diff options
Diffstat (limited to 'src/save/GenericGameStorage.cpp')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index eff0f2ff..1e2d5da7 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -489,7 +489,7 @@ CheckDataNotCorrupt(int32 slot, char *name) char filename[100]; int32 blocknum = 0; - eLevelName level = LEVEL_NONE; + eLevelName level = LEVEL_GENERIC; CheckSum = 0; uint32 bytes_processed = 0; sprintf(filename, "%s%i%s", DefaultPCSaveFileName, slot + 1, ".b"); @@ -562,14 +562,17 @@ RestoreForStartLoad() ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().x); ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().y); ReadDataFromBufferPointer(_buf, TheCamera.GetMatrix().GetPosition().z); +#ifndef NO_ISLAND_LOADING CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); CStreaming::RemoveUnusedBuildings(CGame::currLevel); +#endif CCollision::SortOutCollisionAfterLoad(); +#ifndef NO_ISLAND_LOADING CStreaming::RequestBigBuildings(CGame::currLevel); CStreaming::LoadAllRequestedModels(false); CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel); CGame::TidyUpMemory(true, false); - +#endif if (CloseFile(file)) { return true; } else { |