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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include <cstring>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h"
#include "core/memory.h"

using Kernel::SharedPtr;
using Kernel::CodeSet;

////////////////////////////////////////////////////////////////////////////////////////////////////
// ELF Header Constants

// File type
enum ElfType {
    ET_NONE = 0,
    ET_REL = 1,
    ET_EXEC = 2,
    ET_DYN = 3,
    ET_CORE = 4,
    ET_LOPROC = 0xFF00,
    ET_HIPROC = 0xFFFF,
};

// Machine/Architecture
enum ElfMachine {
    EM_NONE = 0,
    EM_M32 = 1,
    EM_SPARC = 2,
    EM_386 = 3,
    EM_68K = 4,
    EM_88K = 5,
    EM_860 = 7,
    EM_MIPS = 8
};

// File version
#define EV_NONE 0
#define EV_CURRENT 1

// Identification index
#define EI_MAG0 0
#define EI_MAG1 1
#define EI_MAG2 2
#define EI_MAG3 3
#define EI_CLASS 4
#define EI_DATA 5
#define EI_VERSION 6
#define EI_PAD 7
#define EI_NIDENT 16

// Sections constants

// Section types
#define SHT_NULL 0
#define SHT_PROGBITS 1
#define SHT_SYMTAB 2
#define SHT_STRTAB 3
#define SHT_RELA 4
#define SHT_HASH 5
#define SHT_DYNAMIC 6
#define SHT_NOTE 7
#define SHT_NOBITS 8
#define SHT_REL 9
#define SHT_SHLIB 10
#define SHT_DYNSYM 11
#define SHT_LOPROC 0x70000000
#define SHT_HIPROC 0x7FFFFFFF
#define SHT_LOUSER 0x80000000
#define SHT_HIUSER 0xFFFFFFFF

// Section flags
enum ElfSectionFlags {
    SHF_WRITE = 0x1,
    SHF_ALLOC = 0x2,
    SHF_EXECINSTR = 0x4,
    SHF_MASKPROC = 0xF0000000,
};

// Segment types
#define PT_NULL 0
#define PT_LOAD 1
#define PT_DYNAMIC 2
#define PT_INTERP 3
#define PT_NOTE 4
#define PT_SHLIB 5
#define PT_PHDR 6
#define PT_LOPROC 0x70000000
#define PT_HIPROC 0x7FFFFFFF

// Segment flags
#define PF_X 0x1
#define PF_W 0x2
#define PF_R 0x4
#define PF_MASKPROC 0xF0000000

typedef unsigned int Elf32_Addr;
typedef unsigned short Elf32_Half;
typedef unsigned int Elf32_Off;
typedef signed int Elf32_Sword;
typedef unsigned int Elf32_Word;

////////////////////////////////////////////////////////////////////////////////////////////////////
// ELF file header

struct Elf32_Ehdr {
    unsigned char e_ident[EI_NIDENT];
    Elf32_Half e_type;
    Elf32_Half e_machine;
    Elf32_Word e_version;
    Elf32_Addr e_entry;
    Elf32_Off e_phoff;
    Elf32_Off e_shoff;
    Elf32_Word e_flags;
    Elf32_Half e_ehsize;
    Elf32_Half e_phentsize;
    Elf32_Half e_phnum;
    Elf32_Half e_shentsize;
    Elf32_Half e_shnum;
    Elf32_Half e_shstrndx;
};

// Section header
struct Elf32_Shdr {
    Elf32_Word sh_name;
    Elf32_Word sh_type;
    Elf32_Word sh_flags;
    Elf32_Addr sh_addr;
    Elf32_Off sh_offset;
    Elf32_Word sh_size;
    Elf32_Word sh_link;
    Elf32_Word sh_info;
    Elf32_Word sh_addralign;
    Elf32_Word sh_entsize;
};

