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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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audio_core
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audio_core.cpp
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2023-09-04
Rework ADSP into a wrapper for apps
Kelebek1
1
-2
/
+2
2023-06-08
nvnflinger: allow locking framerate during video playback
Liam
1
-8
/
+0
2022-09-21
audio_manager: Remove dependence on system state
Lioncash
1
-1
/
+1
2022-09-13
Remove pause callbacks from coretiming
Kelebek1
1
-10
/
+0
2022-09-04
Don't stall with nvdec
Kelebek1
1
-0
/
+8
2022-09-02
Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads.
Kelebek1
1
-8
/
+0
2022-07-22
Project Andio
Kelebek1
1
-0
/
+68
2018-01-13
Massive removal of unused modules
James Rowe
1
-61
/
+0
2018-01-09
CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)
B3n30
1
-1
/
+1
2017-05-10
DSP: Create backing memory for entire DSP RAM
Yuri Kunde Schlesner
1
-15
/
+4
2017-01-26
SDL: Select audio device (#2403)
Kloen Lansfiel
1
-14
/
+2
2016-12-11
Add all services to the Service namespace
Lioncash
1
-2
/
+2
2016-12-10
audio_core: SelectSink should default to auto if sink_id is invalid
MerryMage
1
-12
/
+7
2016-09-21
Use negative priorities to avoid special-casing the self-include
Yuri Kunde Schlesner
1
-1
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-3
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-5
/
+13
2016-08-31
audio_core: Add EnableStretching to interface so that one can toggle stretching on and off
MerryMage
1
-0
/
+4
2016-04-30
Audio: Add sink selection to configuration files
MerryMage
1
-4
/
+29
2016-04-29
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
MerryMage
1
-2
/
+2
2016-04-27
AudioCore: Hack to prevent regressions: Trigger Binary pipe interrupt every audio frame
MerryMage
1
-0
/
+2
2016-04-27
DSP_DSP: Updated interrupt implementation
MerryMage
1
-4
/
+3
2016-02-21
AudioCore: Skeleton Implementation
MerryMage
1
-0
/
+53