summaryrefslogtreecommitdiffstats
path: root/src/yuzu_cmd/CMakeLists.txt
blob: 002f3e84179a8aeeb15be1d859919a450bb96287 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later

# Credits to Samantas5855 and others for this function.
function(create_resource file output filename)
    # Read hex data from file
    file(READ ${file} filedata HEX)
    # Convert hex data for C compatibility
    string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," filedata ${filedata})
    # Write data to output file
    set(RESOURCES_DIR "${PROJECT_BINARY_DIR}/dist" PARENT_SCOPE)
    file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
endfunction()

add_executable(yuzu-cmd
    emu_window/emu_window_sdl2.cpp
    emu_window/emu_window_sdl2.h
    emu_window/emu_window_sdl2_gl.cpp
    emu_window/emu_window_sdl2_gl.h
    emu_window/emu_window_sdl2_null.cpp
    emu_window/emu_window_sdl2_null.h
    emu_window/emu_window_sdl2_vk.cpp
    emu_window/emu_window_sdl2_vk.h
    precompiled_headers.h
    sdl_config.cpp
    sdl_config.h
    yuzu.cpp
    yuzu.rc
)

create_target_directory_groups(yuzu-cmd)

target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
target_link_libraries(yuzu-cmd PRIVATE glad)
if (MSVC)
    target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)

create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})

target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)

if(UNIX AND NOT APPLE)
    install(TARGETS yuzu-cmd)
    target_link_libraries(yuzu-cmd PRIVATE gamemode)
endif()

if(WIN32)
    # compile as a win32 gui application instead of a console application
    if(MSVC)
        set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
    elseif(MINGW)
        set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
    endif()
endif()

if (MSVC)
    include(CopyYuzuSDLDeps)
    copy_yuzu_SDL_deps(yuzu-cmd)
endif()

if (YUZU_USE_PRECOMPILED_HEADERS)
    target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
endif()