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-rw-r--r--src/video_core/shader/shader.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 2afd1024f..9d2410487 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -14,7 +14,6 @@
#include "common/vector_math.h"
#include "video_core/pica.h"
#include "video_core/pica_types.h"
-#include "video_core/shader/debug_data.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -192,16 +191,6 @@ public:
* @param state Shader unit state, must be setup per shader and per shader unit
*/
virtual void Run(UnitState& state, unsigned int entry_point) const = 0;
-
- /**
- * Produce debug information based on the given shader and input vertex
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @param config Configuration object for the shader pipeline
- * @return Debug information for this shader with regards to the given vertex
- */
- virtual DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
- unsigned int entry_point) const = 0;
};
// TODO(yuriks): Remove and make it non-global state somewhere