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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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/
src
/
shader_recompiler
/
frontend
/
maxwell
/
translate_program.cpp
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Author
Age
Files
Lines
*
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
1
-1
/
+1
*
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-11-04
1
-0
/
+2
|
\
|
*
video_core: Generate mipmap texture by drawing
FengChen
2022-09-20
1
-0
/
+2
*
|
Address feedback
FengChen
2022-10-17
1
-6
/
+6
*
|
video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
1
-15
/
+24
|
/
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Shader decompiler: do constant propgation before texture pass.
Fernando Sahmkow
2022-03-13
1
-2
/
+2
*
Address format clang
vonchenplus
2021-12-18
1
-36
/
+36
*
Implement convert legacy to generic
Feng Chen
2021-11-19
1
-0
/
+95
*
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
1
-1
/
+0
*
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
1
-1
/
+3
*
spirv: Implement rescaling patching
ReinUsesLisp
2021-11-16
1
-0
/
+3
*
ShaderCache: Order Phi Arguments from farthest away to nearest.
Fernando Sahmkow
2021-10-31
1
-0
/
+2
*
structured_control_flow: Conditionally invoke demote reorder pass
ameerj
2021-08-30
1
-1
/
+1
*
shader: Avoid usage of C++20 ranges to build in clang
ReinUsesLisp
2021-07-23
1
-7
/
+13
*
shader: Manually convert from array<u32> to bitset instead of using bit_cast
ReinUsesLisp
2021-07-23
1
-2
/
+3
*
shader: Use std::bit_cast instead of Common::BitCast for passthrough
ReinUsesLisp
2021-07-23
1
-2
/
+3
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-23
1
-8
/
+10
*
shader: Only verify shader when graphics debugging is enabled
ReinUsesLisp
2021-07-23
1
-2
/
+7
*
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-23
1
-0
/
+3
*
shader: Simplify MergeDualVertexPrograms
ReinUsesLisp
2021-07-23
1
-6
/
+4
*
shader: Properly manage attributes not written from previous stages
ReinUsesLisp
2021-07-23
1
-1
/
+3
*
shader: Add support for native 16-bit floats
ReinUsesLisp
2021-07-23
1
-3
/
+5
*
shader: Rename maxwell/program.h to translate_program.h
ReinUsesLisp
2021-07-23
1
-0
/
+203