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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
namespace Loader {
/// Loads an ELF/AXF file
class AppLoader_ELF final : public AppLoader {
public:
AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
: AppLoader(std::move(file)), filename(std::move(filename)) {}
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file, filename);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
private:
std::string filename;
};
} // namespace Loader
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