1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <vector>
#include <map>
#include <string>
#include "common/common.h"
#include "core/mem_map.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/svc.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
namespace Service {
static const int kMaxPortSize = 0x08; ///< Maximum size of a port name (8 characters)
static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
/**
* Returns a pointer to the command buffer in kernel memory
* @param offset Optional offset into command buffer
* @return Pointer to command buffer
*/
inline static u32* GetCommandBuffer(const int offset=0) {
return (u32*)Memory::GetPointer(Memory::KERNEL_MEMORY_VADDR + kCommandHeaderOffset + offset);
}
class Manager;
/// Interface to a CTROS service
class Interface : public Kernel::Object {
friend class Manager;
public:
const char *GetName() const { return GetPortName(); }
const char *GetTypeName() const { return GetPortName(); }
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; }
Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Service; }
typedef void (*Function)(Interface*);
struct FunctionInfo {
u32 id;
Function func;
std::string name;
};
/**
* Gets the string name used by CTROS for a service
* @return Port name of service
*/
virtual const char *GetPortName() const {
return "[UNKNOWN SERVICE PORT]";
}
/// Allocates a new handle for the service
Handle CreateHandle(Kernel::Object *obj) {
Handle handle = Kernel::g_object_pool.Create(obj);
m_handles.push_back(handle);
return handle;
}
/// Frees a handle from the service
template <class T>
void DeleteHandle(const Handle handle) {
g_object_pool.Destroy<T>(handle);
m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
}
/**
* Synchronize kernel object
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result SyncRequest(bool* wait) {
u32* cmd_buff = GetCommandBuffer();
auto itr = m_functions.find(cmd_buff[0]);
if (itr == m_functions.end()) {
ERROR_LOG(OSHLE, "unknown/unimplemented function: port=%s, command=0x%08X",
GetPortName(), cmd_buff[0]);
// TODO(bunnei): Hack - ignore error
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0;
return 0;
}
if (itr->second.func == NULL) {
ERROR_LOG(OSHLE, "unimplemented function: port=%s, name=%s",
GetPortName(), itr->second.name.c_str());
// TODO(bunnei): Hack - ignore error
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0;
return 0;
}
itr->second.func(this);
return 0; // TODO: Implement return from actual function
}
/**
* Wait for kernel object to synchronize
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result WaitSynchronization(bool* wait) {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "unimplemented function");
return 0;
}
protected:
/**
* Registers the functions in the service
*/
void Register(const FunctionInfo* functions, int len) {
for (int i = 0; i < len; i++) {
m_functions[functions[i].id] = functions[i];
}
}
private:
std::vector<Handle> m_handles;
std::map<u32, FunctionInfo> m_functions;
};
/// Simple class to manage accessing services from ports and UID handles
class Manager {
public:
Manager();
~Manager();
/// Add a service to the manager (does not create it though)
void AddService(Interface* service);
/// Removes a service from the manager (does not delete it though)
void DeleteService(std::string port_name);
/// Get a Service Interface from its UID
Interface* FetchFromHandle(u32 uid);
/// Get a Service Interface from its port
Interface* FetchFromPortName(std::string port_name);
private:
std::vector<Interface*> m_services;
std::map<std::string, u32> m_port_map;
};
/// Initialize ServiceManager
void Init();
/// Shutdown ServiceManager
void Shutdown();
extern Manager* g_manager; ///< Service manager
} // namespace
|