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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
texture_cache
/
surface_base.h
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Author
Age
Files
Lines
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-333
/
+0
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-5
/
+5
*
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-12-05
1
-2
/
+2
*
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
1
-4
/
+9
*
Texture Cache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
1
-0
/
+18
*
surface_base: Make IsInside() a const member function
Lioncash
2020-04-16
1
-2
/
+2
*
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
2020-04-06
1
-26
/
+8
*
video_core: Use native ASTC when available
ReinUsesLisp
2020-04-01
1
-4
/
+11
*
texture_cache/surface_base: Fix out of bounds texture views
ReinUsesLisp
2019-11-29
1
-7
/
+4
*
common: Rename binary_find.h to algorithm.h
Lioncash
2019-10-15
1
-3
/
+2
*
texture_cache: Minor changes
ReinUsesLisp
2019-09-06
1
-6
/
+6
*
Texture_Cache: Address Feedback
Fernando Sahmkow
2019-07-14
1
-1
/
+3
*
Texture_Cache: Force Framebuffer reset if an active render target is unregistered.
Fernando Sahmkow
2019-07-14
1
-1
/
+7
*
texture_cache: Address Feedback
Fernando Sahmkow
2019-07-05
1
-2
/
+2
*
texture_cache: Address feedback
ReinUsesLisp
2019-06-29
1
-1
/
+1
*
texture_cache/surface_base: Address feedback
ReinUsesLisp
2019-06-24
1
-2
/
+6
*
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
2019-06-21
1
-4
/
+21
*
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
2019-06-21
1
-0
/
+4
*
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-21
1
-99
/
+7
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
1
-2
/
+16
*
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-21
1
-5
/
+4
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
1
-4
/
+30
*
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
2019-06-21
1
-2
/
+16
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
1
-5
/
+10
*
texture_cache: General Fixes
Fernando Sahmkow
2019-06-21
1
-0
/
+4
*
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-21
1
-5
/
+10
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
1
-18
/
+10
*
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-21
1
-3
/
+14
*
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-21
1
-2
/
+2
*
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
2019-06-21
1
-3
/
+2
*
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-21
1
-27
/
+12
*
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
2019-06-21
1
-45
/
+48
*
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
2019-06-21
1
-16
/
+19
*
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-21
1
-33
/
+20
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-3
/
+2
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
1
-15
/
+15
*
Corrections to Structural Matching
Fernando Sahmkow
2019-06-21
1
-21
/
+45
*
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-21
1
-77
/
+220
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
1
-5
/
+3
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
1
-0
/
+172