1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, ...
OPCODE(Void, Void, )
OPCODE(Identity, Opaque, Opaque, )
// Control flow
OPCODE(Branch, Void, Label, )
OPCODE(BranchConditional, Void, U1, Label, Label, )
OPCODE(Exit, Void, )
OPCODE(Return, Void, )
OPCODE(Unreachable, Void, )
// Context getters/setters
OPCODE(GetRegister, U32, Reg, )
OPCODE(SetRegister, Void, Reg, U32, )
OPCODE(GetPred, U1, Pred, )
OPCODE(SetPred, Void, Pred, U1, )
OPCODE(GetCbuf, U32, U32, U32, )
OPCODE(GetAttribute, U32, Attribute, )
OPCODE(SetAttribute, U32, Attribute, )
OPCODE(GetAttributeIndexed, U32, U32, )
OPCODE(SetAttributeIndexed, U32, U32, )
OPCODE(GetZSCORaw, U32, )
OPCODE(SetZSCORaw, Void, U32, )
OPCODE(SetZSCO, Void, ZSCO, )
OPCODE(GetZFlag, U1, Void, )
OPCODE(GetSFlag, U1, Void, )
OPCODE(GetCFlag, U1, Void, )
OPCODE(GetOFlag, U1, Void, )
OPCODE(SetZFlag, Void, U1, )
OPCODE(SetSFlag, Void, U1, )
OPCODE(SetCFlag, Void, U1, )
OPCODE(SetOFlag, Void, U1, )
// Memory operations
OPCODE(WriteGlobalU8, Void, U64, U32, )
OPCODE(WriteGlobalS8, Void, U64, U32, )
OPCODE(WriteGlobalU16, Void, U64, U32, )
OPCODE(WriteGlobalS16, Void, U64, U32, )
OPCODE(WriteGlobal32, Void, U64, U32, )
OPCODE(WriteGlobal64, Void, U64, Opaque, )
OPCODE(WriteGlobal128, Void, U64, Opaque, )
// Vector utility
OPCODE(CompositeConstruct2, Opaque, Opaque, Opaque, )
OPCODE(CompositeConstruct3, Opaque, Opaque, Opaque, Opaque, )
OPCODE(CompositeConstruct4, Opaque, Opaque, Opaque, Opaque, Opaque, )
OPCODE(CompositeExtract, Opaque, Opaque, U32, )
// Bitwise conversions
OPCODE(PackUint2x32, U64, Opaque, )
OPCODE(UnpackUint2x32, Opaque, U64, )
OPCODE(PackFloat2x16, U32, Opaque, )
OPCODE(UnpackFloat2x16, Opaque, U32, )
OPCODE(PackDouble2x32, U64, Opaque, )
OPCODE(UnpackDouble2x32, Opaque, U64, )
// Pseudo-operation, handled specially at final emit
OPCODE(GetZeroFromOp, U1, Opaque, )
OPCODE(GetSignFromOp, U1, Opaque, )
OPCODE(GetCarryFromOp, U1, Opaque, )
OPCODE(GetOverflowFromOp, U1, Opaque, )
OPCODE(GetZSCOFromOp, ZSCO, Opaque, )
// Floating-point operations
OPCODE(FPAbs16, U16, U16 )
OPCODE(FPAbs32, U32, U32 )
OPCODE(FPAbs64, U64, U64 )
OPCODE(FPAdd16, U16, U16, U16 )
OPCODE(FPAdd32, U32, U32, U32 )
OPCODE(FPAdd64, U64, U64, U64 )
OPCODE(FPFma16, U16, U16, U16 )
OPCODE(FPFma32, U32, U32, U32 )
OPCODE(FPFma64, U64, U64, U64 )
OPCODE(FPMax32, U32, U32, U32 )
OPCODE(FPMax64, U64, U64, U64 )
OPCODE(FPMin32, U32, U32, U32 )
OPCODE(FPMin64, U64, U64, U64 )
OPCODE(FPMul16, U16, U16, U16 )
OPCODE(FPMul32, U32, U32, U32 )
OPCODE(FPMul64, U64, U64, U64 )
OPCODE(FPNeg16, U16, U16 )
OPCODE(FPNeg32, U32, U32 )
OPCODE(FPNeg64, U64, U64 )
OPCODE(FPRecip32, U32, U32 )
OPCODE(FPRecip64, U64, U64 )
OPCODE(FPRecipSqrt32, U32, U32 )
OPCODE(FPRecipSqrt64, U64, U64 )
OPCODE(FPSqrt, U32, U32 )
OPCODE(FPSin, U32, U32 )
OPCODE(FPSinNotReduced, U32, U32 )
OPCODE(FPExp2, U32, U32 )
OPCODE(FPExp2NotReduced, U32, U32 )
OPCODE(FPCos, U32, U32 )
OPCODE(FPCosNotReduced, U32, U32 )
OPCODE(FPLog2, U32, U32 )
OPCODE(FPSaturate16, U16, U16 )
OPCODE(FPSaturate32, U32, U32 )
OPCODE(FPSaturate64, U64, U64 )
OPCODE(FPRoundEven16, U16, U16 )
OPCODE(FPRoundEven32, U32, U32 )
OPCODE(FPRoundEven64, U64, U64 )
OPCODE(FPFloor16, U16, U16 )
OPCODE(FPFloor32, U32, U32 )
OPCODE(FPFloor64, U64, U64 )
OPCODE(FPCeil16, U16, U16 )
OPCODE(FPCeil32, U32, U32 )
OPCODE(FPCeil64, U64, U64 )
OPCODE(FPTrunc16, U16, U16 )
OPCODE(FPTrunc32, U32, U32 )
OPCODE(FPTrunc64, U64, U64 )
// Logical operations
OPCODE(LogicalOr, U1, U1, U1, )
OPCODE(LogicalAnd, U1, U1, U1, )
OPCODE(LogicalNot, U1, U1, )
// Conversion operations
OPCODE(ConvertS16F16, U32, U16, )
OPCODE(ConvertS16F32, U32, U32, )
OPCODE(ConvertS16F64, U32, U64, )
OPCODE(ConvertS32F16, U32, U16, )
OPCODE(ConvertS32F32, U32, U32, )
OPCODE(ConvertS32F64, U32, U64, )
OPCODE(ConvertS64F16, U64, U16, )
OPCODE(ConvertS64F32, U64, U32, )
OPCODE(ConvertS64F64, U64, U64, )
OPCODE(ConvertU16F16, U32, U16, )
OPCODE(ConvertU16F32, U32, U32, )
OPCODE(ConvertU16F64, U32, U64, )
OPCODE(ConvertU32F16, U32, U16, )
OPCODE(ConvertU32F32, U32, U32, )
OPCODE(ConvertU32F64, U32, U64, )
OPCODE(ConvertU64F16, U64, U16, )
OPCODE(ConvertU64F32, U64, U32, )
OPCODE(ConvertU64F64, U64, U64, )
OPCODE(ConvertU64U32, U64, U32, )
OPCODE(ConvertU32U64, U32, U64, )
|