VisitExpr(ir, *stmt.op)}); + case StatementType::Or: + return ir.LogicalOr(VisitExpr(ir, *stmt.op_a), VisitExpr(ir, *stmt.op_b)); + case StatementType::Variable: + return ir.GetGotoVariable(stmt.id); + default: + throw NotImplementedException("Statement type {}", stmt.type); + } +} + +class TranslatePass { +public: + TranslatePass(ObjectPool<Inst>& inst_pool_, ObjectPool<Block>& block_pool_, + ObjectPool<Statement, 64>& stmt_pool_, Statement& root_stmt, + const std::function<void(IR::Block*)>& func_, BlockList& block_list_) + : stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, func{func_}, + block_list{block_list_} { + Visit(root_stmt, nullptr, nullptr); + } + +private: + void Visit(Statement& parent, Block* continue_block, Block* break_block) { + Tree& tree{parent.children}; + Block* current_block{nullptr}; + + for (auto it = tree.begin(); it != tree.end(); ++it) { + Statement& stmt{*it}; + switch (stmt.type) { + case StatementType::Label: + // Labels can be ignored + break; + case StatementType::Code: { + if (current_block && current_block != stmt.code) { + IREmitter ir{*current_block}; + ir.Branch(stmt.code); + } + current_block = stmt.code; + func(stmt.code); + block_list.push_back(stmt.code); + break; + } + case StatementType::SetVariable: { + if (!current_block) { + current_block = MergeBlock(parent, stmt); + } + IREmitter ir{*current_block}; + ir.SetGotoVariable(stmt.id, VisitExpr(ir, *stmt.op)); + break; + } + case StatementType::If: { + if (!current_block) { + current_block = block_pool.Create(inst_pool); + block_list.push_back(current_block); + } + Block* const merge_block{MergeBlock(parent, stmt)}; + + // Visit children + const size_t first_block_index{block_list.size()}; + Visit(stmt, merge_block, break_block); + + // Implement if header block + Block* const first_if_block{block_list.at(first_block_index)}; + IREmitter ir{*current_block}; + const U1 cond{VisitExpr(ir, *stmt.cond)}; + ir.SelectionMerge(merge_block); + ir.BranchConditional(cond, first_if_block, merge_block); + + current_block = merge_block; + break; + } + case StatementType::Loop: { + Block* const loop_header_block{block_pool.Create(inst_pool)}; + if (current_block) { + IREmitter{*current_block}.Branch(loop_header_block); + } + block_list.push_back(loop_header_block); + + Block* const new_continue_block{block_pool.Create(inst_pool)}; + Block* const merge_block{MergeBlock(parent, stmt)}; + + // Visit children + const size_t first_block_index{block_list.size()}; + Visit(stmt, new_continue_block, merge_block); + + // The continue block is located at the end of the loop + block_list.push_back(new_continue_block); + + // Implement loop header block + Block* const first_loop_block{block_list.at(first_block_index)}; + IREmitter ir{*loop_header_block}; + ir.LoopMerge(merge_block, new_continue_block); + ir.Branch(first_loop_block); + + // Implement continue block + IREmitter continue_ir{*new_continue_block}; + const U1 continue_cond{VisitExpr(continue_ir, *stmt.cond)}; + continue_ir.BranchConditional(continue_cond, ir.block, merge_block); + + current_block = merge_block; + break; + } + case StatementType::Break: { + if (!current_block) { + current_block = block_pool.Create(inst_pool); + block_list.push_back(current_block); + } + Block* const skip_block{MergeBlock(parent, stmt)}; + + IREmitter ir{*current_block}; + ir.BranchConditional(VisitExpr(ir, *stmt.cond), break_block, skip_block); + + current_block = skip_block; + break; + } + case StatementType::Return: { + if (!current_block) { + current_block = block_pool.Create(inst_pool); + block_list.push_back(current_block); + } + IREmitter{*current_block}.Return(); + current_block = nullptr; + break; + } + default: + throw NotImplementedException("Statement type {}", stmt.type); + } + } + if (current_block && continue_block) { + IREmitter ir{*current_block}; + ir.Branch(continue_block); + } + } + + Block* MergeBlock(Statement& parent, Statement& stmt) { + if (Block* const block{TryFindForwardBlock(stmt)}) { + return block; + } + // Create a merge block we can visit later + Block* const block{block_pool.Create(inst_pool)}; + Statement* const merge_stmt{stmt_pool.Create(block, &parent)}; + parent.children.insert(std::next(Tree::s_iterator_to(stmt)), *merge_stmt); + return block; + } + + ObjectPool<Statement, 64>& stmt_pool; + ObjectPool<Inst>& inst_pool; + ObjectPool<Block>& block_pool; + const std::function<void(IR::Block*)>& func; + BlockList& block_list; +}; +} // Anonymous namespace + +BlockList VisitAST(ObjectPool<Inst>& inst_pool, ObjectPool<Block>& block_pool, + std::span<Block* const> unordered_blocks, + const std::function<void(Block*)>& func) { + ObjectPool<Statement, 64> stmt_pool; + GotoPass goto_pass{unordered_blocks, stmt_pool}; + BlockList block_list; + TranslatePass translate_pass{inst_pool, block_pool, stmt_pool, goto_pass.RootStatement(), + func, block_list}; + return block_list; +} + +} // namespace Shader::IR |