// Segment header
struct Elf32_Phdr {
    Elf32_Word p_type;
    Elf32_Off p_offset;
    Elf32_Addr p_vaddr;
    Elf32_Addr p_paddr;
    Elf32_Word p_filesz;
    Elf32_Word p_memsz;
    Elf32_Word p_flags;
    Elf32_Word p_align;
};

// Symbol table entry
struct Elf32_Sym {
    Elf32_Word st_name;
    Elf32_Addr st_value;
    Elf32_Word st_size;
    unsigned char st_info;
    unsigned char st_other;
    Elf32_Half st_shndx;
};

// Relocation entries
struct Elf32_Rel {
    Elf32_Addr r_offset;
    Elf32_Word r_info;
};

////////////////////////////////////////////////////////////////////////////////////////////////////
// ElfReader class

typedef int SectionID;

class ElfReader {
private:
    char* base;
    u32* base32;

    Elf32_Ehdr* header;
    Elf32_Phdr* segments;
    Elf32_Shdr* sections;

    u32* sectionAddrs;
    bool relocate;
    u32 entryPoint;

public:
    ElfReader(void* ptr);

    u32 Read32(int off) const {
        return base32[off >> 2];
    }

    // Quick accessors
    ElfType GetType() const {
        return (ElfType)(header->e_type);
    }
    ElfMachine GetMachine() const {
        return (ElfMachine)(header->e_machine);
    }
    u32 GetEntryPoint() const {
        return entryPoint;
    }
    u32 GetFlags() const {
        return (u32)(header->e_flags);
    }
    SharedPtr<CodeSet> LoadInto(u32 vaddr);

    int GetNumSegments() const {
        return (int)(header->e_phnum);
    }
    int GetNumSections() const {
        return (int)(header->e_shnum);
    }
    const u8* GetPtr(int offset) const {
        return (u8*)base + offset;
    }
    const char* GetSectionName(int section) const;
    const u8* GetSectionDataPtr(int section) const {
        if (section < 0 || section >= header->e_shnum)
            return nullptr;
        if (sections[section].sh_type != SHT_NOBITS)
            return GetPtr(sections[section].sh_offset);
        else
            return nullptr;
    }
    bool IsCodeSection(int section) const {
        return sections[section].sh_type == SHT_PROGBITS;
    }
    const u8* GetSegmentPtr(int segment) {
        return GetPtr(segments[segment].p_offset);
    }
    u32 GetSectionAddr(SectionID section) const {
        return sectionAddrs[section];
    }
    unsigned int GetSectionSize(SectionID section) const {
        return sections[section].sh_size;
    }
    SectionID GetSectionByName(const char* name, int firstSection = 0) const; //-1 for not found

    bool DidRelocate() const {
        return relocate;
    }
};

ElfReader::ElfReader(void* ptr) {
    base = (char*)ptr;
    base32 = (u32*)ptr;
    header = (Elf32_Ehdr*)ptr;

    segments = (Elf32_Phdr*)(base + header->e_phoff);
    sections = (Elf32_Shdr*)(base + header->e_shoff);

    entryPoint = header->e_entry;
}

const char* ElfReader::GetSectionName(int section) const {
    if (sections[section].sh_type == SHT_NULL)
        return nullptr;

    int name_offset = sections[section].sh_name;
    const char* ptr = reinterpret_cast<const char*>(GetSectionDataPtr(header->e_shstrndx));

    if (ptr)
        return ptr + name_offset;

    return nullptr;
}

SharedPtr<CodeSet> ElfReader::LoadInto(u32 vaddr) {
    LOG_DEBUG(Loader, "String section: %i", header->e_shstrndx);

    // Should we relocate?
    relocate = (header->e_type != ET_EXEC);

    if (relocate) {
        LOG_DEBUG(Loader, "Relocatable module");
        entryPoint += vaddr;
    } else {
        LOG_DEBUG(Loader, "Prerelocated executable");
    }
    LOG_DEBUG(Loader, "%i segments:", header->e_phnum);

