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path: root/src/video_core/shader/decode/shift.cpp (unfollow)
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2021-07-23shader: Remove old shader managementReinUsesLisp1-153/+0
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash1-1/+1
2020-04-16decode/shift: Remove unused variable within Shift()Lioncash1-1/+0
2020-02-02shader/shift: Implement SHIFT_RIGHT_{IMM,R}ReinUsesLisp1-26/+58
2020-02-02shader/shift: Implement SHF_LEFT_{IMM,R}ReinUsesLisp1-10/+69
2019-10-24video_core/shader: Resolve instances of variable shadowingLioncash1-1/+1
2019-09-04shader/shift: Implement SHR wrapped and clamped variantsReinUsesLisp1-6/+13
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-0/+1
2019-05-23shader/decode/*: Add missing newline to files lacking themLioncash1-1/+1
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp1-1/+1
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp1-1/+1
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp1-1/+1
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp1-1/+1
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp1-8/+6
2019-01-15shader_decode: Implement SHLReinUsesLisp1-0/+8
2019-01-15shader_decode: Implement SHRReinUsesLisp1-1/+26
2019-01-15shader_ir: Initial implementationReinUsesLisp1-0/+24