diff options
Diffstat (limited to 'src/video_core/command_processor.cpp')
-rw-r--r-- | src/video_core/command_processor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 431139cc2..b74cd3261 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -114,7 +114,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { (vertex_attribute_formats[i] == 2) ? *(s16*)srcdata : *(float*)srcdata; input.attr[i][comp] = float24::FromFloat32(srcval); - DEBUG_LOG(GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f", + LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f", comp, i, vertex, index, attribute_config.GetBaseAddress(), vertex_attribute_sources[i] - base_address, @@ -176,7 +176,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { auto& uniform = VertexShader::GetFloatUniform(uniform_setup.index); if (uniform_setup.index > 95) { - ERROR_LOG(GPU, "Invalid VS uniform index %d", (int)uniform_setup.index); + LOG_ERROR(HW_GPU, "Invalid VS uniform index %d", (int)uniform_setup.index); break; } @@ -192,7 +192,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { uniform.x = float24::FromRawFloat24(uniform_write_buffer[2] & 0xFFFFFF); } - DEBUG_LOG(GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index, + LOG_TRACE(HW_GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index, uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(), uniform.w.ToFloat32()); |