    // First pass : Get the bits into RAM
    u32 base_addr = relocate ? vaddr : 0;

    u32 total_image_size = 0;
    for (unsigned int i = 0; i < header->e_phnum; ++i) {
        Elf32_Phdr* p = &segments[i];
        if (p->p_type == PT_LOAD) {
            total_image_size += (p->p_memsz + 0xFFF) & ~0xFFF;
        }
    }

    std::vector<u8> program_image(total_image_size);
    size_t current_image_position = 0;

    SharedPtr<CodeSet> codeset = CodeSet::Create("", 0);

    for (unsigned int i = 0; i < header->e_phnum; ++i) {
        Elf32_Phdr* p = &segments[i];
        LOG_DEBUG(Loader, "Type: %i Vaddr: %08X Filesz: %8X Memsz: %8X ", p->p_type, p->p_vaddr,
                  p->p_filesz, p->p_memsz);

        if (p->p_type == PT_LOAD) {
            CodeSet::Segment* codeset_segment;
            u32 permission_flags = p->p_flags & (PF_R | PF_W | PF_X);
            if (permission_flags == (PF_R | PF_X)) {
                codeset_segment = &codeset->code;
            } else if (permission_flags == (PF_R)) {
                codeset_segment = &codeset->rodata;
            } else if (permission_flags == (PF_R | PF_W)) {
                codeset_segment = &codeset->data;
            } else {
                LOG_ERROR(Loader, "Unexpected ELF PT_LOAD segment id %u with flags %X", i,
                          p->p_flags);
                continue;
            }

            if (codeset_segment->size != 0) {
                LOG_ERROR(Loader, "ELF has more than one segment of the same type. Skipping extra "
                                  "segment (id %i)",
                          i);
                continue;
            }

            u32 segment_addr = base_addr + p->p_vaddr;
            u32 aligned_size = (p->p_memsz + 0xFFF) & ~0xFFF;

            codeset_segment->offset = current_image_position;
            codeset_segment->addr = segment_addr;
            codeset_segment->size = aligned_size;

            memcpy(&program_image[current_image_position], GetSegmentPtr(i), p->p_filesz);
            current_image_position += aligned_size;
        }
    }

    codeset->entrypoint = base_addr + header->e_entry;
    codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));

    LOG_DEBUG(Loader, "Done loading.");

    return codeset;
}

SectionID ElfReader::GetSectionByName(const char* name, int firstSection) const {
    for (int i = firstSection; i < header->e_shnum; i++) {
        const char* secname = GetSectionName(i);

        if (secname != nullptr && strcmp(name, secname) == 0)
            return i;
    }
    return -1;
}

////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace

namespace Loader {

FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
    u32 magic;
    file.Seek(0, SEEK_SET);
    if (1 != file.ReadArray<u32>(&magic, 1))
        return FileType::Error;

    if (MakeMagic('\x7f', 'E', 'L', 'F') == magic)
        return FileType::ELF;

    return FileType::Error;
}

ResultStatus AppLoader_ELF::Load() {
    if (is_loaded)
        return ResultStatus::ErrorAlreadyLoaded;

    if (!file.IsOpen())
        return ResultStatus::Error;

    // Reset read pointer in case this file has been read before.
    file.Seek(0, SEEK_SET);

    size_t size = file.GetSize();
    std::unique_ptr<u8[]> buffer(new u8[size]);
    if (file.ReadBytes(&buffer[0], size) != size)
        return ResultStatus::Error;

    ElfReader elf_reader(&buffer[0]);
    SharedPtr<CodeSet> codeset = elf_reader.LoadInto(Memory::PROCESS_IMAGE_VADDR);
    codeset->name = filename;

    Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
    Kernel::g_current_process->svc_access_mask.set();
    Kernel::g_current_process->address_mappings = default_address_mappings;
    Memory::SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);

    // Attach the default resource limit (APPLICATION) to the process
    Kernel::g_current_process->resource_limit =
        Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);

    Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);

    is_loaded = true;
    return ResultStatus::Success;
}

} // namespace Loader