diff options
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r-- | src/video_core/rasterizer.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index dbdc37ce6..f815d6cf0 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -268,10 +268,8 @@ static u8 PerformStencilAction(Regs::StencilAction action, u8 old_stencil, u8 re // NOTE: Assuming that rasterizer coordinates are 12.4 fixed-point values struct Fix12P4 { - Fix12P4() { - } - Fix12P4(u16 val) : val(val) { - } + Fix12P4() {} + Fix12P4(u16 val) : val(val) {} static u16 FracMask() { return 0xF; @@ -491,7 +489,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader 255), (u8)( GetInterpolatedAttribute(v0.color.a(), v1.color.a(), v2.color.a()).ToFloat32() * - 255)}; + 255), + }; Math::Vec2<float24> uv[3]; uv[0].u() = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u()); @@ -604,7 +603,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0}; Math::Vec4<u8> next_combiner_buffer = { regs.tev_combiner_buffer_color.r, regs.tev_combiner_buffer_color.g, - regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a}; + regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a, + }; for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) { @@ -841,18 +841,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader Math::Vec3<u8> color_result[3] = { GetColorModifier(tev_stage.color_modifier1, GetSource(tev_stage.color_source1)), GetColorModifier(tev_stage.color_modifier2, GetSource(tev_stage.color_source2)), - GetColorModifier(tev_stage.color_modifier3, - GetSource(tev_stage.color_source3))}; + GetColorModifier(tev_stage.color_modifier3, GetSource(tev_stage.color_source3)), + }; auto color_output = ColorCombine(tev_stage.color_op, color_result); // alpha combiner - std::array<u8, 3> alpha_result = { - {GetAlphaModifier(tev_stage.alpha_modifier1, - GetSource(tev_stage.alpha_source1)), - GetAlphaModifier(tev_stage.alpha_modifier2, - GetSource(tev_stage.alpha_source2)), - GetAlphaModifier(tev_stage.alpha_modifier3, - GetSource(tev_stage.alpha_source3))}}; + std::array<u8, 3> alpha_result = {{ + GetAlphaModifier(tev_stage.alpha_modifier1, GetSource(tev_stage.alpha_source1)), + GetAlphaModifier(tev_stage.alpha_modifier2, GetSource(tev_stage.alpha_source2)), + GetAlphaModifier(tev_stage.alpha_modifier3, GetSource(tev_stage.alpha_source3)), + }}; auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result); combiner_output[0] = @@ -1083,7 +1081,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader static_cast<u8>(output_merger.blend_const.r), static_cast<u8>(output_merger.blend_const.g), static_cast<u8>(output_merger.blend_const.b), - static_cast<u8>(output_merger.blend_const.a)}; + static_cast<u8>(output_merger.blend_const.a), + }; switch (factor) { case Regs::BlendFactor::Zero: @@ -1267,11 +1266,12 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader LogicOp(combiner_output.a(), dest.a(), output_merger.logic_op)); } - const Math::Vec4<u8> result = {output_merger.red_enable ? blend_output.r() : dest.r(), - output_merger.green_enable ? blend_output.g() : dest.g(), - output_merger.blue_enable ? blend_output.b() : dest.b(), - output_merger.alpha_enable ? blend_output.a() - : dest.a()}; + const Math::Vec4<u8> result = { + output_merger.red_enable ? blend_output.r() : dest.r(), + output_merger.green_enable ? blend_output.g() : dest.g(), + output_merger.blue_enable ? blend_output.b() : dest.b(), + output_merger.alpha_enable ? blend_output.a() : dest.a(), + }; if (regs.framebuffer.allow_color_write != 0) DrawPixel(x >> 4, y >> 4, result); |