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* Project AndioKelebek12022-07-221-175/+0
* Rework CoreTimingKelebek12022-07-101-2/+3
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* audio/stream: Adjust volume scale factorgerman772022-01-161-2/+2
* Implement audout GetAudioOutPlayedSampleCountKelebek12021-06-221-2/+5
* common: Move settings to common from core.bunnei2021-04-151-1/+1
* Merge pull request #5868 from german77/HandheldFixbunnei2021-02-081-1/+8
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| * Prevent over scheduling audio events and terminate properly the motion update eventgerman2021-02-021-1/+8
* | audout: FlushAudioOutBuffersChloe Marcec2021-01-241-0/+8
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* audio_core: stream: Ensure buffer is valid before release.bunnei2020-12-291-2/+10
* audio_core: Make shadowing and unused parameters errorsLioncash2020-12-031-5/+5
* Addressed changesChloe Marcec2020-11-171-0/+1
* audren: Make use of nodiscard, rework downmixing, release all buffersChloe Marcec2020-11-171-0/+9
* audio_core: Remove unnecessary inclusionsLioncash2020-09-251-1/+0
* Merge pull request #4310 from ogniK5377/apollo-1-prodbunnei2020-09-111-5/+1
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| * Disable time stretcher for time beingDavid Marcec2020-07-251-5/+1
* | core_timing: Make use of uintptr_t to represent user_dataLioncash2020-07-281-3/+4
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* core_timing: Make TimedCallback take std::chrono::nanosecondsLioncash2020-07-161-6/+7
* core_timing: Make use of std::chrono with ScheduleEventLioncash2020-07-161-8/+6
* configuration: implement per-game configurations (#4098)lat9nq2020-07-101-3/+4
* Don't handle cycles late if stretcher is activeDavid Marcec2020-07-011-1/+3
* audio: Improving audio timing for multicore/single coreDavid Marcec2020-07-011-18/+5
* Audio: Correct buffer release for host timing.Fernando Sahmkow2020-06-271-1/+14
* AudioCore: Use nanoseconds instead of cycles for buffer time.Fernando Sahmkow2020-06-271-5/+5
* Add a "Mute Audio" hotkeyKewlan2020-06-261-1/+1
* core_timing: Use better reference tracking for EventType. (#3159)bunnei2019-11-271-1/+1
* Merge pull request #2583 from FernandoS27/core-timing-safebunnei2019-06-301-1/+1
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| * Core_Timing: Make core_timing threadsafe by default.Fernando Sahmkow2019-06-161-1/+1
* | Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEventDavid Marcec2019-06-161-3/+7
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* core/core_timing_util: Use std::chrono types for specifying time unitsLioncash2019-06-051-1/+3
* core/core_timing: Make callback parameters consistentLioncash2019-03-241-1/+1
* audio_core/buffer: Make const and non-const getter for samples consistentLioncash2019-02-161-1/+1
* core_timing: Convert core timing into a classLioncash2019-02-161-6/+5
* core_timing: Rename CoreTiming namespace to Core::TimingLioncash2019-02-121-3/+4
* dsp_interface: fix sound being played while volume is 0fearlessTobi2019-01-261-1/+1
* audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSGLioncash2018-12-281-4/+3
* microprofile: Drop ReleaseActiveBuffer scope.Markus Wick2018-11-061-4/+0
* stream: Preserve enum class type in GetState()Lioncash2018-09-241-2/+2
* Added audren:u#GetAudioRendererStateDavid Marcec2018-09-231-0/+5
* stream: Replace includes with forward declarations where applicableLioncash2018-09-171-0/+1
* Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi2018-09-151-4/+4
* audio_core: Flush stream when not playing anythingMerryMage2018-09-121-0/+2
* Add audio stretching supportfearlessTobi2018-09-081-0/+1
* Update microprofile scopes.Markus Wick2018-09-041-0/+4
* audio_core: Use s16 where possible for audio samples.bunnei2018-08-051-14/+5
* audio_core: Streams need unique names for CoreTiming.bunnei2018-08-041-3/+4
* audio_core: Add configuration settings.bunnei2018-08-011-7/+28
* audio_core: Implement Sink and SinkStream interfaces with cubeb.bunnei2018-07-311-0/+11
* audio_core: Misc. improvements to stream/buffer/audio_out.bunnei2018-07-311-12/+12
* audio_core: Add initial code for keeping track of audout state.bunnei2018-07-281-0/+103