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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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memory_manager.h
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2024-02-01
MemoryManager: Reduce the page table size based on last big page address.
Fernando Sahmkow
1
-3
/
+5
2024-01-19
Core: Eliminate core/memory dependancies.
Fernando Sahmkow
1
-1
/
+0
2024-01-19
Core: Clang format and other small issues.
Fernando Sahmkow
1
-2
/
+3
2024-01-19
SMMU: Add Android compatibility
Fernando Sahmkow
1
-1
/
+1
2024-01-19
GPU SMMU: Expand to 34 bits
Fernando Sahmkow
1
-0
/
+2
2024-01-19
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
1
-17
/
+13
2023-07-03
Use spans over guest memory where possible instead of copying data.
Kelebek1
1
-0
/
+18
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
1
-5
/
+10
2023-04-28
MemoryManager: Fix race conditions.
Fernando Sahmkow
1
-0
/
+4
2023-03-30
Fixes 'Continous' typo
Max Dunbar
1
-6
/
+6
2023-03-12
general: fix spelling mistakes
Liam
1
-2
/
+2
2023-02-14
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
arades79
1
-1
/
+1
2023-01-25
Revert "MemoryManager: use fastmem directly."
Merry
1
-2
/
+1
2023-01-05
BufferBase: Don't ignore GPU pages.
Fernando Sahmkow
1
-1
/
+1
2023-01-05
MemoryManager: use fastmem directly.
Fernando Sahmkow
1
-1
/
+2
2023-01-05
video_core: Cache GPU internal writes.
Fernando Sahmkow
1
-1
/
+16
2023-01-01
RasterizerMemory: Add filtering for flushing/invalidation operations.
Fernando Sahmkow
1
-8
/
+17
2023-01-01
MacroHLE: Reduce massive calculations on sizing estimation.
Fernando Sahmkow
1
-9
/
+2
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
1
-1
/
+2
2023-01-01
MacroHLE: Add Index Buffer size estimation.
Fernando Sahmkow
1
-0
/
+2
2022-10-17
video_core: Implement memory manager page kind
FengChen
1
-3
/
+18
2022-10-06
General: address feedback
Fernando Sahmkow
1
-1
/
+1
2022-10-06
Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.
Fernando Sahmkow
1
-0
/
+4
2022-10-06
DMA & InlineToMemory Engines Rework.
bunnei
1
-0
/
+6
2022-10-06
MemoryManager: Finish up the initial implementation.
Fernando Sahmkow
1
-4
/
+7
2022-10-06
MemoryManager: initial multi paging system implementation.
Fernando Sahmkow
1
-16
/
+41
2022-10-06
Refactor VideoCore to use AS sepparate from Channel.
Fernando Sahmkow
1
-0
/
+9
2022-10-06
NVDRV: Remake ASGPU
Fernando Sahmkow
1
-1
/
+2
2022-10-06
VideoCore: Update MemoryManager
Fernando Sahmkow
1
-71
/
+27
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-01-29
Inline2Memory: Flush before writting buffer.
Fernando Sahmkow
1
-2
/
+2
2021-12-31
video_core/memory_manager: Deduplicate Read/WriteBlock
ameerj
1
-0
/
+5
2021-07-04
Texture Cache: Address feedback.
Fernando Sahmkow
1
-4
/
+4
2021-07-04
Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
1
-0
/
+20
2021-02-13
Merge branch 'bytes-to-map-end' into new-bufcache-wip
ReinUsesLisp
1
-0
/
+2
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
1
-1
/
+1
2021-01-22
video_core/memory_manager: Add BytesToMapEnd
ReinUsesLisp
1
-0
/
+6
2021-01-21
video_core/memory_manager: Remove unused CopyBlockUnsafe
ReinUsesLisp
1
-1
/
+0
2021-01-21
video_core/memory_manager: Add GPU address based flush method
ReinUsesLisp
1
-0
/
+2
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
1
-2
/
+2
2020-10-27
video_core: NVDEC Implementation
ameerj
1
-1
/
+4
2020-08-27
memory_manager: Make use of [[nodiscard]] in the interface
Lioncash
1
-17
/
+17
2020-08-27
memory_manager: Make operator+ const qualified
Lioncash
1
-1
/
+1
2020-08-24
memory_manager: Mark IsGranularRange() as a const member function
Lioncash
1
-1
/
+1
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
1
-2
/
+5
2020-07-26
hle: nvdrv: Rewrite of GPU memory management.
bunnei
1
-106
/
+66
2020-06-20
memory_manager: Eliminate variable shadowing
Lioncash
1
-6
/
+6
2020-04-17
video_core: memory_manager: Updates for Common::PageTable changes.
bunnei
1
-1
/
+1
2020-04-08
Memory: Address Feedback.
