summaryrefslogblamecommitdiffstats
path: root/src/Mobs/Behaviors/BehaviorAttackerMelee.h
blob: 69d626fbcf271423700966ac8704780775b2f601 (plain) (tree)
1
2
3
4
5
6
7
8
9


                             

                             
 

                                                                              
                                                                                                                               
                                                       

       
                                                                                  
                                                    

                                                 
  
#pragma once

#include "BehaviorAttacker.h"
#include <functional>
class cBehaviorAttackerMelee;

/** Grants the mob that ability to approach a target and then melee attack it.
Use BehaviorAttackerMelee::SetTarget to attack. */
typedef std::function<void(cBehaviorAttackerMelee & a_Behavior, cMonster & a_Attacker, cPawn & a_Attacked)> PostAttackFunction;
class cBehaviorAttackerMelee : public cBehaviorAttacker
{
public:
	cBehaviorAttackerMelee(PostAttackFunction a_PostAttackFunction = nullptr);
	bool DoStrike(int a_StrikeTickCnt) override;
private:
	 PostAttackFunction m_PostAttackFunction;
};