Fernando Sahmkow
1
-0
/
+3
2020-04-08
GPUMemoryManager: Improve safety of memory reads.
Fernando Sahmkow
1
-4
/
+1
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
1
-0
/
+5
2020-03-14
PageTable: move backing addresses to a children class as the CPU page table does not need them.
Fernando Sahmkow
1
-1
/
+1
2020-02-15
Revert "video_core: memory_manager: Use GPU interface for cache functions."
bunnei
1
-1
/
+6
2020-02-08
video_core: memory_manager: Use GPU interface for cache functions.
bunnei
1
-6
/
+1
2019-07-09
prefer system reference over global accessor
Michael Scire
1
-1
/
+7
2019-06-09
GPUVM: Correct GPU VM virtual address space
Fernando Sahmkow
1
-2
/
+2
2019-05-10
video_core/memory_manager: Mark IsBlockContinuous() as a const member function
Lioncash
1
-2
/
+2
2019-05-10
video_core/memory_manager: Mark the constructor as explicit
Lioncash
1
-1
/
+1
2019-05-10
video_core/memory_manager: Default the destructor within the cpp file
Lioncash
1
-0
/
+1
2019-05-10
video_core/memory_manager: Amend doxygen comments
Lioncash
1
-7
/
+7
2019-05-10
video_core/memory_manager: Remove superfluous const from function declarations
Lioncash
1
-7
/
+7
2019-04-17
Implement IsBlockContinous
Fernando Sahmkow
1
-2
/
+5
2019-04-16
Use ReadBlockUnsafe for fetyching DMA CommandLists
Fernando Sahmkow
1
-2
/
+0
2019-04-16
Document unsafe versions and add BlockCopyUnsafe
Fernando Sahmkow
1
-5
/
+25
2019-04-16
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
Fernando Sahmkow
1
-0
/
+2
2019-04-06
memory_manager: Improved implementation of read/write/copy block.
bunnei
1
-1
/
+6
2019-04-06
video_core/memory_manager: Make Read() a const qualified member function
Lioncash
1
-1
/
+1
2019-04-06
video_core/memory_manager: Make ReadBlock() a const qualifier member function
Lioncash
1
-1
/
+1
2019-04-06
video_core/memory_manager: Add a const qualified variant of GetPointer()
Lioncash
1
-0
/
+1
2019-04-06
video_core/memory_manager: Make FindFreeRegion() a const member function
Lioncash
1
-1
/
+1
2019-04-06
video_core/memory_manager: Make GpuToCpuAddress() a const member function
Lioncash
1
-1
/
+1
2019-03-21
memory_manager: Cleanup FindFreeRegion.
bunnei
1
-2
/
+2
2019-03-21
memory_manager: Bug fixes and further cleanup.
bunnei
1
-7
/
+7
2019-03-21
memory_manager: Add protections for invalid GPU addresses.
bunnei
1
-7
/
+8
2019-03-21
gpu: Rewrite virtual memory manager using PageTable.
bunnei
1
-47
/
+115
2019-03-21
gpu: Move GPUVAddr definition to common_types.
bunnei
1
-3
/
+0
2019-03-16
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
1
-1
/
+16
2018-11-23
memory_manager: Do not allow 0 to be a valid GPUVAddr.
bunnei
1
-1
/
+2
2018-11-01
memory_manager: Do not MapBufferEx over already in use memory.
bunnei
1
-4
/
+4
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
1
-4
/
+3
2018-10-16
memory_manager: Add a method for querying the end of a mapped GPU region.
bunnei
1
-0
/
+1
2018-05-20
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
Subv
1
-0
/
+1
2018-04-25
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
1
-1
/
+0
2018-04-24
memory_manager: Add implement CpuToGpuAddress.
bunnei
1
-0
/
+10
2018-04-24
memory_manager: Make GpuToCpuAddress return an optional.
bunnei
1
-1
/
+4
2018-04-24
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
bunnei
1
-8
/
+8
2018-04-23
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
Subv
1
-1
/
+5
2018-02-12
Make a GPU class in VideoCore to contain the GPU state.
Subv
1
-4
/
+5
2018-02-08
nvdrv: Add MemoryManager class to track GPU memory.
bunnei
1
-0
/
+48